Player Matchup

Medusa
Medusa
DrunkenSugarBabe
Medusa
Level 83
God Stats
2W - 0L
1,824 SR
Queue Stats
12W - 5L
1,546 Elo+
Party 1
Geb
Geb
LucentStar
Geb
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
547W - 435L
1,569 Elo+
Party 1
Nemesis
Nemesis
NickNastyNick
Nemesis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,531 Elo+
Solo
Freya
Freya
TrashAlain
Freya
Level 149
God Stats
10W - 12L
1,479 SR
Queue Stats
478W - 345L
1,590 Elo+
Party 1
Agni
Agni
bandicoot2829
Agni
Level 156
God Stats
5W - 4L
1,429 SR
Queue Stats
467W - 470L
1,524 Elo+
Solo
Team Averages
Level 127
1,546 SR
1,552 Elo+

VS

Team Averages
Level 89
1,408 SR
1,508 Elo+
Ao Kuang
Ao Kuang
ArkXylek
Ao Kuang
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 95L
1,521 Elo+
Party 3
Xing Tian
Xing Tian
Devinhexpyre
Xing Tian
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 210L
1,527 Elo+
Party 3
Ganesha
Ganesha
Somebody_lucky
Ganesha
Level 135
God Stats
1W - 6L
1,140 SR
Queue Stats
140W - 134L
1,519 Elo+
Party 3
Fafnir
Fafnir
TheAlmightyD1ng0
Fafnir
Level 18
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 2L
1,488 Elo+
Party 2
Sobek
Sobek
lI Bird Il
Sobek
Level 18
God Stats
0W - 1L
1,623 SR
Queue Stats
1W - 2L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 18
9,845
820
16,232
9,790
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 4 / 23
9,254
771
5,790
12,156
14,138
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
16
5 / 4 / 15
9,918
827
9,978
8,846
4,745
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
18
8 / 3 / 20
11,018
918
13,754
12,454
13,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
10 / 3 / 17
11,235
936
20,891
10,636
4,917
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArkXylek
Ao Kuang
16
7 / 3 / 8
8,952
746
10,430
12,246
6,125
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Devinhexpyre
Xing Tian
16
6 / 6 / 6
9,529
794
9,009
16,007
13,454
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 6 / 16
8,252
688
12,463
13,910
7,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 7 / 9
8,152
679
3,169
17,423
23,184
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
15
2 / 7 / 9
8,333
694
3,608
14,355
14,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
65
29
Kills
17
18
Deaths
29
93
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ArkXylek
Ao Kuang
7
3
8
3.67
L
Xing Tian
Devinhexpyre
Xing Tian
6
6
6
1.5
W
5
4
18
3.5
W
1
4
23
3.13
W
Nemesis
5
4
15
3.13
L
0
6
16
1.33
L
2
7
9
0.93
W
Freya
8
3
20
6
W
10
3
17
6.17
L
Sobek
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,645
Damage
38,679
53,882
Taken
73,941
45,440
Mitigated
64,697
21,846
Healing
13,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ArkXylek
Ao Kuang
10,430
1,713
2,108
4,364
12,246
6,125
0
5,974
6,130
20,297
0
L
Xing Tian
Devinhexpyre
Xing Tian
9,009
432
495
701
16,007
13,454
0
8,125
7,701
17,021
0
W
16,232
4,337
690
2,576
9,790
8,174
1,370
8,155
1,635
0
26,702
W
5,790
1,067
595
2,539
12,156
14,138
765
7,305
4,851
13,659
0
W
Nemesis
9,978
3,627
1,818
2,171
8,846
4,745
113
7,144
1,702
0
15,833
L
12,463
189
1,587
1,859
13,910
7,342
0
8,964
4,814
24,505
0
L
3,169
1,304
205
1,441
17,423
23,184
0
8,995
8,016
8,708
0
W
Freya
13,754
3,650
1,481
5,204
12,454
13,466
963
8,521
3,933
21,791
0
W
20,891
2,500
785
3,987
10,636
4,917
1,808
7,554
3,082
39,295
0
L
Sobek
3,608
20
0
1,166
14,355
14,592
0
8,377
5,796
9,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,270
Gold Earned
43,218
117
Minions Killed
86
0
Camps Cleared
0
1,100,975
Distance Traveled
1,039,174
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,952
746
21
2
0
214,889
1
L
Xing Tian
9,529
794
27
2
0
231,990
1
W
Medusa
9,845
820
30
3
0
211,490
1
W
Geb
9,254
771
12
1
0
207,234
1
W
Nemesis
9,918
827
13
1
0
267,313
1
L
Ganesha
8,252
688
3
0
0
210,641
0
L
Fafnir
8,152
679
11
1
0
184,360
0
W
Freya
11,018
918
15
1
0
209,364
3
W
Agni
11,235
936
47
4
0
205,574
0
L
Sobek
8,333
694
24
2
0
197,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role