Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CrackmanJones
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,450 Elo+
Solo
Apollo
Apollo
GabaGooo
Apollo
Level 8
God Stats
17W - 9L
1,500 SR
Queue Stats
47W - 34L
1,521 Elo+
Solo
Geb
Geb
Noxxc13
Geb
Level 23
God Stats
4W - 6L
1,689 SR
Queue Stats
227W - 213L
1,473 Elo+
Solo
Bellona
Bellona
heavypunch1
Bellona
Level 6
God Stats
4W - 11L
1,546 SR
Queue Stats
9W - 12L
1,616 Elo+
Solo
Team Averages
Level 11
1,547 SR
1,512 Elo+

VS

Team Averages
Level 25
1,544 SR
1,518 Elo+
Sobek
Sobek
 
Sobek
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
MagosFieldalex
Khepri
Level 34
God Stats
13W - 7L
1,590 SR
Queue Stats
138W - 130L
1,524 Elo+
Party 2
Persephone
Persephone
Retr1but1on
Persephone
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
199W - 189L
1,530 Elo+
Party 1
Horus
Horus
RoyalSpartan9398
Horus
Level 28
God Stats
10W - 9L
1,462 SR
Queue Stats
76W - 65L
1,580 Elo+
Party 1
Neith
Neith
TheBobDoliest
Neith
Level 18
God Stats
9W - 4L
1,669 SR
Queue Stats
28W - 18L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 5 / 2
6,446
460
3,828
8,303
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 4 / 0
6,298
450
1,515
10,846
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
GabaGooo
Apollo
12
4 / 2 / 0
7,287
521
11,191
8,115
2,670
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
10
0 / 3 / 3
6,556
468
2,424
11,433
8,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
heavypunch1
Bellona
10
0 / 4 / 0
6,393
457
2,842
11,098
7,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
4 / 0 / 0
8,208
586
7,159
6,777
6,827
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 1 / 4
6,864
490
3,339
9,759
6,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Retr1but1on
Persephone
15
8 / 1 / 6
9,396
671
10,577
5,724
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 9
7,713
551
6,291
8,178
4,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 4
6,797
486
5,889
6,005
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
18
18
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
5
2
0.2
W
Sobek
 
Sobek
4
0
0
4
L
1
4
0
0.25
L
Apollo
GabaGooo
Apollo
4
2
0
2
W
0
1
4
2
L
Geb
0
3
3
0.5
W
Persephone
Retr1but1on
Persephone
8
1
6
11
W
3
1
9
7.5
W
3
2
4
2.5
L
Bellona
heavypunch1
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,800
Damage
33,255
49,795
Taken
36,443
24,534
Mitigated
21,905
10,561
Healing
15,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,828
394
75
757
8,303
2,821
400
4,467
3,836
28,347
0
W
Sobek
 
Sobek
7,159
986
0
4,507
6,777
6,827
0
0
6,777
41,744
0
L
1,515
525
0
2,318
10,846
3,561
198
3,674
7,172
0
31,610
L
Apollo
GabaGooo
Apollo
11,191
6,157
0
2,463
8,115
2,670
1,081
3,141
4,974
0
62,503
W
3,339
232
0
2,837
9,759
6,363
328
1,818
7,941
18,083
0
L
Geb
2,424
690
0
2,527
11,433
8,264
81
3,908
7,525
10,369
0
W
Persephone
Retr1but1on
Persephone
10,577
1,933
222
2,030
5,724
2,082
976
1,340
4,383
52,417
0
W
6,291
4,305
1,004
2,156
8,178
4,944
0
1,848
6,330
0
45,445
W
5,889
2,831
0
2,638
6,005
1,689
606
1,246
4,759
0
33,342
L
Bellona
heavypunch1
Bellona
2,842
1,651
0
2,421
11,098
7,218
517
6,156
4,942
0
30,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,980
Gold Earned
38,978
311
Minions Killed
363
0
Camps Cleared
0
1,330,209
Distance Traveled
1,339,853
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,446
460
66
5
0
241,926
5
W
Sobek
8,208
586
84
6
0
277,640
2
L
Thor
6,298
450
65
5
0
292,860
3
L
Apollo
7,287
521
102
7
0
246,177
1
W
Khepri
6,864
490
19
1
0
289,734
3
L
Geb
6,556
468
17
1
0
259,095
7
W
Persephone
9,396
671
113
8
0
239,894
1
W
Horus
7,713
551
69
5
0
273,646
1
W
Neith
6,797
486
78
6
0
258,939
2
L
Bellona
6,393
457
61
4
0
290,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role