Player Matchup

Neith
Neith
HardlyDialed
Neith
Level 19
God Stats
51W - 46L
1,442 SR
Queue Stats
127W - 124L
1,318 Elo+
Solo
Sun Wukong
Sun Wukong
Jon_Xxiiii
Sun Wukong
Level 23
God Stats
6W - 3L
1,622 SR
Queue Stats
27W - 32L
1,245 Elo+
Party 2
Ra
Ra
MxloBest
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Tumminellii
Skadi
Level 20
God Stats
7W - 7L
1,602 SR
Queue Stats
27W - 32L
1,245 Elo+
Party 2
Ymir
Ymir
penkawa00
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,208 Elo+
Solo
Team Averages
Level 15
1,533 SR
1,303 Elo+

VS

Team Averages
Level 9
1,339 SR
1,298 Elo+
Arachne
Arachne
Rocketsnipzz
Arachne
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Skadi
Skadi
antderc13
Skadi
Level 6
God Stats
0W - 2L
1,168 SR
Queue Stats
3W - 6L
1,151 Elo+
Solo
Ao Kuang
Ao Kuang
santoboy55
Ao Kuang
Level 22
God Stats
20W - 17L
1,132 SR
Queue Stats
22W - 20L
1,081 Elo+
Solo
Olorun
Olorun
xenaxo21
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Neith
Neith
xojeanababy
Neith
Level 8
God Stats
8W - 18L
1,394 SR
Queue Stats
8W - 20L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 20
16,424
1,263
31,048
19,502
9,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Jon_Xxiiii
Sun Wukong
20
16 / 4 / 16
15,950
1,227
21,490
24,118
28,682
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 13 / 24
13,372
1,029
13,611
22,009
9,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 7 / 24
15,445
1,188
30,852
20,074
7,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
20
2 / 10 / 23
12,798
984
7,529
26,915
20,151
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Rocketsnipzz
Arachne
20
12 / 14 / 14
15,543
1,196
27,993
31,008
20,875
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
antderc13
Skadi
20
2 / 9 / 16
12,350
950
10,869
19,067
9,105
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
santoboy55
Ao Kuang
20
17 / 10 / 12
15,629
1,202
35,554
26,647
14,188
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
xenaxo21
Olorun
20
1 / 11 / 19
12,279
945
6,676
22,102
12,678
20
7 / 3 / 19
14,157
1,089
24,416
15,327
8,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
119
47
Kills
39
39
Deaths
47
107
Assists
80
Player
Kills
Deaths
Assists
KDA
W
16
5
20
5.2
W
Sun Wukong
Jon_Xxiiii
Sun Wukong
16
4
16
6
W
3
13
24
1.15
L
Arachne
Rocketsnipzz
Arachne
12
14
14
1.36
W
10
7
24
3.14
L
Skadi
antderc13
Skadi
2
9
16
1.11
W
Ymir
2
10
23
1.35
L
Ao Kuang
santoboy55
Ao Kuang
17
10
12
2.3
L
Olorun
xenaxo21
Olorun
1
11
19
0.95
L
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,530
Damage
105,508
112,618
Taken
114,151
74,982
Mitigated
65,021
10,882
Healing
17,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,048
19,363
0
6,471
19,502
9,226
0
5,355
14,147
0
66,980
W
Sun Wukong
Jon_Xxiiii
Sun Wukong
21,490
5,729
0
919
24,118
28,682
0
5,199
18,919
0
40,682
W
13,611
3,609
274
1,473
22,009
9,335
0
10,342
11,667
28,073
0
L
Arachne
Rocketsnipzz
Arachne
27,993
18,938
0
5,113
31,008
20,875
0
4,840
26,168
0
48,071
W
30,852
14,979
0
1,573
20,074
7,588
0
11,424
8,650
0
60,932
L
Skadi
antderc13
Skadi
10,869
6,066
0
0
19,067
9,105
0
2,731
16,336
0
28,585
W
Ymir
7,529
2,184
0
172
26,915
20,151
0
9,910
17,005
27,020
0
L
Ao Kuang
santoboy55
Ao Kuang
35,554
14,125
0
4,787
26,647
14,188
0
6,995
19,652
47,948
0
L
Olorun
xenaxo21
Olorun
6,676
2,168
918
1,891
22,102
12,678
0
3,545
18,557
18,463
0
L
24,416
12,163
0
4,363
15,327
8,175
0
3,029
12,298
0
63,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,989
Gold Earned
69,958
275
Minions Killed
197
4
Camps Cleared
1
1,079,064
Distance Traveled
1,137,156
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,424
1,263
79
6
1
214,618
0
W
Sun Wukong
15,950
1,227
49
4
1
257,902
0
W
Ra
13,372
1,029
42
3
0
196,425
0
L
Arachne
15,543
1,196
60
5
0
272,554
1
W
Skadi
15,445
1,188
62
5
2
211,012
1
L
Skadi
12,350
950
23
2
1
187,429
1
W
Ymir
12,798
984
43
3
0
199,107
1
L
Ao Kuang
15,629
1,202
27
2
0
241,358
0
L
Olorun
12,279
945
14
1
0
223,777
4
L
Neith
14,157
1,089
73
6
0
212,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role