Player Matchup

Fafnir
Fafnir
AshesAshes
Fafnir
Level 158
God Stats
6W - 5L
1,700 SR
Queue Stats
119W - 91L
1,756 Elo+
Party 2
King Arthur
King Arthur
Cheez
King Arthur
Level 155
God Stats
2W - 7L
1,519 SR
Queue Stats
182W - 176L
1,649 Elo+
Party 2
Heimdallr
Heimdallr
OddOtters
Heimdallr
Level 139
God Stats
4W - 10L
1,561 SR
Queue Stats
87W - 87L
1,696 Elo+
Party 2
Baba Yaga
Baba Yaga
Percival
Baba Yaga
Level 160
God Stats
5W - 2L
1,769 SR
Queue Stats
118W - 95L
1,720 Elo+
Party 2
Gilgamesh
Gilgamesh
SirPerfluous
Gilgamesh
Level 155
God Stats
5W - 4L
1,867 SR
Queue Stats
57W - 42L
1,726 Elo+
Party 2
Team Averages
Level 153
1,683 SR
1,710 Elo+

VS

Team Averages
Level 136
1,615 SR
1,695 Elo+
Cthulhu
Cthulhu
DeusRex11
Cthulhu
Level 105
God Stats
32W - 39L
1,629 SR
Queue Stats
247W - 233L
1,642 Elo+
Solo
Achilles
Achilles
K1RA5256
Achilles
Level 102
God Stats
4W - 3L
1,766 SR
Queue Stats
153W - 100L
1,751 Elo+
Party 1
Zeus
Zeus
ToxicMonkey1
Zeus
Level 160
God Stats
2W - 2L
1,317 SR
Queue Stats
509W - 433L
1,752 Elo+
Solo
Sol
Sol
gunzica
Sol
Level 157
God Stats
33W - 22L
1,694 SR
Queue Stats
353W - 347L
1,641 Elo+
Party 1
Ymir
Ymir
mexi_white
Ymir
Level 155
God Stats
4W - 4L
1,666 SR
Queue Stats
115W - 106L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AshesAshes
Fafnir
10
1 / 8 / 4
7,321
458
5,576
15,380
15,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Cheez
King Arthur
14
1 / 3 / 2
7,682
480
8,207
13,720
7,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
OddOtters
Heimdallr
14
1 / 5 / 2
7,965
498
5,932
11,505
3,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Percival
Baba Yaga
15
2 / 1 / 2
8,869
554
8,760
9,093
4,225
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
SirPerfluous
Gilgamesh
12
1 / 6 / 2
7,288
456
4,948
11,795
5,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeusRex11
Cthulhu
15
1 / 0 / 4
9,378
586
8,459
13,779
13,977
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
K1RA5256
Achilles
14
6 / 2 / 6
9,031
564
11,018
11,545
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
10 / 1 / 4
10,193
637
9,355
8,478
3,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
14
2 / 2 / 10
8,956
560
12,147
10,134
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 1 / 11
9,078
567
3,842
10,753
8,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
6
Kills
22
23
Deaths
6
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AshesAshes
Fafnir
1
8
4
0.38
L
King Arthur
Cheez
King Arthur
1
3
2
0.67
W
Cthulhu
DeusRex11
Cthulhu
1
0
4
3
W
Achilles
K1RA5256
Achilles
6
2
6
4.5
L
Heimdallr
OddOtters
Heimdallr
1
5
2
0.4
L
Baba Yaga
Percival
Baba Yaga
2
1
2
3
L
Gilgamesh
SirPerfluous
Gilgamesh
1
6
2
0.33
W
10
1
4
12
W
Sol
2
2
10
3.5
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,423
Damage
44,821
61,493
Taken
54,689
36,793
Mitigated
34,448
14,100
Healing
22,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AshesAshes
Fafnir
5,576
1,083
0
1,625
15,380
15,744
0
7,306
8,074
11,122
0
L
King Arthur
Cheez
King Arthur
8,207
1,249
0
5,263
13,720
7,101
0
8,365
5,355
0
51,013
W
Cthulhu
DeusRex11
Cthulhu
8,459
348
230
6,229
13,779
13,977
0
2,695
11,084
58,309
0
W
Achilles
K1RA5256
Achilles
11,018
4,834
0
4,167
11,545
4,685
0
3,862
7,683
0
60,986
L
Heimdallr
OddOtters
Heimdallr
5,932
2,964
0
2,203
11,505
3,949
116
8,347
3,158
0
55,780
L
Baba Yaga
Percival
Baba Yaga
8,760
484
0
2,531
9,093
4,225
0
3,890
5,119
70,447
0
L
Gilgamesh
SirPerfluous
Gilgamesh
4,948
1,624
0
2,478
11,795
5,774
0
4,561
7,234
0
47,499
W
9,355
2,380
0
5,171
8,478
3,655
60
3,343
5,135
72,786
0
W
Sol
12,147
5,114
0
4,630
10,134
3,884
672
1,798
8,185
64,117
8,150
W
3,842
1,532
0
1,865
10,753
8,247
0
2,215
8,198
20,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,125
Gold Earned
46,636
437
Minions Killed
483
0
Camps Cleared
0
1,494,905
Distance Traveled
1,573,670
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,321
458
7
0
0
268,706
1
L
King Arthur
7,682
480
94
6
0
315,257
2
W
Cthulhu
9,378
586
118
7
0
322,870
6
W
Achilles
9,031
564
86
5
0
353,994
4
L
Heimdallr
7,965
498
108
7
0
281,780
2
L
Baba Yaga
8,869
554
156
10
0
327,367
3
L
Gilgamesh
7,288
456
72
5
0
301,795
2
W
Zeus
10,193
637
137
9
0
296,465
5
W
Sol
8,956
560
115
7
0
289,645
4
W
Ymir
9,078
567
27
2
0
310,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role