Player Matchup

Ganesha
Ganesha
BEATING U O WOW
Ganesha
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 125L
1,384 Elo+
Solo
Rama
Rama
Foliaged-26
Rama
Level 104
God Stats
7W - 3L
1,566 SR
Queue Stats
369W - 378L
1,474 Elo+
Solo
Cerberus
Cerberus
Ragnarok5006
Cerberus
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
127W - 111L
1,547 Elo+
Solo
Hachiman
Hachiman
j_bud22
Hachiman
Level 80
God Stats
1W - 0L
1,276 SR
Queue Stats
60W - 45L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
zombieShuffle0
Tsukuyomi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 64L
1,418 Elo+
Solo
Team Averages
Level 105
1,468 SR
1,466 Elo+

VS

Team Averages
Level 97
1,494 SR
1,485 Elo+
Raijin
Raijin
A-_-Rell
Raijin
Level 143
God Stats
4W - 2L
1,644 SR
Queue Stats
200W - 205L
1,548 Elo+
Party 1
He Bo
He Bo
C0D3_X_N0_C0D3
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Horus
Horus
GENERAL KRAT0S
Horus
Level 160
God Stats
5W - 6L
1,344 SR
Queue Stats
212W - 232L
1,457 Elo+
Solo
Hachiman
Hachiman
H0ld-MyPocketBTc
Hachiman
Level 76
God Stats
3W - 2L
1,495 SR
Queue Stats
91W - 100L
1,419 Elo+
Party 1
Bellona
Bellona
NoTTheOneDame
Bellona
Level 84
God Stats
0W - 1L
1,486 SR
Queue Stats
48W - 36L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 21
9,478
677
9,130
19,892
15,995
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 3 / 15
11,943
853
12,327
13,045
5,594
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Ragnarok5006
Cerberus
16
1 / 4 / 24
10,022
716
8,951
27,435
19,756
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
j_bud22
Hachiman
20
17 / 3 / 6
13,183
942
16,254
15,204
8,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
zombieShuffle0
Tsukuyomi
14
1 / 8 / 16
9,377
670
8,775
15,425
7,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
A-_-Rell
Raijin
20
8 / 3 / 5
11,980
856
30,699
13,331
6,121
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 8 / 9
8,594
614
5,288
9,805
2,290
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 5 / 3
8,389
599
3,781
10,472
13,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 6 / 10
9,666
690
17,286
11,040
4,441
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
18
5 / 5 / 10
12,061
862
14,538
17,678
25,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
56
27
Kills
19
21
Deaths
27
82
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Raijin
A-_-Rell
Raijin
8
3
5
3.5
W
0
3
21
3.5
L
0
8
9
0.56
W
8
3
15
5.17
L
3
5
3
0.9
L
3
6
10
1.33
L
Bellona
5
5
10
2
W
Cerberus
Ragnarok5006
Cerberus
1
4
24
3.25
W
Hachiman
j_bud22
Hachiman
17
3
6
6.67
W
Tsukuyomi
zombieShuffle0
Tsukuyomi
1
8
16
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,437
Damage
71,592
91,001
Taken
62,326
56,672
Mitigated
51,627
36,448
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
A-_-Rell
Raijin
30,699
2,078
1,350
6,197
13,331
6,121
183
5,323
8,008
62,450
0
W
9,130
722
1,028
6,696
19,892
15,995
0
6,613
13,279
15,811
0
L
5,288
885
181
193
9,805
2,290
328
3,854
5,951
9,047
0
W
12,327
8,817
1,397
3,399
13,045
5,594
3,374
6,736
6,309
0
33,464
L
3,781
1,576
681
994
10,472
13,770
266
1,897
8,575
0
6,521
L
17,286
8,848
541
869
11,040
4,441
0
3,174
7,866
0
28,214
L
Bellona
14,538
1,460
1,299
2,328
17,678
25,005
117
3,712
13,848
0
25,383
W
Cerberus
Ragnarok5006
Cerberus
8,951
744
2,940
11,890
27,435
19,756
0
12,493
14,942
19,872
175
W
Hachiman
j_bud22
Hachiman
16,254
8,252
1,948
5,174
15,204
8,028
1,868
6,597
8,607
0
43,284
W
Tsukuyomi
zombieShuffle0
Tsukuyomi
8,775
1,759
0
1,976
15,425
7,299
316
3,548
11,877
0
18,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,003
Gold Earned
50,690
156
Minions Killed
128
0
Camps Cleared
0
1,273,503
Distance Traveled
1,058,774
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,980
856
71
5
0
249,869
2
W
Ganesha
9,478
677
1
0
0
224,934
1
L
He Bo
8,594
614
8
1
0
178,000
1
W
Rama
11,943
853
49
4
0
252,006
3
L
Horus
8,389
599
5
0
0
108,926
4
L
Hachiman
9,666
690
25
2
0
228,617
2
L
Bellona
12,061
862
19
1
0
293,362
0
W
Cerberus
10,022
716
29
2
0
263,203
4
W
Hachiman
13,183
942
60
4
0
258,539
1
W
Tsukuyomi
9,377
670
17
1
0
274,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role