Player Matchup

Tiamat
Tiamat
ElrathC200Ping
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,369 Elo+
Party 1
Gilgamesh
Gilgamesh
LGA1Aim
Gilgamesh
Level 104
God Stats
3W - 3L
1,362 SR
Queue Stats
57W - 68L
1,421 Elo+
Party 1
Janus
Janus
LGSamurai
Janus
Level 49
God Stats
4W - 2L
1,590 SR
Queue Stats
43W - 49L
1,454 Elo+
Party 1
Team Averages
Level 53
1,484 SR
1,414 Elo+

VS

Team Averages
Level 50
1,613 SR
1,402 Elo+
Da Ji
Da Ji
Databeta
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,541 Elo+
Party 2
Ares
Ares
Snakedragon0123
Ares
Level 118
God Stats
4W - 1L
1,630 SR
Queue Stats
40W - 45L
1,520 Elo+
Party 2
Chaac
Chaac
Tr3y_way_47
Chaac
Level 14
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 7L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 7
10,182
566
3,407
10,223
4,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
LGA1Aim
Gilgamesh
19
12 / 4 / 3
14,651
814
19,666
20,101
24,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
LGSamurai
Janus
18
3 / 7 / 8
13,715
762
14,920
10,724
3,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Databeta
Da Ji
15
2 / 10 / 9
11,360
631
7,613
17,171
8,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
17 / 4 / 2
14,174
787
21,618
28,704
43,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

4
0 / 1 / 1
8,638
480
114
939
291

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
15
Kills
19
19
Deaths
15
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Databeta
Da Ji
2
10
9
0.65
W
0
8
7
0.44
W
Gilgamesh
LGA1Aim
Gilgamesh
12
4
3
3.38
W
Janus
LGSamurai
Janus
3
7
8
1
L
17
4
2
4.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,993
Damage
29,345
41,048
Taken
46,814
33,036
Mitigated
51,520
5,629
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Databeta
Da Ji
7,613
1,930
0
388
17,171
8,007
1,031
6,257
10,494
0
33,371
W
3,407
1,194
0
1,154
10,223
4,857
262
4,035
5,959
10,438
0
W
Gilgamesh
LGA1Aim
Gilgamesh
19,666
6,132
0
2,946
20,101
24,374
442
9,341
9,572
0
70,111
W
Janus
LGSamurai
Janus
14,920
1,594
0
1,529
10,724
3,805
1,233
6,459
3,899
64,804
0
L
21,618
1,221
23
4,528
28,704
43,222
236
11,611
15,903
51,481
0
L
114
46
0
110
939
291
0
459
403
0
1,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,548
Gold Earned
34,172
181
Minions Killed
108
0
Camps Cleared
0
806,930
Distance Traveled
591,881
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,360
631
62
3
0
259,147
0
W
Tiamat
10,182
566
14
1
0
195,600
0
W
Gilgamesh
14,651
814
69
4
0
307,427
0
W
Janus
13,715
762
98
5
0
303,903
0
L
Ares
14,174
787
43
2
0
310,761
2
L
Chaac
8,638
480
3
0
0
21,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role