Player Matchup

Sun Wukong
Sun Wukong
CandlJack
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 111L
1,454 Elo+
Party 2
Yemoja
Yemoja
Diableri
Yemoja
Level 12
God Stats
3W - 4L
1,485 SR
Queue Stats
35W - 33L
1,443 Elo+
Solo
Ra
Ra
Mitixz1007
Ra
Level 17
God Stats
128W - 104L
1,703 SR
Queue Stats
158W - 125L
1,703 Elo+
Solo
Thor
Thor
kingderoo
Thor
Level 7
God Stats
12W - 9L
1,660 SR
Queue Stats
55W - 54L
1,683 Elo+
Solo
Heimdallr
Heimdallr
xanubis1422
Heimdallr
Level 8
God Stats
2W - 1L
1,843 SR
Queue Stats
7W - 13L
1,447 Elo+
Party 2
Team Averages
Level 18
1,638 SR
1,546 Elo+

VS

Team Averages
Level 21
1,572 SR
1,434 Elo+
Ra
Ra
CrowJuniur
Ra
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 121L
1,708 Elo+
Solo
Cthulhu
Cthulhu
GetShagged
Cthulhu
Level 17
God Stats
40W - 30L
1,573 SR
Queue Stats
223W - 201L
1,509 Elo+
Party 1
Bellona
Bellona
Morísaki
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
948 Elo+
Solo
Hachiman
Hachiman
Snacky69
Hachiman
Level 27
God Stats
30W - 18L
1,640 SR
Queue Stats
202W - 202L
1,495 Elo+
Party 1
Fenrir
Fenrir
TheWolfShinobi
Fenrir
Level 29
God Stats
5W - 2L
1,648 SR
Queue Stats
259W - 252L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CandlJack
Sun Wukong
10
0 / 2 / 0
5,637
434
2,256
7,178
2,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Diableri
Yemoja
8
1 / 4 / 2
5,155
397
2,679
6,165
4,308
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 0
7,950
612
3,298
6,999
2,550
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
11
2 / 2 / 2
6,679
514
4,690
9,320
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
xanubis1422
Heimdallr
10
0 / 3 / 3
5,738
441
6,377
9,506
3,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 0
8,528
656
9,587
7,702
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
GetShagged
Cthulhu
10
1 / 1 / 5
5,884
453
4,197
9,382
5,585
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
Morísaki
Bellona
11
0 / 0 / 4
6,739
518
4,296
6,549
5,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Hachiman
Snacky69
Hachiman
11
3 / 2 / 2
6,562
505
4,427
6,804
1,705
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 2 / 4
6,974
536
4,205
9,269
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
13
13
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CandlJack
Sun Wukong
0
2
0
0
W
6
1
0
6
L
Yemoja
Diableri
Yemoja
1
4
2
0.5
W
Cthulhu
GetShagged
Cthulhu
1
1
5
3.5
L
2
2
0
1
W
Bellona
Morísaki
Bellona
0
0
4
2
W
Hachiman
Snacky69
Hachiman
3
2
2
2
W
3
2
4
2.5
L
Thor
2
2
2
1.5
L
Heimdallr
xanubis1422
Heimdallr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,300
Damage
26,712
39,168
Taken
39,706
15,846
Mitigated
20,124
9,324
Healing
16,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CandlJack
Sun Wukong
2,256
202
0
991
7,178
2,837
0
1,484
5,400
0
20,686
W
9,587
1,730
304
4,030
7,702
3,968
698
1,697
6,005
67,892
0
L
Yemoja
Diableri
Yemoja
2,679
425
532
665
6,165
4,308
0
3,670
2,495
11,393
0
W
Cthulhu
GetShagged
Cthulhu
4,197
507
473
3,387
9,382
5,585
342
1,205
8,177
23,839
0
L
3,298
471
220
2,888
6,999
2,550
0
3,396
3,513
62,678
0
W
Bellona
Morísaki
Bellona
4,296
605
0
2,812
6,549
5,566
526
942
5,607
0
25,996
W
Hachiman
Snacky69
Hachiman
4,427
2,806
0
2,278
6,804
1,705
1,002
1,033
5,771
0
29,398
W
4,205
689
0
2,822
9,269
3,300
0
1,100
8,169
0
26,470
L
Thor
4,690
1,206
0
936
9,320
3,037
0
2,184
6,999
0
43,667
L
Heimdallr
xanubis1422
Heimdallr
6,377
1,951
0
3,092
9,506
3,114
0
3,050
6,456
0
36,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,159
Gold Earned
34,687
338
Minions Killed
351
0
Camps Cleared
0
1,153,975
Distance Traveled
1,168,565
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,637
434
44
3
0
216,341
0
W
Ra
8,528
656
132
10
0
244,261
4
L
Yemoja
5,155
397
17
1
0
207,383
1
W
Cthulhu
5,884
453
34
3
0
255,439
0
L
Ra
7,950
612
133
10
0
255,838
3
W
Bellona
6,739
518
56
4
0
201,243
0
W
Hachiman
6,562
505
62
5
0
231,397
0
W
Fenrir
6,974
536
67
5
0
236,225
0
L
Thor
6,679
514
71
5
0
256,250
0
L
Heimdallr
5,738
441
73
6
0
218,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role