Player Matchup

Artemis
Artemis
Boricuoso
Artemis
Level 45
God Stats
18W - 8L
1,762 SR
Queue Stats
113W - 78L
1,540 Elo+
Party 4
Ra
Ra
Crazy-_-pitufo
Ra
Level 83
God Stats
5W - 6L
1,363 SR
Queue Stats
58W - 57L
1,471 Elo+
Party 4
Arachne
Arachne
DoodyDude
Arachne
Level 45
God Stats
13W - 12L
1,513 SR
Queue Stats
246W - 250L
1,371 Elo+
Party 2
Ares
Ares
Ryan_13_52
Ares
Level 22
God Stats
4W - 4L
1,516 SR
Queue Stats
32W - 45L
1,336 Elo+
Party 2
Odin
Odin
celestial_covers
Odin
Level 85
God Stats
2W - 2L
1,207 SR
Queue Stats
114W - 128L
1,344 Elo+
Party 2
Team Averages
Level 56
1,472 SR
1,412 Elo+

VS

Team Averages
Level 61
1,658 SR
1,420 Elo+
Janus
Janus
Empty Belly
Janus
Level 53
God Stats
4W - 4L
1,628 SR
Queue Stats
135W - 124L
1,502 Elo+
Party 3
Heimdallr
Heimdallr
Lilwill8272
Heimdallr
Level 120
God Stats
15W - 18L
1,581 SR
Queue Stats
499W - 511L
1,428 Elo+
Party 1
Ymir
Ymir
Myhandssticky
Ymir
Level 21
God Stats
8W - 4L
1,904 SR
Queue Stats
23W - 24L
1,449 Elo+
Party 3
Loki
Loki
Thecreater721
Loki
Level 47
God Stats
6W - 8L
1,806 SR
Queue Stats
85W - 117L
1,357 Elo+
Party 3
Gilgamesh
Gilgamesh
Y Lil mark Y
Gilgamesh
Level 66
God Stats
11W - 13L
1,369 SR
Queue Stats
312W - 371L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Boricuoso
Artemis
19
4 / 2 / 8
12,046
602
11,154
12,206
4,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 4 / 3
10,865
543
5,032
10,722
4,233
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
DoodyDude
Arachne
20
19 / 0 / 2
14,491
725
23,156
17,190
8,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 8 / 10
9,836
492
3,421
18,802
11,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 2 / 7
10,422
521
5,272
10,406
5,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
9,785
489
11,661
11,827
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Lilwill8272
Heimdallr
14
7 / 5 / 2
9,267
463
9,188
11,214
4,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 5 / 9
9,182
459
6,976
19,294
16,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 5 / 3
8,961
448
3,742
13,151
4,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Y Lil mark Y
Gilgamesh
15
4 / 4 / 3
9,334
467
8,100
14,378
21,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
24
Kills
16
16
Deaths
24
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
Boricuoso
Artemis
4
2
8
4
W
0
4
3
0.38
W
Arachne
DoodyDude
Arachne
19
0
2
20
L
2
5
5
0.9
L
Heimdallr
Lilwill8272
Heimdallr
7
5
2
1.6
L
0
5
9
0.9
W
0
8
10
0.63
L
3
5
3
0.9
L
Gilgamesh
Y Lil mark Y
Gilgamesh
4
4
3
1.38
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,035
Damage
39,667
69,326
Taken
69,864
34,778
Mitigated
51,233
23,618
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Boricuoso
Artemis
11,154
6,129
0
3,868
12,206
4,726
4,854
2,165
9,998
0
91,737
W
5,032
321
517
4,015
10,722
4,233
132
6,204
4,150
66,259
0
W
Arachne
DoodyDude
Arachne
23,156
17,097
0
12,125
17,190
8,777
826
2,666
14,460
0
141,385
L
11,661
787
0
1,703
11,827
4,213
0
2,652
9,175
66,460
0
L
Heimdallr
Lilwill8272
Heimdallr
9,188
3,558
0
2,030
11,214
4,758
974
420
10,794
0
55,048
L
6,976
1,971
0
1,335
19,294
16,093
216
3,323
15,971
23,045
0
W
3,421
773
0
0
18,802
11,738
0
7,521
11,099
12,162
0
L
3,742
679
0
1,214
13,151
4,829
0
1,004
12,147
0
64,539
L
Gilgamesh
Y Lil mark Y
Gilgamesh
8,100
2,181
133
1,460
14,378
21,340
240
1,054
13,324
0
43,624
W
5,272
2,711
552
2,541
10,406
5,304
674
2,372
7,966
0
45,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,660
Gold Earned
46,529
562
Minions Killed
429
0
Camps Cleared
0
2,035,453
Distance Traveled
1,637,552
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,046
602
149
7
0
434,114
7
W
Ra
10,865
543
127
6
0
359,185
10
W
Arachne
14,491
725
185
9
0
502,261
7
L
Janus
9,785
489
136
7
0
365,147
10
L
Heimdallr
9,267
463
87
4
0
243,001
1
L
Ymir
9,182
459
24
1
0
326,306
5
W
Ares
9,836
492
14
1
0
370,204
0
L
Loki
8,961
448
105
5
0
389,515
2
L
Gilgamesh
9,334
467
77
4
0
313,583
0
W
Odin
10,422
521
87
4
0
369,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role