Player Matchup

Neith
Neith
BloodyMistake
Neith
Level 86
God Stats
4W - 9L
1,447 SR
Queue Stats
38W - 49L
1,359 Elo+
Solo
Ymir
Ymir
CbiZkiTz
Ymir
Level 48
God Stats
31W - 35L
1,452 SR
Queue Stats
122W - 172L
1,307 Elo+
Party 2
Scylla
Scylla
XxTgotem79xX
Scylla
Level 61
God Stats
16W - 25L
1,451 SR
Queue Stats
169W - 229L
1,334 Elo+
Party 2
Team Averages
Level 65
1,450 SR
1,333 Elo+

VS

Team Averages
Level 58
1,501 SR
1,326 Elo+
Ares
Ares
TrashGod7409
Ares
Level 68
God Stats
10W - 9L
1,593 SR
Queue Stats
147W - 188L
1,325 Elo+
Solo
Gilgamesh
Gilgamesh
Xx_DeathsShadow
Gilgamesh
Level 74
God Stats
7W - 13L
1,352 SR
Queue Stats
294W - 382L
1,329 Elo+
Party 1
Discordia
Discordia
fandom_g
Discordia
Level 33
God Stats
22W - 41L
1,558 SR
Queue Stats
147W - 179L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,862
605
5,832
11,077
3,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
10
0 / 8 / 1
7,138
549
4,784
12,751
11,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
12
2 / 5 / 1
8,511
655
7,197
12,130
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 12
9,200
708
5,751
15,259
16,312
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Xx_DeathsShadow
Gilgamesh
13
10 / 0 / 5
10,350
796
12,359
11,120
6,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
fandom_g
Discordia
12
4 / 2 / 11
8,971
690
9,955
5,949
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
18
18
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Ymir
0
8
1
0.06
W
4
1
12
10
L
Scylla
2
5
1
0.5
W
Gilgamesh
Xx_DeathsShadow
Gilgamesh
10
0
5
12.5
W
Discordia
fandom_g
Discordia
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,813
Damage
28,065
35,958
Taken
32,328
18,945
Mitigated
25,230
5,910
Healing
8,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,832
1,675
212
3,341
11,077
3,156
96
4,896
5,830
0
37,968
L
Ymir
4,784
460
404
687
12,751
11,655
0
5,589
6,907
22,245
0
W
5,751
609
663
2,206
15,259
16,312
334
4,980
10,279
20,340
0
L
Scylla
7,197
798
0
1,266
12,130
4,134
0
4,296
7,515
27,253
0
W
Gilgamesh
Xx_DeathsShadow
Gilgamesh
12,359
4,279
864
3,426
11,120
6,295
1,780
4,362
6,758
0
38,340
W
Discordia
fandom_g
Discordia
9,955
1,041
972
442
5,949
2,623
512
2,639
3,310
29,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,511
Gold Earned
28,521
132
Minions Killed
111
0
Camps Cleared
0
593,256
Distance Traveled
729,912
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,862
605
64
5
0
205,512
3
L
Ymir
7,138
549
32
2
0
182,788
2
W
Ares
9,200
708
29
2
0
236,378
0
L
Scylla
8,511
655
36
3
0
204,956
3
W
Gilgamesh
10,350
796
44
3
0
265,910
0
W
Discordia
8,971
690
38
3
0
227,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role