Player Matchup

Merlin
Merlin
BoLDxHavoc
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 84L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
ElixusIsDead
Cu Chulainn
Level 108
God Stats
11W - 7L
1,434 SR
Queue Stats
119W - 95L
1,607 Elo+
Party 1
Jing Wei
Jing Wei
SoloWingPixy017
Jing Wei
Level 12
God Stats
11W - 5L
1,899 SR
Queue Stats
56W - 35L
1,695 Elo+
Solo
Ao Kuang
Ao Kuang
itsAchiIles
Ao Kuang
Level 29
God Stats
0W - 1L
1,508 SR
Queue Stats
13W - 16L
1,505 Elo+
Solo
Khepri
Khepri
sw4gSPOOKYBOI420
Khepri
Level 3
God Stats
1W - 1L
1,797 SR
Queue Stats
1W - 2L
1,437 Elo+
Party 1
Team Averages
Level 35
1,627 SR
1,552 Elo+

VS

Team Averages
Level 20
1,507 SR
1,611 Elo+
Poseidon
Poseidon
CapnChronix
Poseidon
Level 25
God Stats
4W - 1L
1,594 SR
Queue Stats
9W - 3L
1,613 Elo+
Solo
Terra
Terra
Nodtveidt_2006
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,610 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Supp orThrow843
Ah Muzen Cab
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,737 Elo+
Solo
Odin
Odin
WildCaesar
Odin
Level 29
God Stats
13W - 14L
1,437 SR
Queue Stats
123W - 133L
1,540 Elo+
Party 2
Fenrir
Fenrir
azuliee
Fenrir
Level 27
God Stats
32W - 32L
1,503 SR
Queue Stats
103W - 103L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BoLDxHavoc
Merlin
14
2 / 5 / 1
8,776
462
6,019
8,379
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
ElixusIsDead
Cu Chulainn
15
4 / 3 / 4
9,886
520
16,349
13,629
13,473
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
12
0 / 5 / 0
7,670
404
3,997
9,090
2,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
itsAchiIles
Ao Kuang
12
4 / 7 / 1
8,426
443
5,749
14,182
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 3
7,757
408
2,957
7,181
6,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CapnChronix
Poseidon
15
4 / 3 / 4
9,178
483
5,907
9,726
3,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
2 / 1 / 11
9,131
481
4,681
9,419
9,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Supp orThrow843
Ah Muzen Cab
20
10 / 0 / 3
11,791
621
13,982
11,991
5,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 3 / 3
9,592
505
5,052
11,191
8,467
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
azuliee
Fenrir
14
4 / 3 / 8
9,285
489
9,186
14,864
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
10
Kills
24
24
Deaths
10
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
BoLDxHavoc
Merlin
2
5
1
0.5
W
Poseidon
CapnChronix
Poseidon
4
3
4
2
L
Cu Chulainn
ElixusIsDead
Cu Chulainn
4
3
4
2
W
2
1
11
7.5
L
Jing Wei
0
5
0
0
W
Ah Muzen Cab
Supp orThrow843
Ah Muzen Cab
10
0
3
11.5
W
4
3
3
1.83
W
Fenrir
azuliee
Fenrir
4
3
8
2.67
L
Ao Kuang
itsAchiIles
Ao Kuang
4
7
1
0.64
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,071
Damage
38,808
52,461
Taken
57,191
28,245
Mitigated
31,976
6,204
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BoLDxHavoc
Merlin
6,019
303
0
296
8,379
2,709
84
3,250
5,035
52,865
0
W
Poseidon
CapnChronix
Poseidon
5,907
1,306
0
611
9,726
3,610
1,065
5,072
4,654
48,532
0
L
Cu Chulainn
ElixusIsDead
Cu Chulainn
16,349
3,082
0
790
13,629
13,473
305
3,239
9,822
210
68,020
W
4,681
841
1,610
2,833
9,419
9,198
0
3,403
6,016
17,827
0
L
Jing Wei
3,997
3,441
0
1,700
9,090
2,101
0
967
8,123
0
49,974
W
Ah Muzen Cab
Supp orThrow843
Ah Muzen Cab
13,982
8,544
0
5,670
11,991
5,164
2,249
2,097
9,894
0
113,961
W
5,052
723
0
3,485
11,191
8,467
966
1,478
9,713
8,353
37,742
W
Fenrir
azuliee
Fenrir
9,186
2,230
0
1,679
14,864
5,537
0
3,079
11,785
0
52,941
L
Ao Kuang
itsAchiIles
Ao Kuang
5,749
1,692
0
2,577
14,182
3,361
0
3,198
10,905
23,063
0
L
2,957
346
0
841
7,181
6,601
0
1,374
5,683
18,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,515
Gold Earned
48,977
410
Minions Killed
464
0
Camps Cleared
0
1,711,694
Distance Traveled
1,833,931
9
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,776
462
102
5
0
299,638
4
W
Poseidon
9,178
483
82
4
0
352,714
7
L
Cu Chulainn
9,886
520
134
7
0
369,337
4
W
Terra
9,131
481
22
1
0
378,943
8
L
Jing Wei
7,670
404
108
6
0
285,420
0
W
Ah Muzen Cab
11,791
621
179
9
0
374,056
4
W
Odin
9,592
505
104
5
0
355,975
3
W
Fenrir
9,285
489
77
4
0
372,243
8
L
Ao Kuang
8,426
443
45
2
0
385,643
0
L
Khepri
7,757
408
21
1
0
371,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role