Player Matchup

King Arthur
King Arthur
COMPI_Hernanv25
King Arthur
Level 3
God Stats
0W - 2L
1,432 SR
Queue Stats
9W - 27L
1,500 Elo+
Party 2
Arachne
Arachne
Onishinju
Arachne
Level 24
God Stats
2W - 3L
1,513 SR
Queue Stats
17W - 21L
1,444 Elo+
Solo
Ares
Ares
Paolo_we
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,276 Elo+
Party 2
Loki
Loki
TwitchTaurus_345
Loki
Level 8
God Stats
1W - 4L
1,305 SR
Queue Stats
23W - 39L
1,417 Elo+
Party 2
Set
Set
raisskyar16
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,377 Elo+
Solo
Team Averages
Level 10
1,450 SR
1,403 Elo+

VS

Team Averages
Level 28
1,434 SR
1,304 Elo+
Yemoja
Yemoja
Avxbiine
Yemoja
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 6L
1,169 Elo+
Party 1
Ganesha
Ganesha
FR_KirAa
Ganesha
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,362 Elo+
Party 1
Anubis
Anubis
FrenzyCut
Anubis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
LA_CAGASTE_1234
Kukulkan
Level 14
God Stats
2W - 5L
1,172 SR
Queue Stats
5W - 7L
1,293 Elo+
Solo
Ah Puch
Ah Puch
WhiiteDrake94
Ah Puch
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 9L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
COMPI_Hernanv25
King Arthur
15
0 / 11 / 0
8,767
797
1,915
20,266
4,708
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
Onishinju
Arachne
15
1 / 4 / 0
9,135
830
2,433
8,918
1,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
15
0 / 7 / 1
8,883
808
3,979
19,664
15,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 6 / 1
9,354
850
6,563
19,155
12,503
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
0 / 10 / 1
9,035
821
7,552
17,961
4,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Avxbiine
Yemoja
18
1 / 0 / 19
10,323
938
4,898
4,036
4,391
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
FR_KirAa
Ganesha
19
0 / 0 / 31
11,949
1,086
7,259
7,264
8,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
FrenzyCut
Anubis
18
16 / 1 / 14
11,557
1,051
24,938
5,386
2,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
18
5 / 1 / 16
10,991
999
8,237
7,287
3,246
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
18
15 / 0 / 13
12,453
1,132
30,046
3,442
1,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
130
2
Kills
37
38
Deaths
2
3
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Avxbiine
Yemoja
1
0
19
10.5
L
King Arthur
COMPI_Hernanv25
King Arthur
0
11
0
0
W
Ganesha
FR_KirAa
Ganesha
0
0
31
15.5
W
Anubis
FrenzyCut
Anubis
16
1
14
23
W
Kukulkan
5
1
16
13
L
Arachne
Onishinju
Arachne
1
4
0
0.25
L
Ares
0
7
1
0.07
L
1
6
1
0.25
W
Ah Puch
15
0
13
21.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,442
Damage
75,378
85,964
Taken
27,415
38,648
Mitigated
20,207
1,287
Healing
6,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Avxbiine
Yemoja
4,898
1,290
1,273
56
4,036
4,391
0
852
3,184
19,934
0
L
King Arthur
COMPI_Hernanv25
King Arthur
1,915
393
0
148
20,266
4,708
0
18,231
2,035
0
7,846
W
Ganesha
FR_KirAa
Ganesha
7,259
684
0
1,161
7,264
8,348
0
604
6,660
12,677
0
W
Anubis
FrenzyCut
Anubis
24,938
236
0
0
5,386
2,768
0
1,283
4,103
38,997
0
W
Kukulkan
8,237
1,566
0
2,203
7,287
3,246
0
740
6,547
26,705
0
L
Arachne
Onishinju
Arachne
2,433
1,951
0
993
8,918
1,509
0
7,839
1,079
0
15,280
L
Ares
3,979
283
0
0
19,664
15,399
0
17,125
2,539
16,488
0
L
6,563
839
0
0
19,155
12,503
0
16,272
2,883
0
17,500
W
Ah Puch
30,046
2,707
0
2,082
3,442
1,454
0
500
2,942
53,304
0
L
7,552
2,416
0
146
17,961
4,529
0
15,911
2,050
0
23,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,174
Gold Earned
57,273
130
Minions Killed
187
5
Camps Cleared
3
817,200
Distance Traveled
937,028
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,323
938
40
4
0
171,133
0
L
King Arthur
8,767
797
13
1
2
154,315
0
W
Ganesha
11,949
1,086
1
0
0
216,660
0
W
Anubis
11,557
1,051
47
4
1
180,330
0
W
Kukulkan
10,991
999
47
4
2
193,576
1
L
Arachne
9,135
830
33
3
2
106,957
0
L
Ares
8,883
808
23
2
1
168,303
0
L
Loki
9,354
850
23
2
0
212,345
0
W
Ah Puch
12,453
1,132
52
5
0
175,329
0
L
Set
9,035
821
38
3
0
175,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role