Player Matchup

Cupid
Cupid
Silver I
Despaer95
Cupid
Silver I
Level 37
God Stats
1W - 2L
1,611 SR
Queue Stats
20W - 9L
1,586 MMR
Party 1
Ares
Ares
Silver II
XDutchxBoyX
Ares
Silver II
Level 143
God Stats
0W - 1L
1,552 SR
Queue Stats
21W - 10L
1,450 MMR
Party 1
Hera
Hera
Bronze III
Zumpty
Hera
Bronze III
Level 62
God Stats
0W - 2L
1,707 SR
Queue Stats
4W - 5L
1,432 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,623 SR
1,489 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,653 SR
1,484 MMR
Zeus
Zeus
Silver III
Jakefromthe8
Zeus
Silver III
Level 144
God Stats
18W - 10L
1,602 SR
Queue Stats
34W - 40L
1,548 MMR
Party 2
Khepri
Khepri
Gold V
OneSaltyToddler
Khepri
Gold V
Level 121
God Stats
32W - 31L
1,599 SR
Queue Stats
128W - 124L
1,350 MMR
Party 2
Izanami
Izanami
Gold III
cloakedlord
Izanami
Gold III
Level 149
God Stats
16W - 4L
1,758 SR
Queue Stats
38W - 34L
1,554 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Despaer95
Cupid
11
1 / 4 / 5
7,270
661
5,284
8,080
3,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 4 / 2
7,536
685
4,868
13,199
11,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
Zumpty
Hera
11
2 / 4 / 1
7,892
717
4,939
7,021
2,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaGilgameshMorgan Le FayMedusaDanzaburou

VS

Bans
CerberusCthulhuPoseidonCabrakanKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 3
9,496
863
12,312
6,677
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 9
8,482
771
1,942
10,598
11,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
cloakedlord
Izanami
13
3 / 2 / 8
8,678
789
7,299
6,879
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
12
12
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
Despaer95
Cupid
1
4
5
0.88
W
8
3
3
3.17
W
1
2
9
2.75
L
4
4
2
1.25
L
Hera
Zumpty
Hera
2
4
1
0.63
W
Izanami
cloakedlord
Izanami
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,091
Damage
21,553
28,300
Taken
24,154
17,060
Mitigated
17,801
3,313
Healing
5,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Despaer95
Cupid
5,284
3,056
196
1,800
8,080
3,646
0
5,313
2,767
0
30,135
W
12,312
838
84
1,645
6,677
2,679
662
2,310
4,367
49,612
0
W
1,942
140
0
1,085
10,598
11,518
70
4,969
5,629
8,331
0
L
4,868
135
103
660
13,199
11,214
0
6,307
6,892
10,420
0
L
Hera
Zumpty
Hera
4,939
1,623
0
554
7,021
2,200
0
2,634
4,387
23,468
0
W
Izanami
cloakedlord
Izanami
7,299
4,890
0
2,268
6,879
3,604
2,113
2,528
4,351
0
41,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,698
Gold Earned
26,656
96
Minions Killed
142
0
Camps Cleared
0
602,203
Distance Traveled
617,259
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,270
661
47
4
0
199,444
4
W
Zeus
9,496
863
69
6
0
197,421
1
W
Khepri
8,482
771
12
1
0
221,694
0
L
Ares
7,536
685
8
1
0
211,382
1
L
Hera
7,892
717
41
4
0
191,377
2
W
Izanami
8,678
789
61
6
0
198,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role