Player Matchup

Aphrodite
Aphrodite
CrazyCatLady1031
Aphrodite
Level 24
God Stats
40W - 85L
1,296 SR
Queue Stats
43W - 92L
1,220 Elo+
Party 1
Yemoja
Yemoja
DrPuffer42098
Yemoja
Level 15
God Stats
0W - 2L
1,235 SR
Queue Stats
59W - 57L
1,085 Elo+
Party 2
Nemesis
Nemesis
MrDad1099
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,084 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Typhloshaine666
Ah Muzen Cab
Level 26
God Stats
109W - 136L
1,458 SR
Queue Stats
112W - 153L
1,356 Elo+
Party 1
Neith
Neith
Wakko_daGOD
Neith
Level 6
God Stats
2W - 7L
1,448 SR
Queue Stats
3W - 11L
1,163 Elo+
Party 1
Team Averages
Level 16
1,387 SR
1,182 Elo+

VS

Team Averages
Level 16
1,423 SR
1,359 Elo+
Loki
Loki
DjayDaChamp
Loki
Level 22
God Stats
4W - 4L
1,144 SR
Queue Stats
55W - 77L
1,272 Elo+
Solo
Sylvanus
Sylvanus
Doubleaa210
Sylvanus
Level 12
God Stats
19W - 17L
1,494 SR
Queue Stats
68W - 78L
1,297 Elo+
Solo
Sun Wukong
Sun Wukong
Maximus818
Sun Wukong
Level 9
God Stats
3W - 1L
1,327 SR
Queue Stats
40W - 43L
1,326 Elo+
Solo
Cerberus
Cerberus
Raptor_544
Cerberus
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 23L
1,500 Elo+
Solo
Arachne
Arachne
jonnhyconnor117
Arachne
Level 28
God Stats
5W - 3L
1,649 SR
Queue Stats
5W - 4L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
20
3 / 3 / 7
14,654
977
13,611
15,698
18,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

19
0 / 8 / 9
12,870
858
22,291
28,479
18,963
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
MrDad1099
Nemesis
20
3 / 14 / 4
13,253
884
9,402
30,655
22,628
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Typhloshaine666
Ah Muzen Cab
20
4 / 8 / 4
14,522
968
28,013
32,961
26,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
2 / 5 / 4
13,077
872
21,311
16,535
9,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 22
14,675
978
24,776
24,133
22,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Doubleaa210
Sylvanus
20
2 / 2 / 26
14,389
959
14,242
17,360
28,450
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Maximus818
Sun Wukong
20
5 / 1 / 25
15,208
1,014
25,305
21,306
25,383
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
Raptor_544
Cerberus
20
1 / 2 / 17
13,379
892
6,713
18,295
24,917
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
25 / 3 / 7
17,824
1,188
44,364
23,533
14,414
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
135
12
Kills
38
38
Deaths
12
28
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
3
3
7
2.17
W
5
4
22
4
W
Sylvanus
Doubleaa210
Sylvanus
2
2
26
7.5
L
0
8
9
0.56
W
Sun Wukong
Maximus818
Sun Wukong
5
1
25
17.5
L
Nemesis
MrDad1099
Nemesis
3
14
4
0.36
W
Cerberus
Raptor_544
Cerberus
1
2
17
4.75
L
Ah Muzen Cab
Typhloshaine666
Ah Muzen Cab
4
8
4
0.75
L
2
5
4
0.8
W
25
3
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,628
Damage
115,400
124,328
Taken
104,627
95,893
Mitigated
115,509
41,167
Healing
21,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
13,611
3,553
7,500
7,034
15,698
18,239
0
2,914
12,784
33,955
0
W
24,776
8,874
0
0
24,133
22,345
0
7,546
16,587
0
55,490
W
Sylvanus
Doubleaa210
Sylvanus
14,242
3,792
4,577
4,682
17,360
28,450
0
7,401
9,959
24,307
0
L
22,291
8,550
5,966
3,414
28,479
18,963
0
4,234
24,245
49,161
2,937
W
Sun Wukong
Maximus818
Sun Wukong
25,305
4,433
0
2,350
21,306
25,383
0
6,306
15,000
0
53,526
L
Nemesis
MrDad1099
Nemesis
9,402
4,925
0
1,501
30,655
22,628
0
3,886
26,769
0
24,840
W
Cerberus
Raptor_544
Cerberus
6,713
1,159
0
5,283
18,295
24,917
0
4,851
13,444
27,784
0
L
Ah Muzen Cab
Typhloshaine666
Ah Muzen Cab
28,013
20,442
0
12,379
32,961
26,802
0
7,759
25,202
0
72,488
L
21,311
9,178
0
3,373
16,535
9,261
0
2,162
14,373
0
55,604
W
44,364
36,131
0
4,168
23,533
14,414
0
7,775
15,758
0
68,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,376
Gold Earned
75,475
332
Minions Killed
302
3
Camps Cleared
9
1,131,280
Distance Traveled
1,455,586
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,654
977
61
4
0
227,251
3
W
Loki
14,675
978
68
5
1
314,313
0
W
Sylvanus
14,389
959
22
1
1
257,047
2
L
Yemoja
12,870
858
72
5
0
233,696
0
W
Sun Wukong
15,208
1,014
87
6
1
330,848
1
L
Nemesis
13,253
884
28
2
2
227,197
0
W
Cerberus
13,379
892
57
4
4
281,831
0
L
Ah Muzen Cab
14,522
968
91
6
1
218,089
0
L
Neith
13,077
872
80
5
0
225,047
1
W
Arachne
17,824
1,188
68
5
2
271,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role