Player Matchup

Medusa
Medusa
JesusBThicc
Medusa
Level 42
God Stats
2W - 0L
1,491 SR
Queue Stats
143W - 190L
1,304 Elo+
Solo
Terra
Terra
Ulti_YT_chicken
Terra
Level 37
God Stats
13W - 16L
1,451 SR
Queue Stats
335W - 361L
1,354 Elo+
Party 1
Scylla
Scylla
improderuntvobis
Scylla
Level 40
God Stats
27W - 29L
1,500 SR
Queue Stats
183W - 219L
1,407 Elo+
Party 1
Team Averages
Level 40
1,481 SR
1,355 Elo+

VS

Team Averages
Level 47
1,468 SR
1,417 Elo+
Chaac
Chaac
Nassty Nate21
Chaac
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 55L
1,383 Elo+
Party 2
Raijin
Raijin
WaterEmu9994141
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
xSirTroyx
Kukulkan
Level 28
God Stats
6W - 6L
1,403 SR
Queue Stats
29W - 41L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
11 / 2 / 5
14,474
724
19,544
17,809
8,043
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 1 / 8
12,479
624
5,607
19,710
12,760
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 5 / 10
13,413
671
12,664
13,804
5,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 3
11,617
581
15,703
25,228
24,377
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 8 / 2
9,120
456
738
5,882
1,494
Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
xSirTroyx
Kukulkan
20
7 / 5 / 1
13,709
685
17,766
12,808
5,596
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
8
8
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
11
2
5
6.75
L
1
5
3
0.5
W
3
1
8
7
L
0
8
2
0.13
W
4
5
10
1.8
L
Kukulkan
xSirTroyx
Kukulkan
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,815
Damage
34,207
51,323
Taken
43,918
26,104
Mitigated
31,467
17,987
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
19,544
9,905
432
5,935
17,809
8,043
2,325
7,549
10,260
0
71,837
L
15,703
1,767
0
9,450
25,228
24,377
0
9,559
15,152
0
65,430
W
5,607
795
2,323
7,172
19,710
12,760
288
4,895
14,815
38,728
0
L
738
115
0
0
5,882
1,494
21
2,191
3,535
1,323
0
W
12,664
1,522
156
1,969
13,804
5,301
315
6,060
7,744
44,210
0
L
Kukulkan
xSirTroyx
Kukulkan
17,766
837
0
250
12,808
5,596
0
5,647
6,960
72,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,366
Gold Earned
34,446
230
Minions Killed
198
0
Camps Cleared
0
1,026,918
Distance Traveled
761,734
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,474
724
110
6
0
353,836
3
L
Chaac
11,617
581
61
3
0
372,096
4
W
Terra
12,479
624
41
2
0
364,381
1
L
Raijin
9,120
456
0
0
0
80,504
0
W
Scylla
13,413
671
79
4
0
308,701
2
L
Kukulkan
13,709
685
137
7
0
309,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role