Player Matchup

Mulan
Mulan
Aminl
Mulan
Level 41
God Stats
1W - 4L
1,290 SR
Queue Stats
13W - 23L
1,369 Elo+
Solo
Arachne
Arachne
Dess3447
Arachne
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 159L
1,510 Elo+
Party 1
Anhur
Anhur
JmyGamer25
Anhur
Level 22
God Stats
7W - 8L
1,346 SR
Queue Stats
15W - 20L
1,380 Elo+
Party 1
Raijin
Raijin
NinjaSaurio-420
Raijin
Level 88
God Stats
2W - 5L
1,614 SR
Queue Stats
292W - 286L
1,547 Elo+
Party 1
Ymir
Ymir
TheKiuiGamer
Ymir
Level 65
God Stats
33W - 43L
1,463 SR
Queue Stats
34W - 43L
1,431 Elo+
Party 1
Team Averages
Level 58
1,443 SR
1,447 Elo+

VS

Team Averages
Level 59
1,631 SR
1,532 Elo+
Merlin
Merlin
K11K
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,687 Elo+
Party 2
Chaac
Chaac
RefreshLogic
Chaac
Level 88
God Stats
10W - 7L
1,566 SR
Queue Stats
166W - 191L
1,415 Elo+
Party 2
Kuzenbo
Kuzenbo
Shooterswag18
Kuzenbo
Level 48
God Stats
2W - 0L
1,645 SR
Queue Stats
27W - 35L
1,469 Elo+
Party 2
Arachne
Arachne
Tater05
Arachne
Level 88
God Stats
5W - 1L
1,772 SR
Queue Stats
68W - 68L
1,490 Elo+
Party 2
Izanami
Izanami
codeshadi
Izanami
Level 42
God Stats
57W - 47L
1,674 SR
Queue Stats
349W - 330L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aminl
Mulan
11
1 / 8 / 0
6,516
543
5,344
9,541
5,484
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
Dess3447
Arachne
12
8 / 3 / 1
7,387
616
7,078
8,326
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
11
0 / 2 / 3
6,432
536
2,031
5,914
1,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 5
7,180
598
6,797
7,287
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 4 / 6
6,664
555
4,582
10,545
7,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
K11K
Merlin
9
1 / 5 / 3
5,836
486
3,284
5,699
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 2 / 3
8,577
715
9,716
12,934
9,780
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kuzenbo
10
1 / 3 / 4
6,647
554
3,466
10,882
6,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Tater05
Arachne
13
3 / 2 / 4
7,744
645
5,648
8,293
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
codeshadi
Izanami
14
6 / 1 / 4
7,946
662
7,380
5,224
1,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
13
Kills
20
20
Deaths
13
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
Aminl
Mulan
1
8
0
0.13
L
Arachne
Dess3447
Arachne
8
3
1
2.83
L
Anhur
0
2
3
0.75
W
Merlin
K11K
Merlin
1
5
3
0.5
L
2
3
5
1.5
W
9
2
3
5.25
W
Kuzenbo
1
3
4
1
W
Arachne
Tater05
Arachne
3
2
4
2.5
L
2
4
6
1.25
W
Izanami
codeshadi
Izanami
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,832
Damage
29,494
41,613
Taken
43,032
19,962
Mitigated
22,670
5,671
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Aminl
Mulan
5,344
1,682
0
651
9,541
5,484
1,713
0
9,541
586
35,146
L
Arachne
Dess3447
Arachne
7,078
5,708
0
892
8,326
3,386
0
1,300
7,026
0
33,517
L
Anhur
2,031
1,396
0
1,425
5,914
1,682
2,373
951
4,963
0
34,776
W
Merlin
K11K
Merlin
3,284
621
0
153
5,699
1,550
82
2,747
2,952
25,686
0
L
6,797
414
0
754
7,287
2,307
0
1,675
5,612
44,719
0
W
9,716
2,479
0
6,267
12,934
9,780
857
2,665
10,269
0
45,386
W
Kuzenbo
3,466
1,729
78
2,146
10,882
6,764
0
3,815
7,067
16,520
0
W
Arachne
Tater05
Arachne
5,648
4,018
0
1,605
8,293
3,094
1,226
1,396
6,897
0
48,425
L
4,582
823
257
1,692
10,545
7,103
0
2,824
7,634
11,812
0
W
Izanami
codeshadi
Izanami
7,380
4,750
0
1,581
5,224
1,482
1,666
1,125
4,099
0
58,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,179
Gold Earned
36,750
309
Minions Killed
388
0
Camps Cleared
0
1,132,182
Distance Traveled
1,208,118
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,516
543
73
6
0
207,915
4
L
Arachne
7,387
616
64
5
0
275,963
1
L
Anhur
6,432
536
70
6
0
208,341
0
W
Merlin
5,836
486
45
4
0
200,041
1
L
Raijin
7,180
598
85
7
0
209,937
1
W
Chaac
8,577
715
96
8
0
240,266
4
W
Kuzenbo
6,647
554
23
2
0
230,776
2
W
Arachne
7,744
645
107
9
0
295,814
1
L
Ymir
6,664
555
17
1
0
230,026
2
W
Izanami
7,946
662
117
10
0
241,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role