Player Matchup

Hades
Hades
 
Hades
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Joel_gc12
Ymir
Level 91
God Stats
77W - 51L
1,539 SR
Queue Stats
679W - 629L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
OldemarioX
Baron Samedi
Level 88
God Stats
33W - 25L
1,364 SR
Queue Stats
634W - 593L
1,479 Elo+
Party 2
Awilix
Awilix
RealtorRampage
Awilix
Level 149
God Stats
167W - 168L
1,514 SR
Queue Stats
672W - 702L
1,439 Elo+
Solo
Team Averages
Level 107
1,483 SR
1,475 Elo+

VS

Team Averages
Level 79
1,602 SR
1,488 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
III N3O llI
Ra
Level 92
God Stats
28W - 29L
1,534 SR
Queue Stats
1,179W - 1,171L
1,432 Elo+
Solo
Bacchus
Bacchus
LizzQuisha
Bacchus
Level 55
God Stats
1W - 2L
1,717 SR
Queue Stats
6W - 8L
1,361 Elo+
Party 1
Artemis
Artemis
Weenie_WednesDay
Artemis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 147L
1,477 Elo+
Solo
Thanatos
Thanatos
lHypnoZ Greol
Thanatos
Level 55
God Stats
1W - 2L
1,760 SR
Queue Stats
2W - 2L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 1 / 4
9,626
602
5,461
8,521
5,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
 
Jing Wei
13
3 / 1 / 5
7,977
499
6,978
7,944
2,621
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
3 / 2 / 5
8,318
520
4,001
13,314
9,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
OldemarioX
Baron Samedi
16
4 / 2 / 2
9,077
567
6,636
9,619
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 5 / 2
9,940
621
9,608
10,483
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 4 / 0
7,815
488
3,851
11,645
10,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 5 / 2
8,341
521
6,272
10,034
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
LizzQuisha
Bacchus
11
2 / 3 / 0
6,281
393
2,832
7,999
8,846
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 5 / 2
7,457
466
10,047
9,215
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
lHypnoZ Greol
Thanatos
12
2 / 5 / 3
7,576
474
3,108
10,898
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
22
Kills
11
11
Deaths
22
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
1
4
5
W
Jing Wei
 
Jing Wei
3
1
5
5.5
L
Sun Wukong
 
Sun Wukong
1
4
0
0.25
L
4
5
2
1
W
Ymir
3
2
5
2.75
L
Bacchus
LizzQuisha
Bacchus
2
3
0
0.67
W
Baron Samedi
OldemarioX
Baron Samedi
4
2
2
2.5
W
9
5
2
2
L
2
5
2
0.6
L
Thanatos
lHypnoZ Greol
Thanatos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,684
Damage
26,110
49,881
Taken
49,791
25,701
Mitigated
30,155
19,938
Healing
11,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,461
1,058
45
5,819
8,521
5,672
1,302
0
7,957
53,682
0
W
Jing Wei
 
Jing Wei
6,978
6,082
0
4,032
7,944
2,621
1,869
1,328
6,616
0
44,461
L
Sun Wukong
 
Sun Wukong
3,851
726
0
2,141
11,645
10,596
0
4,169
7,476
0
50,291
L
6,272
535
212
2,216
10,034
3,691
0
4,235
5,536
52,939
0
W
Ymir
4,001
702
0
1,524
13,314
9,797
0
1,898
11,416
23,353
0
L
Bacchus
LizzQuisha
Bacchus
2,832
176
9
857
7,999
8,846
155
3,040
4,925
13,673
0
W
Baron Samedi
OldemarioX
Baron Samedi
6,636
206
886
4,634
9,619
4,225
444
3,633
5,986
60,834
0
W
9,608
3,071
0
2,998
10,483
3,386
0
2,245
8,152
0
59,913
L
10,047
3,931
0
1,501
9,215
2,989
124
2,059
7,116
0
42,648
L
Thanatos
lHypnoZ Greol
Thanatos
3,108
1,107
0
4,467
10,898
4,033
0
2,200
8,640
0
38,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,938
Gold Earned
37,470
426
Minions Killed
361
0
Camps Cleared
0
1,476,863
Distance Traveled
1,362,317
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,626
602
119
7
0
280,766
3
W
Jing Wei
7,977
499
72
5
0
285,678
0
L
Sun Wukong
7,815
488
107
7
0
273,545
10
L
Ra
8,341
521
103
6
0
261,189
2
W
Ymir
8,318
520
22
1
0
272,026
4
L
Bacchus
6,281
393
11
1
0
305,357
0
W
Baron Samedi
9,077
567
108
7
0
290,107
3
W
Awilix
9,940
621
105
7
0
348,286
1
L
Artemis
7,457
466
72
5
0
245,558
5
L
Thanatos
7,576
474
68
4
0
276,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role