Player Matchup

Gilgamesh
Gilgamesh
Daylonchad11
Gilgamesh
Level 64
God Stats
35W - 30L
1,599 SR
Queue Stats
494W - 547L
1,482 Elo+
Party 1
Sol
Sol
FEARKRATOs3000
Sol
Level 57
God Stats
1W - 3L
1,821 SR
Queue Stats
527W - 458L
1,464 Elo+
Party 1
Ymir
Ymir
Sm0kes1ikeChieF
Ymir
Level 140
God Stats
150W - 85L
1,720 SR
Queue Stats
510W - 399L
1,549 Elo+
Party 1
Team Averages
Level 87
1,713 SR
1,498 Elo+

VS

Team Averages
Level 87
1,785 SR
1,791 Elo+
Gilgamesh
Gilgamesh
Desquise
Gilgamesh
Level 128
God Stats
28W - 8L
1,803 SR
Queue Stats
196W - 148L
1,745 Elo+
Party 2
Artemis
Artemis
TheKenmeistah
Artemis
Level 12
God Stats
8W - 0L
1,936 SR
Queue Stats
8W - 0L
1,881 Elo+
Party 2
Raijin
Raijin
boyo45
Raijin
Level 121
God Stats
5W - 3L
1,616 SR
Queue Stats
170W - 92L
1,748 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Daylonchad11
Gilgamesh
10
2 / 6 / 1
7,375
670
4,170
14,233
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
1 / 6 / 2
7,287
662
4,651
8,869
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 7 / 2
7,019
638
2,002
13,858
8,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Desquise
Gilgamesh
11
5 / 1 / 10
8,760
796
6,955
8,058
4,899
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
13
5 / 1 / 11
8,811
801
8,751
5,276
1,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
boyo45
Raijin
15
9 / 2 / 8
9,624
875
14,803
7,308
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
19
19
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Daylonchad11
Gilgamesh
2
6
1
0.42
W
Gilgamesh
Desquise
Gilgamesh
5
1
10
10
L
1
6
2
0.33
L
1
7
2
0.29
W
Artemis
5
1
11
10.5
W
Raijin
boyo45
Raijin
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,823
Damage
30,509
36,960
Taken
20,642
18,132
Mitigated
9,526
2,151
Healing
1,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Daylonchad11
Gilgamesh
4,170
403
0
929
14,233
7,445
0
4,815
9,147
0
12,779
W
Gilgamesh
Desquise
Gilgamesh
6,955
1,659
0
14
8,058
4,899
555
2,449
5,256
0
16,142
L
4,651
871
0
901
8,869
2,437
229
3,043
5,548
23,454
0
L
2,002
75
0
321
13,858
8,250
0
6,025
7,462
18,319
0
W
Artemis
8,751
4,587
0
872
5,276
1,858
1,675
2,041
2,949
0
28,007
W
Raijin
boyo45
Raijin
14,803
1,009
0
813
7,308
2,769
0
1,785
5,266
49,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,681
Gold Earned
27,195
93
Minions Killed
129
0
Camps Cleared
0
545,778
Distance Traveled
627,594
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,375
670
14
1
0
194,265
2
W
Gilgamesh
8,760
796
13
1
0
234,814
2
L
Sol
7,287
662
57
5
0
184,018
2
L
Ymir
7,019
638
22
2
0
167,495
3
W
Artemis
8,811
801
43
4
0
212,891
1
W
Raijin
9,624
875
73
7
0
179,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role