Player Matchup

Nox
Nox
Dieguin3000
Nox
Level 140
God Stats
14W - 9L
1,653 SR
Queue Stats
241W - 211L
1,737 Elo+
Party 1
Hercules
Hercules
Gilgamesh017
Hercules
Level 28
God Stats
25W - 14L
1,651 SR
Queue Stats
298W - 241L
1,687 Elo+
Party 1
Ares
Ares
Inmoralidad69
Ares
Level 27
God Stats
83W - 55L
1,698 SR
Queue Stats
147W - 123L
1,631 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LaGolf4
Tsukuyomi
Level 106
God Stats
40W - 28L
1,665 SR
Queue Stats
958W - 837L
1,713 Elo+
Party 1
Jing Wei
Jing Wei
OscarL5000
Jing Wei
Level 103
God Stats
12W - 7L
1,872 SR
Queue Stats
402W - 321L
1,708 Elo+
Party 1
Team Averages
Level 81
1,708 SR
1,695 Elo+

VS

Team Averages
Level 102
1,501 SR
1,593 Elo+
Tyr
Tyr
Akatsuki_King7
Tyr
Level 27
God Stats
18W - 5L
1,775 SR
Queue Stats
78W - 35L
1,651 Elo+
Party 2
Neith
Neith
GYPSYANDTHEHOBO
Neith
Level 68
God Stats
25W - 34L
1,442 SR
Queue Stats
310W - 342L
1,404 Elo+
Solo
Ymir
Ymir
Pentelicus
Ymir
Level 109
God Stats
1W - 4L
1,208 SR
Queue Stats
365W - 355L
1,609 Elo+
Party 2
Set
Set
Visionary111
Set
Level 147
God Stats
3W - 2L
1,300 SR
Queue Stats
107W - 88L
1,672 Elo+
Party 2
Baron Samedi
Baron Samedi
threepeet
Baron Samedi
Level 157
God Stats
2W - 1L
1,778 SR
Queue Stats
156W - 128L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 2
4,435
341
136
96
18
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Gilgamesh017
Hercules
14
0 / 1 / 2
7,547
581
4,784
7,135
6,289
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 7 / 0
5,667
436
3,133
11,597
5,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
LaGolf4
Tsukuyomi
12
5 / 4 / 0
7,285
560
6,581
8,246
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
OscarL5000
Jing Wei
10
0 / 2 / 0
5,958
458
3,640
8,660
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
7,445
573
5,366
8,598
4,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 0 / 6
7,630
587
3,943
5,492
1,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 1 / 8
7,057
543
3,976
9,201
5,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 2 / 0
7,863
605
2,392
9,229
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
threepeet
Baron Samedi
13
7 / 1 / 1
7,761
597
8,077
8,649
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
14
14
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
0
0
2
1
W
3
0
6
6
L
Hercules
Gilgamesh017
Hercules
0
1
2
1
L
0
7
0
0
L
Tsukuyomi
LaGolf4
Tsukuyomi
5
4
0
1.25
L
Jing Wei
OscarL5000
Jing Wei
0
2
0
0
W
0
1
8
4
W
4
2
0
2
W
Baron Samedi
threepeet
Baron Samedi
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,274
Damage
23,754
35,734
Taken
41,169
16,219
Mitigated
19,277
5,763
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,366
1,078
0
3,716
8,598
4,693
0
0
8,598
0
41,643
L
136
0
0
0
96
18
0
0
96
5,684
0
W
3,943
1,822
405
2,900
5,492
1,707
0
1,838
3,654
0
53,543
L
Hercules
Gilgamesh017
Hercules
4,784
1,372
0
2,837
7,135
6,289
0
213
6,922
0
52,314
L
3,133
99
0
300
11,597
5,042
0
5,794
5,803
11,991
0
L
Tsukuyomi
LaGolf4
Tsukuyomi
6,581
1,781
0
779
8,246
2,516
0
1,166
7,080
0
47,681
L
Jing Wei
OscarL5000
Jing Wei
3,640
2,853
0
1,847
8,660
2,354
42
4,880
3,780
0
38,520
W
3,976
1,364
0
1,000
9,201
5,956
0
686
8,515
20,374
0
W
2,392
1,283
0
1,534
9,229
2,933
333
478
8,751
0
49,272
W
Baron Samedi
threepeet
Baron Samedi
8,077
820
586
2,775
8,649
3,988
315
517
8,132
54,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,892
Gold Earned
37,756
313
Minions Killed
406
0
Camps Cleared
0
1,043,327
Distance Traveled
1,180,324
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,445
573
93
7
0
268,693
5
L
Nox
4,435
341
18
1
0
42,879
1
W
Neith
7,630
587
105
8
0
197,421
3
L
Hercules
7,547
581
121
9
0
270,427
5
L
Ares
5,667
436
8
1
0
210,771
1
L
Tsukuyomi
7,285
560
85
7
0
281,228
4
L
Jing Wei
5,958
458
81
6
0
238,022
4
W
Ymir
7,057
543
35
3
0
231,793
1
W
Set
7,863
605
94
7
0
246,347
2
W
Baron Samedi
7,761
597
79
6
0
236,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role