Player Matchup

Arachne
Arachne
GonzoWalsby
Arachne
Level 28
God Stats
2W - 2L
1,522 SR
Queue Stats
90W - 105L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
MechaZecha
Sun Wukong
Level 66
God Stats
11W - 13L
1,456 SR
Queue Stats
101W - 117L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
NeroHaven
Sylvanus
Level 37
God Stats
21W - 16L
1,581 SR
Queue Stats
118W - 129L
1,459 Elo+
Party 1
Freya
Freya
RST Dkero24
Freya
Level 68
God Stats
6W - 11L
1,377 SR
Queue Stats
313W - 369L
1,386 Elo+
Party 3
Anhur
Anhur
enrique2199
Anhur
Level 27
God Stats
21W - 35L
1,598 SR
Queue Stats
186W - 235L
1,478 Elo+
Party 3
Team Averages
Level 45
1,507 SR
1,444 Elo+

VS

Team Averages
Level 60
1,635 SR
1,489 Elo+
Chernobog
Chernobog
K11K
Chernobog
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Ra
Ra
RefreshLogic
Ra
Level 88
God Stats
6W - 1L
1,625 SR
Queue Stats
166W - 191L
1,402 Elo+
Party 2
Cerberus
Cerberus
Shooterswag18
Cerberus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,453 Elo+
Party 2
Mulan
Mulan
Tater05
Mulan
Level 88
God Stats
4W - 0L
1,797 SR
Queue Stats
68W - 68L
1,480 Elo+
Party 2
Nike
Nike
jardtrolol4
Nike
Level 48
God Stats
2W - 1L
1,754 SR
Queue Stats
199W - 177L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GonzoWalsby
Arachne
15
5 / 5 / 1
9,382
494
7,864
16,890
8,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MechaZecha
Sun Wukong
15
4 / 5 / 0
9,829
517
13,536
21,567
13,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
NeroHaven
Sylvanus
13
3 / 5 / 3
8,384
441
11,750
16,658
17,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 6 / 1
8,147
429
6,900
16,995
5,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 8 / 4
7,656
403
8,488
12,190
4,096
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
K11K
Chernobog
15
5 / 4 / 10
9,984
525
9,018
8,969
2,588
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 4 / 11
11,299
595
16,366
12,263
6,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Shooterswag18
Cerberus
15
6 / 2 / 12
11,342
597
8,149
25,573
24,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
Tater05
Mulan
18
9 / 0 / 8
11,680
615
11,809
18,555
9,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 3 / 5
11,349
597
18,211
19,668
13,887
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
13
Kills
29
29
Deaths
13
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Arachne
GonzoWalsby
Arachne
5
5
1
1.1
W
Chernobog
K11K
Chernobog
5
4
10
2.5
L
Sun Wukong
MechaZecha
Sun Wukong
4
5
0
0.8
L
Sylvanus
NeroHaven
Sylvanus
3
5
3
0.9
L
0
6
1
0.08
W
4
4
11
2.38
W
Cerberus
Shooterswag18
Cerberus
6
2
12
6
W
Mulan
Tater05
Mulan
9
0
8
13
L
1
8
4
0.38
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,538
Damage
63,553
84,300
Taken
85,028
48,770
Mitigated
56,842
23,573
Healing
35,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GonzoWalsby
Arachne
7,864
4,271
0
5,095
16,890
8,099
0
5,828
10,929
0
63,281
W
Chernobog
K11K
Chernobog
9,018
4,749
0
842
8,969
2,588
2,004
3,809
5,160
0
43,844
L
Sun Wukong
MechaZecha
Sun Wukong
13,536
3,200
0
8,010
21,567
13,446
548
5,507
15,618
0
57,716
L
Sylvanus
NeroHaven
Sylvanus
11,750
3,594
937
3,013
16,658
17,229
293
5,026
11,632
33,500
0
L
6,900
1,629
0
5,498
16,995
5,900
0
7,298
9,623
49,189
0
W
16,366
2,531
4,830
4,533
12,263
6,175
1,071
3,607
8,656
84,406
0
W
Cerberus
Shooterswag18
Cerberus
8,149
1,169
297
7,955
25,573
24,891
191
8,930
16,643
39,470
0
W
Mulan
Tater05
Mulan
11,809
1,541
0
12,397
18,555
9,301
499
4,736
13,819
0
90,573
L
8,488
3,203
0
1,020
12,190
4,096
589
4,722
7,468
0
33,508
W
18,211
2,572
0
5,015
19,668
13,887
122
1,292
18,136
13,231
55,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,398
Gold Earned
55,654
397
Minions Killed
526
0
Camps Cleared
0
1,714,642
Distance Traveled
1,898,316
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,382
494
98
5
0
388,261
4
W
Chernobog
9,984
525
69
4
0
350,146
0
L
Sun Wukong
9,829
517
107
6
0
365,841
3
L
Sylvanus
8,384
441
27
1
0
339,684
11
L
Freya
8,147
429
96
5
0
302,801
4
W
Ra
11,299
595
144
8
0
380,112
5
W
Cerberus
11,342
597
81
4
0
364,519
1
W
Mulan
11,680
615
124
7
0
425,256
6
L
Anhur
7,656
403
69
4
0
318,055
1
W
Nike
11,349
597
108
6
0
378,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role