Player Matchup

Fenrir
Fenrir
DaMightyDuck14
Fenrir
Level 42
God Stats
7W - 12L
1,426 SR
Queue Stats
228W - 241L
1,444 Elo+
Party 1
Athena
Athena
ItsJustIcecream
Athena
Level 29
God Stats
8W - 7L
1,523 SR
Queue Stats
153W - 167L
1,433 Elo+
Party 1
Bakasura
Bakasura
King EJayy
Bakasura
Level 44
God Stats
95W - 67L
1,579 SR
Queue Stats
244W - 206L
1,509 Elo+
Solo
Vulcan
Vulcan
NightlyBiscuit
Vulcan
Level 149
God Stats
10W - 7L
1,514 SR
Queue Stats
362W - 343L
1,465 Elo+
Party 1
Skadi
Skadi
TheOGSims
Skadi
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
235W - 263L
1,429 Elo+
Party 1
Team Averages
Level 65
1,509 SR
1,456 Elo+

VS

Team Averages
Level 54
1,445 SR
1,415 Elo+
Gilgamesh
Gilgamesh
Chazzy_D1
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,397 Elo+
Party 2
Danzaburou
Danzaburou
G_Guitex2
Danzaburou
Level 16
God Stats
1W - 4L
1,306 SR
Queue Stats
5W - 18L
1,218 Elo+
Party 2
Agni
Agni
Kevin_Killer05
Agni
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
153W - 171L
1,399 Elo+
Solo
Thanatos
Thanatos
TwistedTeddy11
Thanatos
Level 103
God Stats
8W - 17L
1,362 SR
Queue Stats
243W - 221L
1,487 Elo+
Party 2
Sobek
Sobek
zPerc
Sobek
Level 87
God Stats
10W - 13L
1,560 SR
Queue Stats
294W - 241L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 4
5,939
594
3,082
5,708
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 4
5,665
567
2,112
5,248
3,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
King EJayy
Bakasura
12
3 / 0 / 1
6,861
686
3,459
4,990
1,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 0 / 3
6,749
675
5,948
2,777
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
TheOGSims
Skadi
10
2 / 0 / 3
5,580
558
4,834
3,171
971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chazzy_D1
Gilgamesh
9
0 / 3 / 0
5,145
515
2,338
5,863
2,682
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
G_Guitex2
Danzaburou
8
0 / 2 / 0
4,578
458
2,098
4,074
1,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
0 / 4 / 0
4,718
472
1,759
5,825
1,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
8
0 / 3 / 0
4,809
481
1,833
7,977
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
zPerc
Sobek
7
0 / 3 / 0
4,749
475
1,996
8,497
3,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
15
Kills
0
0
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chazzy_D1
Gilgamesh
0
3
0
0
W
4
0
4
6
L
Danzaburou
G_Guitex2
Danzaburou
0
2
0
0
W
1
0
4
3
L
0
4
0
0
W
Bakasura
King EJayy
Bakasura
3
0
1
3.5
W
5
0
3
6.5
W
Skadi
TheOGSims
Skadi
2
0
3
3.5
L
Thanatos
0
3
0
0
L
Sobek
zPerc
Sobek
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,435
Damage
10,024
21,894
Taken
32,236
8,792
Mitigated
11,250
5,688
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chazzy_D1
Gilgamesh
2,338
261
0
716
5,863
2,682
0
0
5,448
0
29,257
W
3,082
527
0
2,804
5,708
1,817
0
949
4,759
0
19,672
L
Danzaburou
G_Guitex2
Danzaburou
2,098
732
0
1,215
4,074
1,176
0
838
3,196
0
17,337
W
2,112
520
0
365
5,248
3,284
0
1,039
4,209
9,413
0
L
1,759
145
0
2,057
5,825
1,510
0
2,299
3,340
21,305
0
W
Bakasura
King EJayy
Bakasura
3,459
2,495
0
1,553
4,990
1,755
810
320
4,670
0
28,700
W
5,948
1,293
0
856
2,777
965
225
715
2,062
31,362
0
W
Skadi
TheOGSims
Skadi
4,834
1,820
0
110
3,171
971
394
732
2,439
0
31,049
L
Thanatos
1,833
0
0
6,054
7,977
2,181
0
1,577
6,051
0
23,726
L
Sobek
zPerc
Sobek
1,996
318
0
2,153
8,497
3,701
0
2,832
5,561
11,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,794
Gold Earned
23,999
272
Minions Killed
223
0
Camps Cleared
0
971,699
Distance Traveled
910,415
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,145
515
61
6
0
190,444
1
W
Fenrir
5,939
594
32
3
0
211,851
0
L
Danzaburou
4,578
458
50
5
0
158,622
0
W
Athena
5,665
567
24
2
0
179,620
4
L
Agni
4,718
472
47
5
0
190,710
2
W
Bakasura
6,861
686
95
10
0
208,940
2
W
Vulcan
6,749
675
56
6
0
204,592
1
W
Skadi
5,580
558
65
7
0
166,696
1
L
Thanatos
4,809
481
55
6
0
194,408
0
L
Sobek
4,749
475
10
1
0
176,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role