Player Matchup

Aphrodite
Aphrodite
Helysh
Aphrodite
Level 92
God Stats
6W - 7L
1,658 SR
Queue Stats
12W - 18L
1,405 Elo+
Party 1
Artemis
Artemis
Kellyente
Artemis
Level 83
God Stats
1W - 1L
1,544 SR
Queue Stats
20W - 12L
1,622 Elo+
Party 1
Sun Wukong
Sun Wukong
Satanizim
Sun Wukong
Level 129
God Stats
9W - 3L
1,859 SR
Queue Stats
21W - 14L
1,451 Elo+
Party 1
Merlin
Merlin
WafflesaurasRex
Merlin
Level 126
God Stats
0W - 1L
1,296 SR
Queue Stats
24W - 20L
1,589 Elo+
Party 1
Team Averages
Level 108
1,589 SR
1,517 Elo+

VS

Team Averages
Level 146
1,648 SR
1,598 Elo+
Loki
Loki
Dredgen Xeno
Loki
Level 126
God Stats
3W - 5L
1,526 SR
Queue Stats
128W - 109L
1,577 Elo+
Party 2
Vulcan
Vulcan
ItsjustENDER
Vulcan
Level 143
God Stats
5W - 2L
1,716 SR
Queue Stats
39W - 25L
1,640 Elo+
Party 2
Janus
Janus
MacePlaysTwitch
Janus
Level 157
God Stats
53W - 76L
1,579 SR
Queue Stats
180W - 201L
1,576 Elo+
Solo
Da Ji
Da Ji
Swainzilla209
Da Ji
Level 159
God Stats
1W - 0L
1,771 SR
Queue Stats
30W - 18L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Helysh
Aphrodite
13
1 / 5 / 4
7,728
703
2,364
11,053
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Kellyente
Artemis
13
3 / 5 / 2
7,722
702
4,545
10,299
3,319
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Satanizim
Sun Wukong
13
2 / 2 / 3
7,699
700
8,168
13,183
9,908
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 1
7,842
713
1,735
8,169
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 5
8,680
789
6,901
8,174
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
16
6 / 2 / 11
9,763
888
16,023
5,126
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 0 / 5
10,133
921
7,334
5,768
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 2 / 0
7,943
722
3,855
5,701
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
18
18
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
L
Aphrodite
Helysh
Aphrodite
1
5
4
0.6
W
Vulcan
6
2
11
5.75
L
Artemis
Kellyente
Artemis
3
5
2
0.8
W
4
0
5
6.5
L
Sun Wukong
Satanizim
Sun Wukong
2
2
3
1.75
W
4
2
0
2
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,812
Damage
34,113
42,704
Taken
24,769
20,691
Mitigated
9,604
14,399
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,901
1,007
0
1,791
8,174
3,080
674
2,267
5,907
0
23,083
L
Aphrodite
Helysh
Aphrodite
2,364
199
4,075
4,889
11,053
4,503
316
6,934
4,005
23,183
0
W
Vulcan
16,023
6,168
0
0
5,126
2,233
786
766
4,360
38,859
0
L
Artemis
Kellyente
Artemis
4,545
1,493
0
2,606
10,299
3,319
343
5,999
4,254
0
22,274
W
7,334
215
354
1,475
5,768
2,173
1,859
789
4,979
46,375
0
L
Sun Wukong
Satanizim
Sun Wukong
8,168
544
0
2,659
13,183
9,908
96
6,179
6,814
130
21,474
W
3,855
773
0
400
5,701
2,118
203
742
4,959
0
10,961
L
1,735
90
0
170
8,169
2,961
0
4,524
3,630
21,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,991
Gold Earned
36,519
163
Minions Killed
204
8
Camps Cleared
12
766,803
Distance Traveled
818,151
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,680
789
36
3
3
208,890
2
L
Aphrodite
7,728
703
55
5
1
191,478
1
W
Vulcan
9,763
888
61
6
1
232,001
3
L
Artemis
7,722
702
40
4
1
176,170
0
W
Janus
10,133
921
102
9
6
239,922
3
L
Sun Wukong
7,699
700
30
3
3
232,194
1
W
Da Ji
7,943
722
5
0
2
137,338
2
L
Merlin
7,842
713
38
3
3
166,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role