Player Matchup

Fenrir
Fenrir
Albertocf
Fenrir
Level 127
God Stats
6W - 4L
1,620 SR
Queue Stats
535W - 528L
1,572 Elo+
Party 2
Vulcan
Vulcan
INTI17r
Vulcan
Level 20
God Stats
2W - 4L
1,074 SR
Queue Stats
34W - 34L
1,349 Elo+
Solo
Ullr
Ullr
spectrobs22
Ullr
Level 114
God Stats
15W - 30L
1,394 SR
Queue Stats
467W - 454L
1,574 Elo+
Party 2
Team Averages
Level 87
1,363 SR
1,498 Elo+

VS

Team Averages
Level 148
1,620 SR
1,866 Elo+
Cupid
Cupid
LuckyDan
Cupid
Level 158
God Stats
1W - 0L
1,432 SR
Queue Stats
32W - 11L
1,813 Elo+
Party 1
Artemis
Artemis
OppvaskMopp
Artemis
Level 129
God Stats
1W - 0L
1,647 SR
Queue Stats
25W - 8L
1,846 Elo+
Party 1
Anhur
Anhur
Railyu
Anhur
Level 156
God Stats
1W - 0L
1,780 SR
Queue Stats
9W - 4L
1,938 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Albertocf
Fenrir
12
7 / 6 / 2
7,970
996
5,469
11,353
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
INTI17r
Vulcan
6
0 / 3 / 2
5,241
655
114
2,128
386
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 3
6,733
842
3,582
8,519
2,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
LuckyDan
Cupid
12
7 / 3 / 7
7,843
980
9,630
6,045
2,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
OppvaskMopp
Artemis
11
4 / 1 / 9
7,713
964
3,831
5,451
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Railyu
Anhur
9
3 / 5 / 8
6,709
839
5,806
6,914
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
14
14
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Albertocf
Fenrir
7
6
2
1.33
L
Vulcan
INTI17r
Vulcan
0
3
2
0.33
W
Cupid
LuckyDan
Cupid
7
3
7
3.5
W
Artemis
OppvaskMopp
Artemis
4
1
9
8.5
W
Anhur
Railyu
Anhur
3
5
8
1.4
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,165
Damage
19,267
22,000
Taken
18,410
12,092
Mitigated
7,797
2,345
Healing
2,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Albertocf
Fenrir
5,469
1,069
0
2,215
11,353
9,276
0
0
11,353
0
10,679
L
Vulcan
INTI17r
Vulcan
114
38
10
65
2,128
386
0
0
2,128
3,396
0
W
Cupid
LuckyDan
Cupid
9,630
4,889
539
961
6,045
2,442
1,034
0
6,045
0
29,997
W
Artemis
OppvaskMopp
Artemis
3,831
1,962
0
406
5,451
2,945
528
76
5,375
0
19,443
W
Anhur
Railyu
Anhur
5,806
2,941
0
306
6,914
2,410
723
38
6,876
0
14,108
L
3,582
761
0
55
8,519
2,430
0
0
8,519
0
23,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,944
Gold Earned
22,265
57
Minions Killed
99
0
Camps Cleared
0
311,445
Distance Traveled
400,049
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,970
996
18
2
0
136,591
0
L
Vulcan
5,241
655
9
1
0
44,626
0
W
Cupid
7,843
980
54
7
0
131,787
0
W
Artemis
7,713
964
32
4
0
132,630
0
W
Anhur
6,709
839
13
2
0
135,632
2
L
Ullr
6,733
842
30
4
0
130,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role