Player Matchup

Pele
Pele
BOT-AHOLIC
Pele
Level 17
God Stats
65W - 52L
1,553 SR
Queue Stats
387W - 392L
1,395 Elo+
Party 2
Loki
Loki
DeathBlaze356
Loki
Level 28
God Stats
71W - 65L
1,431 SR
Queue Stats
604W - 638L
1,350 Elo+
Party 2
Zeus
Zeus
MyStICHoTsHoT96
Zeus
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 131L
1,210 Elo+
Solo
Hel
Hel
WoN1-retro_YT
Hel
Level 27
God Stats
14W - 22L
1,348 SR
Queue Stats
391W - 467L
1,252 Elo+
Party 2
Ra
Ra
pocket--giga--
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Party 2
Team Averages
Level 17
1,466 SR
1,279 Elo+

VS

Team Averages
Level 29
1,473 SR
1,393 Elo+
Anhur
Anhur
F3VIZIONS
Anhur
Level 28
God Stats
12W - 14L
1,450 SR
Queue Stats
88W - 100L
1,382 Elo+
Party 1
Fenrir
Fenrir
N0VA AW
Fenrir
Level 29
God Stats
20W - 18L
1,250 SR
Queue Stats
81W - 88L
1,329 Elo+
Party 1
Hades
Hades
PBYEEEZY350
Hades
Level 29
God Stats
4W - 0L
1,808 SR
Queue Stats
134W - 108L
1,437 Elo+
Solo
Cthulhu
Cthulhu
Swole Mf1290
Cthulhu
Level 46
God Stats
4W - 7L
1,355 SR
Queue Stats
68W - 87L
1,390 Elo+
Party 1
Chaac
Chaac
TRITTONxPRO
Chaac
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,478
498
3,975
6,843
1,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
3 / 4 / 0
5,218
474
2,722
6,062
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 5 / 0
4,188
381
1,520
4,923
1,664
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 0
4,944
449
2,787
5,169
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 8 / 0
4,772
434
1,163
5,330
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
F3VIZIONS
Anhur
11
9 / 0 / 4
7,038
640
5,249
4,596
1,375
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
N0VA AW
Fenrir
11
4 / 1 / 1
6,796
618
4,376
5,252
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 0 / 1
6,850
623
6,698
7,737
3,614
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Swole Mf1290
Cthulhu
10
3 / 0 / 9
6,592
599
3,565
5,520
2,858
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 2 / 0
5,329
484
2,911
6,339
3,563
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
3
Kills
22
22
Deaths
3
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
3
4
0
0.75
W
Anhur
F3VIZIONS
Anhur
9
0
4
11
L
0
5
0
0
W
Fenrir
N0VA AW
Fenrir
4
1
1
4.5
W
5
0
1
5.5
W
Cthulhu
Swole Mf1290
Cthulhu
3
0
9
7.5
W
1
2
0
0.5
L
0
4
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,167
Damage
22,799
28,327
Taken
29,444
6,453
Mitigated
13,212
3,017
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,975
970
157
422
6,843
1,559
368
1,746
4,743
0
26,029
L
2,722
750
0
1,234
6,062
1,292
669
991
4,956
0
10,020
W
Anhur
F3VIZIONS
Anhur
5,249
2,779
101
1,800
4,596
1,375
2,082
696
3,900
0
27,827
L
1,520
540
0
0
4,923
1,664
0
2,361
2,562
5,888
0
W
Fenrir
N0VA AW
Fenrir
4,376
883
0
392
5,252
1,802
128
0
5,252
0
36,427
W
6,698
1,387
0
4,293
7,737
3,614
1,183
3,373
4,018
34,577
0
W
Cthulhu
Swole Mf1290
Cthulhu
3,565
536
166
2,414
5,520
2,858
1,501
1,023
4,465
23,775
0
W
2,911
624
0
2,198
6,339
3,563
309
0
6,339
0
12,378
L
2,787
133
134
1,070
5,169
1,056
632
3,400
1,769
18,795
0
L
1,163
921
0
0
5,330
882
0
1,765
3,565
10,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,600
Gold Earned
32,605
139
Minions Killed
236
0
Camps Cleared
0
940,603
Distance Traveled
1,114,698
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,478
498
50
5
0
225,947
1
L
Loki
5,218
474
26
2
0
238,077
0
W
Anhur
7,038
640
32
3
0
218,231
1
L
Zeus
4,188
381
11
1
0
108,500
0
W
Fenrir
6,796
618
70
6
0
261,342
0
W
Hades
6,850
623
61
6
0
192,155
3
W
Cthulhu
6,592
599
49
4
0
243,550
1
W
Chaac
5,329
484
24
2
0
199,420
0
L
Hel
4,944
449
39
4
0
181,897
2
L
Ra
4,772
434
13
1
0
186,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role