Player Matchup

Loki
Loki
Abreanno
Loki
Level 80
God Stats
28W - 26L
1,557 SR
Queue Stats
178W - 177L
1,456 Elo+
Solo
Baba Yaga
Baba Yaga
AllThenProblems
Baba Yaga
Level 28
God Stats
1W - 4L
1,480 SR
Queue Stats
38W - 69L
1,345 Elo+
Party 1
Sun Wukong
Sun Wukong
LatinKiri
Sun Wukong
Level 47
God Stats
6W - 8L
1,499 SR
Queue Stats
333W - 355L
1,386 Elo+
Solo
Anubis
Anubis
giant-hungry774
Anubis
Level 45
God Stats
144W - 179L
1,445 SR
Queue Stats
148W - 193L
1,383 Elo+
Party 1
Cernunnos
Cernunnos
whittle me this
Cernunnos
Level 155
God Stats
4W - 4L
1,494 SR
Queue Stats
95W - 98L
1,486 Elo+
Solo
Team Averages
Level 71
1,495 SR
1,411 Elo+

VS

Team Averages
Level 95
1,522 SR
1,508 Elo+
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DJWolf54
Cu Chulainn
Level 84
God Stats
14W - 6L
1,705 SR
Queue Stats
195W - 208L
1,481 Elo+
Solo
Janus
Janus
Daddy_Modub
Janus
Level 115
God Stats
3W - 2L
1,463 SR
Queue Stats
209W - 202L
1,470 Elo+
Solo
Ymir
Ymir
Waabigut1352
Ymir
Level 113
God Stats
4W - 4L
1,441 SR
Queue Stats
76W - 97L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
oneamongus
Baron Samedi
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
5 / 11 / 0
14,285
952
12,325
22,862
8,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
AllThenProblems
Baba Yaga
20
0 / 4 / 4
13,013
868
27,086
12,077
5,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
LatinKiri
Sun Wukong
18
0 / 1 / 1
11,849
790
2,028
4,850
2,476
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
0 / 7 / 2
12,399
827
18,183
19,691
8,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
whittle me this
Cernunnos
19
0 / 8 / 2
12,660
844
24,671
28,018
10,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 0 / 11
14,796
986
17,100
11,250
4,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
DJWolf54
Cu Chulainn
20
9 / 0 / 18
15,423
1,028
19,083
24,734
25,741
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 2 / 11
14,129
942
11,691
8,058
3,076
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 2 / 21
13,731
915
14,692
30,477
34,257
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
oneamongus
Baron Samedi
20
9 / 1 / 14
15,483
1,032
20,878
18,683
14,760
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
106
5
Kills
31
31
Deaths
5
9
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
0
11
13.5
L
Loki
5
11
0
0.45
L
Baba Yaga
AllThenProblems
Baba Yaga
0
4
4
0.5
W
Cu Chulainn
DJWolf54
Cu Chulainn
9
0
18
18
W
4
2
11
4.75
L
Sun Wukong
LatinKiri
Sun Wukong
0
1
1
0.5
W
1
2
21
5.75
L
0
7
2
0.14
W
Baron Samedi
oneamongus
Baron Samedi
9
1
14
16
L
Cernunnos
whittle me this
Cernunnos
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,293
Damage
83,444
87,498
Taken
93,202
34,992
Mitigated
81,879
7,001
Healing
28,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
17,100
11,561
0
1,200
11,250
4,045
0
5,070
6,180
0
65,706
L
Loki
12,325
3,097
0
0
22,862
8,899
0
11,880
10,201
0
45,124
L
Baba Yaga
AllThenProblems
Baba Yaga
27,086
1,442
0
2,077
12,077
5,014
0
6,228
5,675
54,179
0
W
Cu Chulainn
DJWolf54
Cu Chulainn
19,083
4,017
1,519
2,865
24,734
25,741
0
13,388
11,346
0
37,931
W
11,691
588
11
695
8,058
3,076
0
2,886
5,172
36,057
0
L
Sun Wukong
LatinKiri
Sun Wukong
2,028
457
335
648
4,850
2,476
0
3,220
1,451
0
14,500
W
14,692
1,678
670
6,056
30,477
34,257
0
15,653
14,824
34,000
0
L
18,183
0
325
1,260
19,691
8,531
0
9,991
9,349
39,741
0
W
Baron Samedi
oneamongus
Baron Samedi
20,878
1,351
6,317
8,993
18,683
14,760
0
8,272
10,411
36,373
0
L
Cernunnos
whittle me this
Cernunnos
24,671
14,564
0
2,356
28,018
10,072
0
15,942
11,434
0
64,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,206
Gold Earned
73,562
297
Minions Killed
313
9
Camps Cleared
10
1,373,184
Distance Traveled
1,462,265
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,796
986
121
8
4
282,767
0
L
Loki
14,285
952
54
4
5
340,111
0
L
Baba Yaga
13,013
868
89
6
0
304,574
0
W
Cu Chulainn
15,423
1,028
34
2
0
292,822
0
W
Janus
14,129
942
61
4
2
274,789
0
L
Sun Wukong
11,849
790
23
2
1
184,008
0
W
Ymir
13,731
915
58
4
1
309,065
0
L
Anubis
12,399
827
51
3
1
283,027
0
W
Baron Samedi
15,483
1,032
39
3
3
302,822
1
L
Cernunnos
12,660
844
80
5
2
261,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role