Player Matchup

Chaac
Chaac
AShoeSalesman
Chaac
Level 27
God Stats
1W - 0L
1,798 SR
Queue Stats
6W - 2L
1,731 Elo+
Party 1
Ra
Ra
Heryamsout
Ra
Level 21
God Stats
5W - 2L
1,519 SR
Queue Stats
79W - 64L
1,582 Elo+
Solo
Medusa
Medusa
Iron_Hulk8854
Medusa
Level 32
God Stats
1W - 0L
1,795 SR
Queue Stats
7W - 3L
1,666 Elo+
Party 1
Arachne
Arachne
SKOOBI09
Arachne
Level 23
God Stats
12W - 8L
1,461 SR
Queue Stats
68W - 56L
1,612 Elo+
Solo
Fafnir
Fafnir
lokiss_6
Fafnir
Level 18
God Stats
7W - 4L
1,892 SR
Queue Stats
72W - 65L
1,594 Elo+
Solo
Team Averages
Level 24
1,693 SR
1,637 Elo+

VS

Team Averages
Level 14
1,568 SR
1,601 Elo+
Ra
Ra
RoninMelatonin
Ra
Level 22
God Stats
1W - 5L
1,201 SR
Queue Stats
114W - 93L
1,614 Elo+
Solo
Heimdallr
Heimdallr
Shots1Qstns2
Heimdallr
Level 11
God Stats
2W - 7L
1,761 SR
Queue Stats
31W - 31L
1,611 Elo+
Solo
Neith
Neith
YuriLemosBr
Neith
Level 7
God Stats
2W - 2L
1,661 SR
Queue Stats
5W - 4L
1,553 Elo+
Solo
Kukulkan
Kukulkan
brooksjedi
Kukulkan
Level 14
God Stats
0W - 2L
1,661 SR
Queue Stats
4W - 3L
1,649 Elo+
Solo
Fenrir
Fenrir
de Habanero
Fenrir
Level 17
God Stats
8W - 6L
1,557 SR
Queue Stats
53W - 45L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 6
13,242
530
16,047
21,692
28,014
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
18 / 1 / 5
15,238
610
26,191
16,711
7,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 4 / 12
11,993
480
8,440
13,887
5,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
SKOOBI09
Arachne
20
8 / 3 / 7
14,397
576
15,397
25,697
14,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
lokiss_6
Fafnir
18
2 / 0 / 16
13,634
545
9,897
22,060
31,439
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 2
12,343
494
12,067
18,847
17,250
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Shots1Qstns2
Heimdallr
20
2 / 7 / 2
12,383
495
18,070
21,933
10,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 11 / 2
9,409
376
9,349
18,799
6,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
brooksjedi
Kukulkan
16
0 / 9 / 2
10,223
409
10,220
15,684
5,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
4 / 4 / 1
10,222
409
10,667
22,689
24,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
35
Kills
9
9
Deaths
35
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
18
1
5
20.5
W
2
4
12
2
L
1
4
2
0.5
W
Arachne
SKOOBI09
Arachne
8
3
7
3.83
L
Heimdallr
Shots1Qstns2
Heimdallr
2
7
2
0.43
L
2
11
2
0.27
L
Kukulkan
brooksjedi
Kukulkan
0
9
2
0.11
L
Fenrir
4
4
1
1.13
W
Fafnir
lokiss_6
Fafnir
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,972
Damage
60,373
100,047
Taken
97,952
87,397
Mitigated
64,252
44,580
Healing
17,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,047
3,232
0
7,936
21,692
28,014
778
9,021
12,671
0
82,432
W
26,191
1,071
5,090
8,595
16,711
7,605
532
3,083
13,628
121,940
0
W
8,440
3,669
777
3,422
13,887
5,900
5,139
1,348
12,539
0
67,828
L
12,067
999
1,231
5,226
18,847
17,250
306
3,239
15,576
84,783
0
W
Arachne
SKOOBI09
Arachne
15,397
10,553
0
14,749
25,697
14,439
4,250
3,647
22,050
0
133,416
L
Heimdallr
Shots1Qstns2
Heimdallr
18,070
11,964
0
6,282
21,933
10,103
866
6,426
15,389
0
122,241
L
9,349
2,622
0
952
18,799
6,724
0
7,723
10,912
0
58,229
L
Kukulkan
brooksjedi
Kukulkan
10,220
857
0
439
15,684
5,694
0
9,533
5,821
79,043
0
L
Fenrir
10,667
2,358
0
3,052
22,689
24,481
0
7,977
13,980
0
26,661
W
Fafnir
lokiss_6
Fafnir
9,897
3,035
0
4,011
22,060
31,439
599
5,287
16,773
32,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,504
Gold Earned
54,580
692
Minions Killed
603
0
Camps Cleared
0
2,650,956
Distance Traveled
2,000,726
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,242
530
154
6
0
488,108
2
W
Ra
15,238
610
185
7
0
568,715
3
W
Medusa
11,993
480
128
5
0
517,036
10
L
Ra
12,343
494
172
7
0
400,433
1
W
Arachne
14,397
576
184
7
0
540,404
5
L
Heimdallr
12,383
495
185
7
0
384,043
6
L
Neith
9,409
376
76
3
0
385,474
1
L
Kukulkan
10,223
409
137
5
0
392,840
6
L
Fenrir
10,222
409
33
1
0
437,936
3
W
Fafnir
13,634
545
41
2
0
536,693
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role