Player Matchup

Heimdallr
Heimdallr
Benana_Boat
Heimdallr
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 124L
1,575 Elo+
Party 3
Zhong Kui
Zhong Kui
EvaRavona
Zhong Kui
Level 97
God Stats
10W - 5L
1,673 SR
Queue Stats
500W - 417L
1,520 Elo+
Party 1
Fenrir
Fenrir
Lil_Hank93
Fenrir
Level 158
God Stats
27W - 16L
1,643 SR
Queue Stats
459W - 420L
1,536 Elo+
Party 3
Ne Zha
Ne Zha
Paloogan
Ne Zha
Level 106
God Stats
12W - 11L
1,719 SR
Queue Stats
730W - 644L
1,589 Elo+
Party 1
Freya
Freya
ThunderPK0
Freya
Level 81
God Stats
41W - 21L
1,721 SR
Queue Stats
430W - 410L
1,475 Elo+
Party 1
Team Averages
Level 116
1,652 SR
1,539 Elo+

VS

Team Averages
Level 100
1,605 SR
1,515 Elo+
Tiamat
Tiamat
 
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
BADNEWS215
Gilgamesh
Level 122
God Stats
105W - 88L
1,678 SR
Queue Stats
1,543W - 1,518L
1,483 Elo+
Solo
Cabrakan
Cabrakan
ElNerchi
Cabrakan
Level 65
God Stats
4W - 5L
1,525 SR
Queue Stats
28W - 32L
1,564 Elo+
Party 2
Skadi
Skadi
geraccs
Skadi
Level 68
God Stats
4W - 2L
1,825 SR
Queue Stats
387W - 410L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Benana_Boat
Heimdallr
9
1 / 2 / 2
5,532
553
4,870
3,768
1,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
EvaRavona
Zhong Kui
12
4 / 0 / 2
6,993
699
3,958
4,399
3,443
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Lil_Hank93
Fenrir
8
0 / 1 / 4
5,260
526
1,643
7,324
2,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
Paloogan
Ne Zha
11
9 / 1 / 6
7,353
735
7,319
6,241
2,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
12
6 / 2 / 5
6,786
679
8,273
6,363
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 4 / 0
5,961
596
2,901
6,025
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
10
0 / 5 / 0
5,278
528
1,545
5,746
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
BADNEWS215
Gilgamesh
8
0 / 2 / 3
5,141
514
2,927
8,374
3,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
ElNerchi
Cabrakan
8
0 / 5 / 2
4,908
491
2,506
7,720
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
geraccs
Skadi
9
4 / 4 / 0
5,645
565
4,110
6,041
1,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
20
Kills
6
6
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
0
0.5
L
Morgan Le Fay
 
Morgan Le Fay
0
5
0
0
L
Gilgamesh
BADNEWS215
Gilgamesh
0
2
3
0.75
W
Heimdallr
Benana_Boat
Heimdallr
1
2
2
1
L
Cabrakan
ElNerchi
Cabrakan
0
5
2
0.2
W
Zhong Kui
EvaRavona
Zhong Kui
4
0
2
5
W
Fenrir
Lil_Hank93
Fenrir
0
1
4
2
W
Ne Zha
Paloogan
Ne Zha
9
1
6
12
W
Freya
6
2
5
4.25
L
Skadi
geraccs
Skadi
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,063
Damage
13,989
28,095
Taken
33,906
11,163
Mitigated
13,244
10,148
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,901
221
0
1,138
6,025
3,279
0
3,655
2,370
27,852
0
L
Morgan Le Fay
 
Morgan Le Fay
1,545
133
0
862
5,746
1,501
0
3,067
2,679
29,341
0
L
Gilgamesh
BADNEWS215
Gilgamesh
2,927
374
0
1,903
8,374
3,700
0
2,123
6,251
1,543
11,848
W
Heimdallr
Benana_Boat
Heimdallr
4,870
1,322
0
487
3,768
1,168
216
0
3,768
0
25,522
L
Cabrakan
ElNerchi
Cabrakan
2,506
145
0
1,980
7,720
3,446
0
3,386
4,334
17,832
0
W
Zhong Kui
EvaRavona
Zhong Kui
3,958
599
0
3,223
4,399
3,443
396
1,825
2,574
33,390
0
W
Fenrir
Lil_Hank93
Fenrir
1,643
554
0
2,428
7,324
2,146
0
729
6,595
0
14,267
W
Ne Zha
Paloogan
Ne Zha
7,319
3,178
0
1,134
6,241
2,236
0
1,477
4,764
0
37,719
W
Freya
8,273
2,449
0
2,876
6,363
2,170
0
3,171
3,192
35,293
0
L
Skadi
geraccs
Skadi
4,110
2,452
0
716
6,041
1,318
0
0
6,041
0
24,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,924
Gold Earned
26,933
291
Minions Killed
240
0
Camps Cleared
0
896,550
Distance Traveled
892,183
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,961
596
54
5
0
177,650
2
L
Morgan Le Fay
5,278
528
68
7
0
158,227
4
L
Gilgamesh
5,141
514
20
2
0
194,628
0
W
Heimdallr
5,532
553
41
4
0
182,622
1
L
Cabrakan
4,908
491
41
4
0
176,593
1
W
Zhong Kui
6,993
699
84
8
0
144,615
3
W
Fenrir
5,260
526
28
3
0
185,848
1
W
Ne Zha
7,353
735
65
7
0
207,329
2
W
Freya
6,786
679
73
7
0
176,136
1
L
Skadi
5,645
565
57
6
0
185,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role