Player Matchup

Bellona
Bellona
ElvislikeDog
Bellona
Level 24
God Stats
13W - 10L
1,434 SR
Queue Stats
103W - 145L
1,344 Elo+
Solo
Xing Tian
Xing Tian
Extrasolar11
Xing Tian
Level 17
God Stats
2W - 0L
1,748 SR
Queue Stats
29W - 35L
1,396 Elo+
Solo
Chernobog
Chernobog
King_FlameBoy01
Chernobog
Level 29
God Stats
16W - 16L
1,490 SR
Queue Stats
69W - 72L
1,416 Elo+
Party 3
Anubis
Anubis
Zaykage
Anubis
Level 25
God Stats
42W - 33L
1,508 SR
Queue Stats
50W - 46L
1,423 Elo+
Party 3
Thor
Thor
merzeus
Thor
Level 24
God Stats
4W - 1L
1,726 SR
Queue Stats
33W - 43L
1,363 Elo+
Solo
Team Averages
Level 24
1,581 SR
1,388 Elo+

VS

Team Averages
Level 17
1,526 SR
1,398 Elo+
Bellona
Bellona
FloBeGood
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Yemoja
Yemoja
LunaKittyCat
Yemoja
Level 2
God Stats
11W - 15L
1,715 SR
Queue Stats
18W - 20L
1,711 Elo+
Party 1
Jing Wei
Jing Wei
Minipi
Jing Wei
Level 63
God Stats
0W - 2L
1,414 SR
Queue Stats
29W - 24L
1,499 Elo+
Party 1
King Arthur
King Arthur
TheVoidTree
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,139 Elo+
Party 2
Olorun
Olorun
bigdino23
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElvislikeDog
Bellona
13
5 / 1 / 3
7,950
568
5,010
7,928
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Extrasolar11
Xing Tian
10
1 / 1 / 3
7,128
509
2,040
9,286
6,338
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
King_FlameBoy01
Chernobog
12
1 / 0 / 3
7,304
522
6,180
6,389
2,013
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Zaykage
Anubis
15
10 / 0 / 3
9,552
682
15,682
7,020
3,930
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
merzeus
Thor
11
3 / 1 / 3
6,802
486
3,688
7,755
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FloBeGood
Bellona
8
1 / 7 / 0
5,632
402
2,562
10,179
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
9
0 / 1 / 2
6,162
440
3,259
6,707
3,509
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
Minipi
Jing Wei
9
1 / 2 / 0
5,809
415
6,430
10,938
2,605
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
TheVoidTree
King Arthur
8
0 / 6 / 0
5,441
389
1,391
10,604
4,695
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
bigdino23
Olorun
11
1 / 5 / 0
6,488
463
4,747
8,335
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
20
Kills
3
3
Deaths
21
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
ElvislikeDog
Bellona
5
1
3
6.5
W
Xing Tian
Extrasolar11
Xing Tian
1
1
3
2.5
L
Bellona
FloBeGood
Bellona
1
7
0
0.14
W
Chernobog
King_FlameBoy01
Chernobog
1
0
3
2.5
L
Yemoja
0
1
2
1
L
Jing Wei
Minipi
Jing Wei
1
2
0
0.5
L
King Arthur
TheVoidTree
King Arthur
0
6
0
0
W
Anubis
Zaykage
Anubis
10
0
3
11.5
L
Olorun
bigdino23
Olorun
1
5
0
0.2
W
Thor
merzeus
Thor
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,600
Damage
18,389
38,378
Taken
46,763
20,448
Mitigated
18,758
17,957
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ElvislikeDog
Bellona
5,010
1,561
0
3,571
7,928
5,664
647
322
7,606
0
34,778
W
Xing Tian
Extrasolar11
Xing Tian
2,040
321
0
1,780
9,286
6,338
112
2,050
7,236
17,004
0
L
Bellona
FloBeGood
Bellona
2,562
575
0
846
10,179
5,668
0
3,432
6,747
0
16,994
W
Chernobog
King_FlameBoy01
Chernobog
6,180
3,153
280
3,491
6,389
2,013
2,201
764
5,625
0
49,772
L
Yemoja
3,259
396
1,972
172
6,707
3,509
0
3,395
3,312
10,023
0
L
Jing Wei
Minipi
Jing Wei
6,430
3,781
0
3,967
10,938
2,605
0
2,649
8,289
0
35,927
L
King Arthur
TheVoidTree
King Arthur
1,391
492
0
405
10,604
4,695
0
3,633
6,971
0
24,524
W
Anubis
Zaykage
Anubis
15,682
955
0
5,717
7,020
3,930
1,678
3,102
3,918
63,626
0
L
Olorun
bigdino23
Olorun
4,747
2,196
93
1,580
8,335
2,281
0
4,613
3,722
35,798
3,107
W
Thor
merzeus
Thor
3,688
954
0
3,118
7,755
2,503
182
1,227
6,528
0
28,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,736
Gold Earned
29,532
358
Minions Killed
242
0
Camps Cleared
0
1,261,660
Distance Traveled
1,252,354
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,950
568
65
5
0
290,837
0
W
Xing Tian
7,128
509
27
2
0
239,591
5
L
Bellona
5,632
402
42
3
0
232,720
1
W
Chernobog
7,304
522
104
7
0
242,759
3
L
Yemoja
6,162
440
9
1
0
250,888
0
L
Jing Wei
5,809
415
63
5
0
260,330
0
L
King Arthur
5,441
389
53
4
0
268,398
0
W
Anubis
9,552
682
113
8
0
240,070
3
L
Olorun
6,488
463
75
5
0
240,018
1
W
Thor
6,802
486
49
4
0
248,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role