Player Matchup

Ganesha
Ganesha
GeebGodofBud
Ganesha
Level 25
God Stats
5W - 12L
1,178 SR
Queue Stats
6W - 15L
1,142 Elo+
Party 1
Cernunnos
Cernunnos
Joordatron
Cernunnos
Level 18
God Stats
93W - 135L
1,517 SR
Queue Stats
148W - 238L
1,399 Elo+
Party 1
Merlin
Merlin
PhatGeeb
Merlin
Level 16
God Stats
26W - 21L
1,581 SR
Queue Stats
33W - 29L
1,484 Elo+
Party 1
Odin
Odin
SgtTrundle1107
Odin
Level 19
God Stats
33W - 40L
1,549 SR
Queue Stats
140W - 238L
1,422 Elo+
Party 1
Mercury
Mercury
Wrath_of_Ganj
Mercury
Level 42
God Stats
22W - 39L
1,423 SR
Queue Stats
144W - 257L
1,446 Elo+
Party 1
Team Averages
Level 24
1,450 SR
1,379 Elo+

VS

Team Averages
Level 19
1,538 SR
1,386 Elo+
King Arthur
King Arthur
All_Spaded
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Solo
Susano
Susano
BigGian2232
Susano
Level 7
God Stats
0W - 2L
1,291 SR
Queue Stats
5W - 8L
1,343 Elo+
Solo
Achilles
Achilles
FrozenBreadSlice
Achilles
Level 29
God Stats
1W - 1L
1,839 SR
Queue Stats
79W - 81L
1,486 Elo+
Party 2
Hel
Hel
Padlocke
Hel
Level 29
God Stats
3W - 5L
1,434 SR
Queue Stats
98W - 86L
1,458 Elo+
Solo
Anubis
Anubis
zantor12357
Anubis
Level 27
God Stats
16W - 10L
1,626 SR
Queue Stats
80W - 80L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GeebGodofBud
Ganesha
13
0 / 4 / 12
9,021
475
6,950
9,817
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Joordatron
Cernunnos
15
8 / 2 / 3
10,003
526
9,165
13,076
4,876
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
PhatGeeb
Merlin
17
14 / 8 / 7
11,284
594
21,071
15,826
5,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
4 / 2 / 7
10,188
536
8,636
10,357
8,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
12
2 / 7 / 9
8,547
450
5,432
12,338
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
All_Spaded
King Arthur
6
1 / 4 / 0
6,561
345
584
5,010
1,325
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
12
0 / 7 / 3
8,062
424
3,155
15,362
4,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
7 / 4 / 1
10,625
559
13,099
17,074
19,253
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
7 / 7 / 5
10,897
574
9,186
19,737
6,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
15
6 / 7 / 8
10,170
535
13,810
21,040
10,510
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
28
Kills
21
23
Deaths
29
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
All_Spaded
King Arthur
1
4
0
0.25
L
Susano
0
7
3
0.21
L
7
4
1
1.88
W
Ganesha
GeebGodofBud
Ganesha
0
4
12
1.5
W
Cernunnos
Joordatron
Cernunnos
8
2
3
4.75
L
7
7
5
1.36
W
Merlin
PhatGeeb
Merlin
14
8
7
2.19
W
4
2
7
3.75
W
Mercury
2
7
9
0.93
L
Anubis
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,254
Damage
39,834
61,414
Taken
78,223
30,534
Mitigated
42,410
15,103
Healing
27,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
All_Spaded
King Arthur
584
63
0
0
5,010
1,325
0
1,905
2,965
0
4,614
L
Susano
3,155
114
0
0
15,362
4,595
434
5,644
9,523
0
39,360
L
13,099
3,390
0
308
17,074
19,253
1,462
5,902
10,101
0
51,725
W
Ganesha
GeebGodofBud
Ganesha
6,950
402
0
2,091
9,817
8,438
839
3,982
5,835
20,848
0
W
Cernunnos
Joordatron
Cernunnos
9,165
6,606
0
5,328
13,076
4,876
2,533
3,403
9,673
0
53,554
L
9,186
1,625
8,212
9,841
19,737
6,727
3,385
8,508
10,645
43,494
0
W
Merlin
PhatGeeb
Merlin
21,071
2,537
391
4,151
15,826
5,217
1,794
8,127
7,699
65,423
0
W
8,636
2,169
0
2,472
10,357
8,189
1,047
2,110
8,247
13,394
34,648
W
Mercury
5,432
3,520
0
670
12,338
3,814
0
5,374
6,964
0
34,586
L
Anubis
13,810
997
0
8,786
21,040
10,510
1,772
8,743
11,559
64,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,043
Gold Earned
46,315
344
Minions Killed
335
0
Camps Cleared
0
1,563,175
Distance Traveled
1,384,766
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,561
345
9
0
0
150,703
1
L
Susano
8,062
424
63
3
0
309,546
0
L
Achilles
10,625
559
81
4
0
350,994
3
W
Ganesha
9,021
475
17
1
0
293,648
7
W
Cernunnos
10,003
526
82
4
0
352,831
0
L
Hel
10,897
574
101
5
0
313,851
3
W
Merlin
11,284
594
104
5
0
284,365
0
W
Odin
10,188
536
89
5
0
355,509
0
W
Mercury
8,547
450
52
3
0
276,822
0
L
Anubis
10,170
535
81
4
0
259,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role