Player Matchup

Fenrir
Fenrir
Extinction610_o
Fenrir
Level 64
God Stats
16W - 6L
1,601 SR
Queue Stats
157W - 145L
1,407 Elo+
Party 3
Medusa
Medusa
ItzChastic
Medusa
Level 102
God Stats
3W - 2L
1,717 SR
Queue Stats
570W - 535L
1,418 Elo+
Party 3
Sol
Sol
Mask_Assasin555
Sol
Level 26
God Stats
34W - 33L
1,445 SR
Queue Stats
214W - 219L
1,415 Elo+
Party 3
Ymir
Ymir
RealBeastBrother
Ymir
Level 68
God Stats
2W - 1L
1,488 SR
Queue Stats
25W - 21L
1,319 Elo+
Party 3
King Arthur
King Arthur
Space_Zombie754
King Arthur
Level 53
God Stats
12W - 5L
1,649 SR
Queue Stats
348W - 339L
1,396 Elo+
Party 3
Team Averages
Level 63
1,580 SR
1,391 Elo+

VS

Team Averages
Level 88
1,574 SR
1,459 Elo+
Chernobog
Chernobog
CruddierPond53
Chernobog
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 188L
1,415 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dillpiklls130
Morgan Le Fay
Level 44
God Stats
5W - 7L
1,458 SR
Queue Stats
108W - 124L
1,407 Elo+
Party 1
Eset
Eset
Mixlen2
Eset
Level 108
God Stats
44W - 15L
1,725 SR
Queue Stats
440W - 375L
1,526 Elo+
Party 2
Set
Set
Mixlen4
Set
Level 44
God Stats
16W - 22L
1,471 SR
Queue Stats
368W - 352L
1,500 Elo+
Party 2
Odin
Odin
The1stMarMar
Odin
Level 156
God Stats
3W - 3L
1,715 SR
Queue Stats
340W - 313L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
5,885
589
3,219
5,066
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
ItzChastic
Medusa
11
4 / 0 / 3
6,400
640
4,420
5,431
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 1 / 2
5,489
549
3,137
3,984
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 0 / 8
6,453
645
4,219
5,627
3,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
Space_Zombie754
King Arthur
10
0 / 1 / 2
5,884
588
2,377
6,675
1,911
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CruddierPond53
Chernobog
8
0 / 3 / 0
4,491
449
3,328
4,525
949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Dillpiklls130
Morgan Le Fay
10
1 / 2 / 0
5,504
550
4,305
6,183
2,858
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
Mixlen2
Eset
9
1 / 1 / 0
5,065
507
3,277
2,918
1,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
7
0 / 2 / 0
4,735
474
756
4,794
1,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 0
4,287
429
2,420
7,959
2,203
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
13
Kills
2
2
Deaths
13
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CruddierPond53
Chernobog
0
3
0
0
L
Morgan Le Fay
Dillpiklls130
Morgan Le Fay
1
2
0
0.5
W
4
0
2
5
W
Medusa
ItzChastic
Medusa
4
0
3
5.5
W
2
1
2
3
L
Eset
Mixlen2
Eset
1
1
0
1
L
Set
0
2
0
0
W
3
0
8
7
W
King Arthur
Space_Zombie754
King Arthur
0
1
2
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,372
Damage
14,086
26,783
Taken
26,379
9,691
Mitigated
8,813
11,632
Healing
5,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CruddierPond53
Chernobog
3,328
1,941
0
42
4,525
949
0
1,486
2,999
0
19,460
L
Morgan Le Fay
Dillpiklls130
Morgan Le Fay
4,305
622
0
2,080
6,183
2,858
33
0
6,183
29,520
0
W
3,219
835
0
3,096
5,066
1,704
0
1,065
4,001
0
19,067
W
Medusa
ItzChastic
Medusa
4,420
1,545
0
2,383
5,431
1,374
624
0
5,431
0
40,649
W
3,137
564
0
1,183
3,984
1,293
0
2,310
1,674
24,486
0
L
Eset
Mixlen2
Eset
3,277
74
0
890
2,918
1,314
181
1,112
1,732
25,011
0
L
Set
756
247
0
1,363
4,794
1,489
132
1,475
3,183
0
20,247
W
4,219
1,231
0
2,550
5,627
3,409
56
421
5,206
19,950
0
W
King Arthur
Space_Zombie754
King Arthur
2,377
379
0
2,420
6,675
1,911
0
3,833
2,842
0
28,160
L
2,420
561
0
1,492
7,959
2,203
0
2,953
4,926
0
16,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,111
Gold Earned
24,082
277
Minions Killed
222
0
Camps Cleared
0
1,021,800
Distance Traveled
932,144
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,491
449
40
4
0
197,258
2
L
Morgan Le Fay
5,504
550
64
6
0
173,894
0
W
Fenrir
5,885
589
44
4
0
233,611
2
W
Medusa
6,400
640
84
8
0
182,941
0
W
Sol
5,489
549
57
6
0
198,689
0
L
Eset
5,065
507
43
4
0
175,041
4
L
Set
4,735
474
44
4
0
203,913
0
W
Ymir
6,453
645
23
2
0
193,875
2
W
King Arthur
5,884
588
69
7
0
212,684
5
L
Odin
4,287
429
31
3
0
182,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role