Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Beemo74
Da Ji
Level 29
God Stats
9W - 7L
1,776 SR
Queue Stats
215W - 140L
1,697 Elo+
Party 1
Guan Yu
Guan Yu
XxJinsxX
Guan Yu
Level 148
God Stats
7W - 1L
1,926 SR
Queue Stats
408W - 233L
1,652 Elo+
Party 1
Chronos
Chronos
zSapatão
Chronos
Level 156
God Stats
8W - 4L
1,728 SR
Queue Stats
490W - 312L
1,516 Elo+
Party 1
Team Averages
Level 130
1,686 SR
1,573 Elo+

VS

Team Averages
Level 79
1,504 SR
1,524 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
M4tylin
Achilles
Level 27
God Stats
3W - 6L
1,497 SR
Queue Stats
107W - 100L
1,547 Elo+
Party 2
Ah Puch
Ah Puch
MauriNovoa
Ah Puch
Level 84
God Stats
2W - 3L
1,525 SR
Queue Stats
110W - 85L
1,591 Elo+
Party 2
Sobek
Sobek
TwilightDrago
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,421 Elo+
Solo
Hercules
Hercules
furiaytgamer
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
6 / 3 / 22
14,405
758
17,177
20,912
26,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
 
Hercules
20
1 / 4 / 22
13,247
697
15,746
41,395
46,108
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Beemo74
Da Ji
18
6 / 6 / 16
12,297
647
20,024
17,876
9,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
XxJinsxX
Guan Yu
20
10 / 3 / 16
13,673
720
21,003
28,640
36,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
zSapatão
Chronos
20
7 / 3 / 16
13,593
715
34,093
18,749
9,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
4 / 4 / 12
11,402
600
11,351
15,102
6,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
M4tylin
Achilles
20
6 / 6 / 10
12,945
681
21,880
22,091
31,770
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
MauriNovoa
Ah Puch
20
5 / 8 / 10
13,150
692
41,809
22,255
9,011
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
0 / 9 / 11
10,594
558
9,068
32,616
36,248
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
furiaytgamer
Hercules
20
4 / 3 / 13
12,193
642
19,488
34,963
27,717
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
75
30
Kills
19
19
Deaths
30
92
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
6
3
22
5.67
W
Hercules
 
Hercules
1
4
22
3
L
Anhur
 
Anhur
4
4
12
2.5
W
Da Ji
Beemo74
Da Ji
6
6
16
2.33
L
Achilles
M4tylin
Achilles
6
6
10
1.83
L
Ah Puch
MauriNovoa
Ah Puch
5
8
10
1.25
L
0
9
11
0.61
W
Guan Yu
XxJinsxX
Guan Yu
10
3
16
6
L
Hercules
furiaytgamer
Hercules
4
3
13
3.5
W
Chronos
zSapatão
Chronos
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,043
Damage
103,596
127,572
Taken
127,027
128,708
Mitigated
111,282
57,029
Healing
47,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
17,177
4,820
1,071
2,488
20,912
26,612
204
10,981
9,931
33,979
0
W
Hercules
 
Hercules
15,746
2,436
1,339
16,765
41,395
46,108
166
15,875
25,520
7,578
18,727
L
Anhur
 
Anhur
11,351
7,040
2,954
3,777
15,102
6,536
1,858
5,528
9,574
0
21,977
W
Da Ji
Beemo74
Da Ji
20,024
2,355
1,865
1,735
17,876
9,303
1,728
7,546
10,330
0
32,582
L
Achilles
M4tylin
Achilles
21,880
5,742
2,666
4,779
22,091
31,770
138
11,883
10,208
0
37,501
L
Ah Puch
MauriNovoa
Ah Puch
41,809
1,699
698
5,443
22,255
9,011
886
6,939
15,316
78,409
0
L
9,068
547
0
4,860
32,616
36,248
0
14,959
17,657
19,119
0
W
Guan Yu
XxJinsxX
Guan Yu
21,003
1,472
13,150
10,775
28,640
36,905
733
12,489
16,151
0
33,772
L
Hercules
furiaytgamer
Hercules
19,488
4,905
3,497
18,483
34,963
27,717
321
15,639
19,324
9,427
28,266
W
Chronos
zSapatão
Chronos
34,093
14,195
4,279
3,562
18,749
9,780
2,064
7,200
11,549
69,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,215
Gold Earned
60,284
198
Minions Killed
183
0
Camps Cleared
0
1,873,132
Distance Traveled
1,687,920
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,405
758
23
1
0
382,684
0
W
Hercules
13,247
697
12
1
0
404,890
0
L
Anhur
11,402
600
27
1
0
308,595
1
W
Da Ji
12,297
647
33
2
0
352,106
3
L
Achilles
12,945
681
28
1
0
356,608
1
L
Ah Puch
13,150
692
76
4
0
313,860
1
L
Sobek
10,594
558
13
1
0
329,951
1
W
Guan Yu
13,673
720
34
2
0
384,392
0
L
Hercules
12,193
642
39
2
0
378,906
2
W
Chronos
13,593
715
96
5
0
349,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role