Player Matchup

Nemesis
Nemesis
FoxGoinFast
Nemesis
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
898 Elo+
Party 2
Sol
Sol
Kaylobster
Sol
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Neith
Neith
Umcchi
Neith
Level 7
God Stats
18W - 7L
1,158 SR
Queue Stats
87W - 71L
1,140 Elo+
Solo
Ah Puch
Ah Puch
ferci4n1ma
Ah Puch
Level 25
God Stats
2W - 0L
1,445 SR
Queue Stats
4W - 6L
1,369 Elo+
Party 2
Persephone
Persephone
h8kayy
Persephone
Level 24
God Stats
11W - 11L
1,494 SR
Queue Stats
140W - 160L
1,396 Elo+
Solo
Team Averages
Level 13
1,419 SR
1,261 Elo+

VS

Team Averages
Level 14
1,447 SR
1,248 Elo+
Artemis
Artemis
JaggedSoup31086
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,154 Elo+
Solo
Thoth
Thoth
SatanicK2529
Thoth
Level 29
God Stats
3W - 1L
1,552 SR
Queue Stats
58W - 48L
1,351 Elo+
Party 1
Freya
Freya
Smollsy
Freya
Level 7
God Stats
2W - 11L
1,500 SR
Queue Stats
70W - 89L
1,336 Elo+
Party 1
Artio
Artio
lilbitty
Artio
Level 6
God Stats
0W - 2L
1,271 SR
Queue Stats
25W - 30L
1,153 Elo+
Solo
Skadi
Skadi
shadypassion
Skadi
Level 22
God Stats
14W - 15L
1,413 SR
Queue Stats
62W - 115L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FoxGoinFast
Nemesis
19
2 / 6 / 12
11,084
924
6,044
14,197
6,447
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 7 / 17
12,706
1,059
20,097
17,775
6,866
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Umcchi
Neith
20
6 / 0 / 17
13,178
1,098
19,058
11,986
9,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
ferci4n1ma
Ah Puch
20
12 / 0 / 20
14,376
1,198
23,983
8,591
11,044
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Persephone
h8kayy
Persephone
20
16 / 1 / 14
15,654
1,305
25,404
16,021
11,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 8
11,996
1,000
7,470
15,954
6,278
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 4 / 8
12,109
1,009
10,662
19,369
7,030
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
Smollsy
Freya
18
5 / 10 / 5
11,906
992
20,177
21,940
8,065
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
lilbitty
Artio
18
1 / 17 / 7
11,330
944
10,267
32,808
27,503
Talisman

Talisman

+75
Health
+15
Magical Protection

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
2 / 4 / 7
11,076
923
10,377
14,304
5,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
49
42
Kills
14
14
Deaths
42
80
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nemesis
FoxGoinFast
Nemesis
2
6
12
1.33
L
1
7
8
0.71
W
6
7
17
2.07
L
5
4
8
2.25
L
Freya
Smollsy
Freya
5
10
5
0.75
W
Neith
Umcchi
Neith
6
0
17
14.5
W
Ah Puch
ferci4n1ma
Ah Puch
12
0
20
22
W
Persephone
h8kayy
Persephone
16
1
14
23
L
Artio
lilbitty
Artio
1
17
7
0.26
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,586
Damage
58,953
68,570
Taken
104,375
45,523
Mitigated
54,019
18,664
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
FoxGoinFast
Nemesis
6,044
1,761
0
361
14,197
6,447
0
8,104
6,093
0
12,473
L
7,470
2,902
0
1,494
15,954
6,278
0
11,247
4,707
0
19,322
W
20,097
8,473
0
5,684
17,775
6,866
0
11,788
5,627
36,540
0
L
10,662
2,205
0
743
19,369
7,030
0
11,546
7,823
25,784
0
L
Freya
Smollsy
Freya
20,177
7,169
0
4,757
21,940
8,065
0
14,662
7,278
31,015
0
W
Neith
Umcchi
Neith
19,058
11,921
0
4,754
11,986
9,473
0
5,938
5,866
0
46,543
W
Ah Puch
ferci4n1ma
Ah Puch
23,983
4,153
321
2,826
8,591
11,044
0
5,184
3,407
37,179
0
W
Persephone
h8kayy
Persephone
25,404
3,885
0
4,718
16,021
11,693
0
9,444
5,125
56,192
0
L
Artio
lilbitty
Artio
10,267
2,196
1,245
2,536
32,808
27,503
0
23,488
9,320
36,262
0
L
10,377
4,677
0
793
14,304
5,143
0
8,541
5,763
0
35,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,998
Gold Earned
58,417
226
Minions Killed
219
5
Camps Cleared
2
1,091,794
Distance Traveled
982,957
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,084
924
7
1
1
211,383
0
L
Artemis
11,996
1,000
30
3
0
165,149
1
W
Sol
12,706
1,059
39
3
2
203,368
0
L
Thoth
12,109
1,009
33
3
0
224,333
0
L
Freya
11,906
992
35
3
1
191,120
0
W
Neith
13,178
1,098
72
6
1
206,503
0
W
Ah Puch
14,376
1,198
24
2
0
229,680
2
W
Persephone
15,654
1,305
84
7
1
240,860
2
L
Artio
11,330
944
65
5
0
209,520
1
L
Skadi
11,076
923
56
5
1
192,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role