Player Matchup

Cthulhu
Cthulhu
Crash_The_Bandic
Cthulhu
Level 3
God Stats
1W - 2L
1,251 SR
Queue Stats
2W - 2L
1,420 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HecDirt
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,340 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NEOSTARlol
Morgan Le Fay
Level 16
God Stats
2W - 1L
1,149 SR
Queue Stats
25W - 29L
1,458 Elo+
Solo
Hachiman
Hachiman
milenko2623
Hachiman
Level 24
God Stats
1W - 1L
1,300 SR
Queue Stats
113W - 91L
1,478 Elo+
Party 1
Guan Yu
Guan Yu
the_reaper2005
Guan Yu
Level 8
God Stats
2W - 3L
1,197 SR
Queue Stats
199W - 174L
1,439 Elo+
Party 1
Team Averages
Level 12
1,280 SR
1,427 Elo+

VS

Team Averages
Level 9
1,372 SR
1,437 Elo+
Freya
Freya
OMagic_ManO
Freya
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 94L
1,579 Elo+
Solo
Bellona
Bellona
ObeyedU
Bellona
Level 7
God Stats
3W - 2L
1,082 SR
Queue Stats
10W - 7L
1,328 Elo+
Party 2
Neith
Neith
YOU-_-DEAD-_-GHE
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,372 Elo+
Party 2
Olorun
Olorun
centre_poem
Olorun
Level 4
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
marroukii
Vulcan
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 11L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 19
14,304
954
14,899
23,366
32,732
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
HecDirt
Tsukuyomi
20
1 / 9 / 14
13,154
877
7,125
20,346
7,363
Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
NEOSTARlol
Morgan Le Fay
20
4 / 2 / 12
14,511
967
18,449
12,619
5,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
milenko2623
Hachiman
20
13 / 4 / 12
17,153
1,144
46,244
20,857
8,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
8 / 2 / 18
16,029
1,069
15,198
22,283
30,882
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 10
13,840
923
15,931
26,806
12,010
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ObeyedU
Bellona
20
4 / 5 / 12
14,982
999
14,604
27,476
32,809
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
4 / 3 / 3
13,058
871
11,768
14,220
6,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
19
2 / 8 / 6
12,934
862
8,874
14,946
6,420
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
marroukii
Vulcan
20
8 / 6 / 10
16,154
1,077
40,931
25,761
11,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
62
28
Kills
21
21
Deaths
28
75
Assists
41
Player
Kills
Deaths
Assists
KDA
W
2
4
19
2.88
W
Tsukuyomi
HecDirt
Tsukuyomi
1
9
14
0.89
W
Morgan Le Fay
NEOSTARlol
Morgan Le Fay
4
2
12
5
L
3
6
10
1.33
L
Bellona
ObeyedU
Bellona
4
5
12
2
L
4
3
3
1.83
L
Olorun
2
8
6
0.63
L
Vulcan
marroukii
Vulcan
8
6
10
2.17
W
Hachiman
milenko2623
Hachiman
13
4
12
4.75
W
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,915
Damage
92,108
99,471
Taken
109,209
85,467
Mitigated
69,335
17,272
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,899
792
0
0
23,366
32,732
0
17,194
6,172
36,412
0
W
Tsukuyomi
HecDirt
Tsukuyomi
7,125
639
0
17
20,346
7,363
0
14,144
6,202
0
20,066
W
Morgan Le Fay
NEOSTARlol
Morgan Le Fay
18,449
1,077
24
658
12,619
5,782
0
5,622
6,997
65,873
0
L
15,931
7,319
0
4,958
26,806
12,010
0
8,223
18,583
24,412
0
L
Bellona
ObeyedU
Bellona
14,604
3,181
0
380
27,476
32,809
0
6,435
21,041
0
38,492
L
11,768
3,678
0
889
14,220
6,262
0
5,159
9,061
0
30,306
L
Olorun
8,874
4,271
938
1,878
14,946
6,420
0
4,061
10,885
21,636
0
L
Vulcan
marroukii
Vulcan
40,931
11,912
0
4,860
25,761
11,834
0
9,470
16,291
92,669
0
W
Hachiman
milenko2623
Hachiman
46,244
29,203
0
5,275
20,857
8,708
0
13,708
7,149
0
89,917
W
15,198
5,330
5,632
5,666
22,283
30,882
0
15,068
7,215
0
24,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,151
Gold Earned
70,968
322
Minions Killed
264
5
Camps Cleared
5
1,386,166
Distance Traveled
1,321,247
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,304
954
58
4
1
282,078
0
W
Tsukuyomi
13,154
877
19
1
2
232,937
0
W
Morgan Le Fay
14,511
967
123
8
1
284,576
0
L
Freya
13,840
923
22
1
2
225,389
0
L
Bellona
14,982
999
43
3
3
299,274
0
L
Neith
13,058
871
37
2
0
298,133
0
L
Olorun
12,934
862
31
2
0
182,709
3
L
Vulcan
16,154
1,077
131
9
0
315,742
0
W
Hachiman
17,153
1,144
102
7
0
265,055
1
W
Guan Yu
16,029
1,069
20
1
1
321,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role