Player Matchup

Terra
Terra
BellSack
Terra
Level 96
God Stats
4W - 7L
1,304 SR
Queue Stats
569W - 527L
1,556 Elo+
Party 3
He Bo
He Bo
Kaohukai
He Bo
Level 43
God Stats
3W - 2L
1,821 SR
Queue Stats
225W - 177L
1,614 Elo+
Party 3
Guan Yu
Guan Yu
Prisonedfurball
Guan Yu
Level 69
God Stats
5W - 5L
1,534 SR
Queue Stats
590W - 560L
1,520 Elo+
Party 4
Da Ji
Da Ji
RoseRaindrop246
Da Ji
Level 20
God Stats
4W - 4L
1,653 SR
Queue Stats
66W - 29L
1,701 Elo+
Party 4
Rama
Rama
Too Chad
Rama
Level 96
God Stats
2W - 2L
1,696 SR
Queue Stats
183W - 181L
1,659 Elo+
Party 4
Team Averages
Level 65
1,602 SR
1,610 Elo+

VS

Team Averages
Level 73
1,613 SR
1,500 Elo+
Camazotz
Camazotz
ANBU_Queen
Camazotz
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 157L
1,434 Elo+
Party 1
Sylvanus
Sylvanus
Cutillo6345
Sylvanus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 114L
1,519 Elo+
Party 2
Arachne
Arachne
Lieutenant_Kefla
Arachne
Level 48
God Stats
4W - 4L
1,676 SR
Queue Stats
76W - 78L
1,580 Elo+
Party 1
Skadi
Skadi
NSG_Bnlsmith543
Skadi
Level 60
God Stats
3W - 3L
1,531 SR
Queue Stats
134W - 136L
1,413 Elo+
Party 1
Anubis
Anubis
crazycam2184
Anubis
Level 126
God Stats
2W - 2L
1,859 SR
Queue Stats
165W - 157L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BellSack
Terra
13
1 / 6 / 5
7,984
399
7,515
17,109
14,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Kaohukai
He Bo
14
6 / 13 / 2
9,510
476
11,020
14,884
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 7 / 1
8,786
439
9,412
18,862
19,124
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 7 / 3
10,184
509
10,583
16,746
5,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
15
2 / 5 / 5
9,181
459
11,709
13,410
4,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ANBU_Queen
Camazotz
17
3 / 1 / 9
10,490
525
10,152
17,518
14,715
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Cutillo6345
Sylvanus
14
3 / 3 / 5
8,973
449
5,382
10,348
8,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

19
10 / 1 / 8
12,100
605
12,900
16,976
7,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 3 / 7
9,247
462
8,580
12,022
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
20
18 / 5 / 6
13,662
683
23,240
19,608
10,907
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
13
Kills
37
38
Deaths
13
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Camazotz
ANBU_Queen
Camazotz
3
1
9
7.5
L
Terra
BellSack
Terra
1
6
5
0.58
W
Sylvanus
Cutillo6345
Sylvanus
3
3
5
1.83
L
He Bo
Kaohukai
He Bo
6
13
2
0.54
W
10
1
8
14
W
3
3
7
2.17
L
0
7
1
0.07
L
4
7
3
0.79
L
Rama
2
5
5
0.9
W
Anubis
18
5
6
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,239
Damage
60,254
81,011
Taken
76,472
45,498
Mitigated
45,488
15,504
Healing
31,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
ANBU_Queen
Camazotz
10,152
1,926
0
8,080
17,518
14,715
23
1,794
15,708
0
59,001
L
Terra
BellSack
Terra
7,515
880
601
4,314
17,109
14,114
0
7,884
9,225
34,043
0
W
Sylvanus
Cutillo6345
Sylvanus
5,382
2,242
1,911
2,841
10,348
8,117
180
2,594
7,736
27,247
0
L
He Bo
Kaohukai
He Bo
11,020
889
0
430
14,884
2,200
0
10,253
4,631
49,170
0
W
12,900
8,619
0
8,804
16,976
7,818
225
1,401
15,575
0
91,383
W
8,580
2,941
0
1,573
12,022
3,931
925
3,817
8,095
0
52,276
L
9,412
939
248
5,564
18,862
19,124
214
2,202
16,660
0
54,512
L
10,583
3,033
0
1,352
16,746
5,806
14
3,885
12,861
0
68,117
L
Rama
11,709
7,747
0
2,995
13,410
4,254
299
4,398
9,012
0
69,158
W
Anubis
23,240
2,044
0
8,562
19,608
10,907
2,878
8,723
10,481
98,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,645
Gold Earned
54,472
487
Minions Killed
511
0
Camps Cleared
0
1,719,496
Distance Traveled
1,793,491
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,490
525
91
5
0
390,805
6
L
Terra
7,984
399
54
3
0
376,742
1
W
Sylvanus
8,973
449
46
2
0
293,822
2
L
He Bo
9,510
476
85
4
0
309,120
2
W
Arachne
12,100
605
130
7
0
444,276
3
W
Skadi
9,247
462
77
4
0
368,146
2
L
Guan Yu
8,786
439
112
6
0
357,271
3
L
Da Ji
10,184
509
107
5
0
354,017
0
L
Rama
9,181
459
129
6
0
322,346
3
W
Anubis
13,662
683
167
8
0
296,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role