Player Matchup

Ymir
Ymir
DankDamek
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ELEVEN252003
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,198 Elo+
Solo
Loki
Loki
Lucifer_Black66
Loki
Level 14
God Stats
70W - 65L
1,464 SR
Queue Stats
199W - 316L
1,036 Elo+
Solo
Apollo
Apollo
VORTEX CaRaCtEr
Apollo
Level 15
God Stats
1W - 3L
1,515 SR
Queue Stats
18W - 39L
1,193 Elo+
Solo
King Arthur
King Arthur
dndpower
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 10
1,496 SR
1,285 Elo+

VS

Team Averages
Level 25
1,458 SR
1,308 Elo+
Cabrakan
Cabrakan
JustPickup
Cabrakan
Level 25
God Stats
16W - 10L
1,548 SR
Queue Stats
244W - 240L
1,466 Elo+
Solo
Athena
Athena
STORMOVERLORD111
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 58L
1,298 Elo+
Solo
Loki
Loki
TheSilverWolf_18
Loki
Level 27
God Stats
58W - 58L
1,458 SR
Queue Stats
119W - 137L
1,208 Elo+
Solo
Ra
Ra
TonyLaidAnEgg
Ra
Level 28
God Stats
1W - 0L
1,182 SR
Queue Stats
135W - 154L
1,347 Elo+
Solo
Hachiman
Hachiman
oso gael
Hachiman
Level 28
God Stats
23W - 15L
1,600 SR
Queue Stats
181W - 181L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 3 / 5
6,846
489
5,202
12,277
9,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
ELEVEN252003
Morgan Le Fay
8
1 / 6 / 1
5,604
400
3,041
6,474
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
5 / 2 / 3
7,678
548
6,490
8,627
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
6 / 4 / 1
6,736
481
9,095
7,974
2,405
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
dndpower
King Arthur
9
1 / 10 / 1
6,128
438
5,921
13,746
6,142
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JustPickup
Cabrakan
10
3 / 4 / 1
6,811
487
4,696
10,960
6,363
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 2 / 7
7,110
508
3,596
9,484
6,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 2 / 3
6,802
486
2,536
7,828
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
11 / 3 / 2
9,173
655
12,926
10,775
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
oso gael
Hachiman
11
2 / 3 / 3
7,234
517
6,752
7,052
2,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
14
Kills
21
25
Deaths
14
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
5
1.17
L
Morgan Le Fay
ELEVEN252003
Morgan Le Fay
1
6
1
0.25
W
Cabrakan
JustPickup
Cabrakan
3
4
1
0.88
L
5
2
3
3.25
W
3
2
7
3.25
W
2
2
3
1.75
W
11
3
2
4
L
6
4
1
1.63
L
King Arthur
dndpower
King Arthur
1
10
1
0.15
W
Hachiman
oso gael
Hachiman
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,749
Damage
30,506
49,098
Taken
46,099
22,554
Mitigated
21,389
5,940
Healing
16,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,202
1,503
0
1,583
12,277
9,448
542
5,290
6,987
20,064
0
L
Morgan Le Fay
ELEVEN252003
Morgan Le Fay
3,041
801
306
305
6,474
1,703
0
1,336
5,138
19,083
0
W
Cabrakan
JustPickup
Cabrakan
4,696
790
89
3,053
10,960
6,363
660
1,668
9,177
31,132
0
L
6,490
2,694
0
3,582
8,627
2,856
0
1,503
7,124
0
44,096
W
3,596
921
0
3,243
9,484
6,290
322
2,269
7,140
14,762
0
W
2,536
303
0
2,025
7,828
2,325
626
920
6,866
0
31,884
W
12,926
3,335
900
6,047
10,775
4,099
1,922
1,492
9,219
52,290
0
L
9,095
6,732
0
0
7,974
2,405
0
3,475
4,499
0
25,469
L
King Arthur
dndpower
King Arthur
5,921
765
0
164
13,746
6,142
150
9,614
4,132
0
19,106
W
Hachiman
oso gael
Hachiman
6,752
4,676
0
1,096
7,052
2,312
2,038
1,766
5,244
0
27,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,992
Gold Earned
37,130
188
Minions Killed
295
0
Camps Cleared
0
1,193,593
Distance Traveled
1,186,967
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,846
489
23
2
0
247,013
0
L
Morgan Le Fay
5,604
400
34
2
0
182,116
0
W
Cabrakan
6,811
487
66
5
0
213,116
0
L
Loki
7,678
548
73
5
0
291,302
0
W
Athena
7,110
508
16
1
0
262,505
2
W
Loki
6,802
486
67
5
0
265,812
0
W
Ra
9,173
655
99
7
0
229,361
1
L
Apollo
6,736
481
29
2
0
232,587
0
L
King Arthur
6,128
438
29
2
0
240,575
0
W
Hachiman
7,234
517
47
3
0
216,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role