Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
KSI Destined
Cthulhu
Level 149
God Stats
44W - 21L
1,709 SR
Queue Stats
1,274W - 941L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
New Shotguns
Danzaburou
Level 100
God Stats
19W - 17L
1,730 SR
Queue Stats
529W - 392L
1,597 Elo+
Party 1
Team Averages
Level 135
1,646 SR
1,568 Elo+

VS

Team Averages
Level 104
1,673 SR
1,553 Elo+
Baron Samedi
Baron Samedi
Dirtmankeyfurrr
Baron Samedi
Level 40
God Stats
1W - 6L
1,435 SR
Queue Stats
7W - 15L
1,450 Elo+
Solo
Artemis
Artemis
TripToffen
Artemis
Level 147
God Stats
5W - 3L
1,899 SR
Queue Stats
127W - 138L
1,614 Elo+
Solo
Horus
Horus
Ya boy Minkus
Horus
Level 125
God Stats
2W - 2L
1,686 SR
Queue Stats
22W - 18L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
8 / 1 / 6
11,269
704
15,068
9,817
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
KSI Destined
Cthulhu
14
2 / 1 / 11
10,779
674
7,402
13,418
13,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
New Shotguns
Danzaburou
15
4 / 2 / 8
10,882
680
8,992
9,263
3,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dirtmankeyfurrr
Baron Samedi
12
1 / 5 / 3
9,025
564
8,756
10,376
4,521
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
TripToffen
Artemis
13
1 / 6 / 3
9,283
580
9,393
12,039
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 2
9,507
594
7,851
15,920
17,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
14
Kills
4
4
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
1
6
11
L
Baron Samedi
Dirtmankeyfurrr
Baron Samedi
1
5
3
0.5
W
Cthulhu
KSI Destined
Cthulhu
2
1
11
7.5
W
Danzaburou
New Shotguns
Danzaburou
4
2
8
4
L
Artemis
TripToffen
Artemis
1
6
3
0.42
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,462
Damage
26,000
32,498
Taken
38,335
21,015
Mitigated
26,643
13,826
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,068
861
400
3,563
9,817
4,186
603
2,416
7,068
44,476
0
L
Baron Samedi
Dirtmankeyfurrr
Baron Samedi
8,756
33
1,096
2,808
10,376
4,521
136
7,285
3,091
34,068
0
W
Cthulhu
KSI Destined
Cthulhu
7,402
205
589
4,558
13,418
13,229
219
3,868
9,012
25,010
0
W
Danzaburou
New Shotguns
Danzaburou
8,992
3,100
666
4,050
9,263
3,600
1,691
2,472
6,451
0
39,388
L
Artemis
TripToffen
Artemis
9,393
3,488
0
1,138
12,039
4,319
418
7,190
4,849
0
42,235
L
7,851
2,877
870
3,862
15,920
17,803
0
7,995
7,925
0
17,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,930
Gold Earned
27,815
166
Minions Killed
146
0
Camps Cleared
0
898,472
Distance Traveled
840,334
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,269
704
62
4
0
288,758
3
L
Baron Samedi
9,025
564
51
3
0
275,806
2
W
Cthulhu
10,779
674
36
2
0
315,471
6
W
Danzaburou
10,882
680
68
4
0
294,243
0
L
Artemis
9,283
580
75
5
0
255,465
3
L
Horus
9,507
594
20
1
0
309,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role