Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Gigastyle
Cabrakan
Level 22
God Stats
176W - 141L
1,522 SR
Queue Stats
463W - 426L
1,661 Elo+
Solo
Ra
Ra
brokebrake
Ra
Level 29
God Stats
2W - 2L
1,713 SR
Queue Stats
43W - 46L
1,429 Elo+
Solo
Ravana
Ravana
iNeed2Goop
Ravana
Level 7
God Stats
3W - 3L
1,454 SR
Queue Stats
22W - 29L
1,567 Elo+
Solo
Neith
Neith
ВасалЛизк
Neith
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,495 Elo+
Solo
Team Averages
Level 20
1,538 SR
1,530 Elo+

VS

Team Averages
Level 19
1,609 SR
1,489 Elo+
Danzaburou
Danzaburou
BagarreDiplomate
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,663 Elo+
Solo
Anubis
Anubis
BlackBlueBalls
Anubis
Level 28
God Stats
19W - 7L
1,939 SR
Queue Stats
82W - 78L
1,497 Elo+
Solo
Ravana
Ravana
SuperSupportKush
Ravana
Level 13
God Stats
1W - 1L
1,369 SR
Queue Stats
12W - 17L
1,369 Elo+
Solo
Ares
Ares
ahmedzt2
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,478 Elo+
Solo
Hera
Hera
契约者黑
Hera
Level 28
God Stats
13W - 8L
1,737 SR
Queue Stats
124W - 119L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
4 / 4 / 8
8,874
522
5,432
8,054
6,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
Gigastyle
Cabrakan
19
12 / 0 / 0
12,310
724
13,156
9,664
10,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 3
8,800
518
2,296
8,041
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
iNeed2Goop
Ravana
16
10 / 4 / 8
10,534
620
11,583
12,427
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 3 / 7
9,250
544
6,726
10,058
2,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BagarreDiplomate
Danzaburou
11
0 / 8 / 6
7,229
425
3,514
10,012
3,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 8 / 0
7,167
422
4,263
13,595
6,007
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
5 / 8 / 2
9,026
531
6,125
11,945
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
6
1 / 2 / 2
6,654
391
1,011
5,070
2,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
9 / 8 / 3
9,756
574
13,890
11,889
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
34
Kills
15
15
Deaths
34
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
4
8
2
L
Danzaburou
BagarreDiplomate
Danzaburou
0
8
6
0.38
L
0
8
0
0
W
Cabrakan
Gigastyle
Cabrakan
12
0
0
12
L
5
8
2
0.75
L
Ares
1
2
2
1
W
2
4
3
0.88
W
Ravana
iNeed2Goop
Ravana
10
4
8
3.5
W
6
3
7
3.17
L
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,193
Damage
28,803
48,244
Taken
52,511
27,515
Mitigated
18,514
15,281
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,432
209
486
981
8,054
6,924
502
3,258
4,796
31,561
0
L
Danzaburou
BagarreDiplomate
Danzaburou
3,514
1,363
0
1,511
10,012
3,215
507
5,467
4,545
0
20,647
L
4,263
435
0
2,871
13,595
6,007
72
7,446
6,149
38,121
0
W
Cabrakan
Gigastyle
Cabrakan
13,156
1,909
0
4,813
9,664
10,323
162
3,873
5,791
85,538
0
L
6,125
1,935
0
2,477
11,945
3,496
0
3,109
8,674
0
33,040
L
Ares
1,011
148
0
1,400
5,070
2,357
0
1,360
3,710
6,276
0
W
2,296
142
233
732
8,041
2,556
2,321
4,221
3,820
47,264
0
W
Ravana
iNeed2Goop
Ravana
11,583
3,673
0
5,091
12,427
4,822
1,890
3,831
8,596
0
53,665
W
6,726
1,766
0
2,945
10,058
2,890
3,475
4,126
5,932
0
49,931
L
13,890
3,760
0
773
11,889
3,439
699
3,290
8,549
54,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,768
Gold Earned
39,832
515
Minions Killed
275
0
Camps Cleared
0
1,542,282
Distance Traveled
1,140,560
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,874
522
56
3
0
331,022
0
L
Danzaburou
7,229
425
31
2
0
272,857
0
L
Anubis
7,167
422
85
5
0
222,331
4
W
Cabrakan
12,310
724
191
11
0
281,304
3
L
Ravana
9,026
531
57
3
0
239,207
0
L
Ares
6,654
391
9
1
0
128,230
0
W
Ra
8,800
518
98
6
0
295,421
0
W
Ravana
10,534
620
92
5
0
324,914
2
W
Neith
9,250
544
78
5
0
309,621
6
L
Hera
9,756
574
93
5
0
277,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role