Player Matchup

Bakasura
Bakasura
HeHasDoneItAgain
Bakasura
Level 8
God Stats
15W - 6L
1,735 SR
Queue Stats
27W - 11L
1,586 Elo+
Solo
Hachiman
Hachiman
KirbyLegend
Hachiman
Level 16
God Stats
4W - 3L
1,746 SR
Queue Stats
219W - 216L
1,481 Elo+
Party 1
He Bo
He Bo
LittleZombo
He Bo
Level 17
God Stats
2W - 3L
1,279 SR
Queue Stats
107W - 106L
1,518 Elo+
Party 1
Cerberus
Cerberus
Wilhelm4444
Cerberus
Level 16
God Stats
5W - 10L
1,500 SR
Queue Stats
250W - 225L
1,505 Elo+
Party 1
Bellona
Bellona
narrg
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,548 Elo+
Party 1
Team Averages
Level 13
1,552 SR
1,528 Elo+

VS

Team Averages
Level 35
1,424 SR
1,550 Elo+
Medusa
Medusa
AstronomicGamer
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,654 Elo+
Party 2
Anubis
Anubis
GabaGooo
Anubis
Level 8
God Stats
22W - 14L
1,538 SR
Queue Stats
47W - 34L
1,523 Elo+
Solo
Chaac
Chaac
bakedyoda
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,392 Elo+
Solo
Hades
Hades
dallyyy
Hades
Level 139
God Stats
2W - 1L
1,401 SR
Queue Stats
127W - 106L
1,515 Elo+
Party 2
Athena
Athena
kodamakid
Athena
Level 5
God Stats
1W - 0L
1,182 SR
Queue Stats
2W - 0L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 3
13,123
597
24,446
22,824
10,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hachiman
KirbyLegend
Hachiman
14
0 / 4 / 8
9,392
427
7,114
12,260
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 10 / 6
10,634
483
12,768
18,190
5,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Wilhelm4444
Cerberus
14
3 / 6 / 7
10,037
456
12,870
24,229
23,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
narrg
Bellona
14
1 / 8 / 4
9,131
415
4,800
16,877
8,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 9
10,730
488
10,648
12,552
3,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
GabaGooo
Anubis
20
15 / 1 / 7
14,582
663
23,360
18,323
11,666
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
bakedyoda
Chaac
17
4 / 6 / 13
11,561
526
12,286
21,045
22,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hades
dallyyy
Hades
20
11 / 3 / 9
13,829
629
19,061
20,601
10,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
kodamakid
Athena
14
2 / 5 / 13
10,384
472
4,981
18,710
16,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
85
21
Kills
34
34
Deaths
21
28
Assists
51
Player
Kills
Deaths
Assists
KDA
W
2
6
9
1.08
W
Anubis
GabaGooo
Anubis
15
1
7
18.5
L
12
6
3
2.25
L
Hachiman
KirbyLegend
Hachiman
0
4
8
1
L
5
10
6
0.8
L
Cerberus
Wilhelm4444
Cerberus
3
6
7
1.08
W
Chaac
bakedyoda
Chaac
4
6
13
1.75
W
Hades
dallyyy
Hades
11
3
9
5.17
W
Athena
kodamakid
Athena
2
5
13
1.7
L
Bellona
narrg
Bellona
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,998
Damage
70,336
94,380
Taken
91,231
50,111
Mitigated
64,983
21,339
Healing
35,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,648
4,590
0
2,618
12,552
3,799
978
6,026
6,160
0
54,450
W
Anubis
GabaGooo
Anubis
23,360
1,528
0
15,425
18,323
11,666
2,823
5,524
11,710
146,562
0
L
24,446
14,000
0
5,853
22,824
10,416
0
8,960
13,864
0
103,990
L
Hachiman
KirbyLegend
Hachiman
7,114
2,902
0
3,370
12,260
3,018
130
6,403
5,857
0
52,679
L
12,768
1,065
298
2,052
18,190
5,059
82
13,112
5,078
38,823
0
L
Cerberus
Wilhelm4444
Cerberus
12,870
1,139
0
6,690
24,229
23,262
399
14,043
10,186
50,903
0
W
Chaac
bakedyoda
Chaac
12,286
1,510
0
3,930
21,045
22,456
1,139
6,936
13,027
0
54,279
W
Hades
dallyyy
Hades
19,061
2,852
679
10,901
20,601
10,234
2,253
6,136
13,903
92,616
0
W
Athena
kodamakid
Athena
4,981
1,214
0
1,976
18,710
16,828
689
5,353
12,375
23,546
0
L
Bellona
narrg
Bellona
4,800
681
0
3,076
16,877
8,356
692
5,324
11,553
0
47,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,317
Gold Earned
61,086
487
Minions Killed
505
0
Camps Cleared
0
1,976,677
Distance Traveled
1,919,427
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,730
488
68
3
0
341,097
3
W
Anubis
14,582
663
202
9
0
389,307
4
L
Bakasura
13,123
597
175
8
0
415,431
5
L
Hachiman
9,392
427
95
4
0
382,358
3
L
He Bo
10,634
483
57
3
0
342,672
1
L
Cerberus
10,037
456
79
4
0
410,356
4
W
Chaac
11,561
526
87
4
0
349,027
2
W
Hades
13,829
629
133
6
0
414,073
4
W
Athena
10,384
472
15
1
0
425,923
3
L
Bellona
9,131
415
81
4
0
425,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role