Player Matchup

He Bo
He Bo
Richardoss
He Bo
Level 18
God Stats
1W - 4L
1,476 SR
Queue Stats
10W - 16L
1,421 Elo+
Party 2
Chaac
Chaac
TranceisSoul
Chaac
Level 12
God Stats
3W - 1L
1,702 SR
Queue Stats
67W - 49L
1,460 Elo+
Solo
Loki
Loki
kurtekagodz
Loki
Level 7
God Stats
0W - 2L
1,485 SR
Queue Stats
3W - 5L
1,419 Elo+
Party 2
Skadi
Skadi
riel7991
Skadi
Level 27
God Stats
0W - 2L
1,558 SR
Queue Stats
3W - 10L
1,522 Elo+
Solo
Athena
Athena
tehpuertoric4n
Athena
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
161W - 166L
1,494 Elo+
Solo
Team Averages
Level 14
1,544 SR
1,463 Elo+

VS

Team Averages
Level 22
1,556 SR
1,484 Elo+
Thor
Thor
CUNKEDBUNKER
Thor
Level 29
God Stats
2W - 1L
1,484 SR
Queue Stats
103W - 121L
1,531 Elo+
Party 1
Izanami
Izanami
CartiBeDogWater
Izanami
Level 29
God Stats
20W - 29L
1,429 SR
Queue Stats
118W - 173L
1,448 Elo+
Party 1
Mulan
Mulan
CartineseVampire
Mulan
Level 29
God Stats
2W - 1L
1,594 SR
Queue Stats
132W - 152L
1,511 Elo+
Party 1
Olorun
Olorun
Cooochiesnot
Olorun
Level 15
God Stats
7W - 3L
1,774 SR
Queue Stats
38W - 30L
1,517 Elo+
Solo
Ymir
Ymir
HeHasDoneItAgain
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
4 / 8 / 3
8,540
534
6,997
11,412
2,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 1 / 4
9,342
584
18,846
17,470
13,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 7 / 6
6,037
377
2,454
9,311
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
riel7991
Skadi
11
6 / 7 / 4
7,841
490
8,278
11,758
3,499
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 10 / 3
7,289
456
4,964
15,134
8,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 6
8,993
562
6,723
12,049
6,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
8 / 4 / 8
8,545
534
11,539
10,496
3,749
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 6 / 7
8,003
500
10,527
12,822
8,959
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
15
10 / 4 / 13
9,525
595
13,197
12,040
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
6 / 1 / 16
9,573
598
8,220
12,660
10,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
83
20
Kills
33
33
Deaths
20
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
6
5
6
1.8
W
8
4
8
3
W
3
6
7
1.08
W
Olorun
10
4
13
4.13
W
6
1
16
14
L
He Bo
4
8
3
0.69
L
9
1
4
11
L
0
7
6
0.43
L
Skadi
riel7991
Skadi
6
7
4
1.14
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,539
Damage
50,206
65,085
Taken
60,067
30,450
Mitigated
34,682
16,753
Healing
14,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,723
2,265
0
3,253
12,049
6,009
0
3,107
8,791
0
47,888
W
11,539
7,946
0
1,327
10,496
3,749
1,629
1,561
8,796
0
46,824
W
10,527
1,838
0
2,574
12,822
8,959
0
1,232
10,683
0
39,943
W
Olorun
13,197
5,934
1,099
5,442
12,040
5,741
2,243
2,761
9,145
45,251
5,431
W
8,220
3,044
0
750
12,660
10,224
196
2,865
9,182
35,618
0
L
He Bo
6,997
317
0
2,423
11,412
2,772
264
3,249
8,163
45,474
0
L
18,846
5,914
0
11,199
17,470
13,124
0
3,870
13,600
0
42,386
L
2,454
347
0
1,553
9,311
2,345
0
2,843
6,468
0
14,529
L
Skadi
riel7991
Skadi
8,278
5,042
0
968
11,758
3,499
60
3,994
7,764
0
35,075
L
4,964
1,656
0
610
15,134
8,710
48
6,208
8,926
15,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,049
Gold Earned
44,639
246
Minions Killed
363
0
Camps Cleared
0
1,370,141
Distance Traveled
1,416,163
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,993
562
81
5
0
275,425
1
W
Izanami
8,545
534
82
5
0
272,523
4
W
Mulan
8,003
500
74
5
0
279,526
0
W
Olorun
9,525
595
83
5
0
297,388
1
W
Ymir
9,573
598
43
3
0
291,301
2
L
He Bo
8,540
534
73
5
0
263,666
3
L
Chaac
9,342
584
69
4
0
306,873
2
L
Loki
6,037
377
28
2
0
262,261
0
L
Skadi
7,841
490
53
3
0
277,163
0
L
Athena
7,289
456
23
1
0
260,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role