Player Matchup

Persephone
Persephone
Daddys Hammer
Persephone
Level 95
God Stats
7W - 0L
1,809 SR
Queue Stats
229W - 65L
1,814 Elo+
Party 1
Fafnir
Fafnir
IxAMxSNOW
Fafnir
Level 120
God Stats
2W - 0L
1,699 SR
Queue Stats
91W - 35L
1,762 Elo+
Party 1
Mulan
Mulan
XPurpleProdigyX
Mulan
Level 160
God Stats
1W - 0L
1,603 SR
Queue Stats
97W - 68L
1,722 Elo+
Party 1
Team Averages
Level 125
1,704 SR
1,766 Elo+

VS

Team Averages
Level 144
1,500 SR
1,622 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ET_Synume
Ne Zha
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,707 Elo+
Solo
Medusa
Medusa
advola
Medusa
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
462W - 359L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Daddys Hammer
Persephone
18
11 / 3 / 9
14,102
783
21,600
16,481
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
IxAMxSNOW
Fafnir
15
3 / 5 / 12
12,361
687
8,135
19,832
21,131
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 4 / 9
14,416
801
18,876
24,590
23,129
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 8 / 5
10,709
595
8,418
16,014
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
ET_Synume
Ne Zha
15
3 / 7 / 6
11,834
657
12,393
20,984
19,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
advola
Medusa
17
8 / 10 / 4
13,811
767
21,231
18,582
6,790
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
25
Kills
12
12
Deaths
25
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
8
5
0.44
W
Persephone
Daddys Hammer
Persephone
11
3
9
5.17
L
Ne Zha
ET_Synume
Ne Zha
3
7
6
0.86
W
Fafnir
IxAMxSNOW
Fafnir
3
5
12
1.8
W
11
4
9
3.88
L
Medusa
advola
Medusa
8
10
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,611
Damage
42,042
60,903
Taken
55,580
49,688
Mitigated
31,488
9,946
Healing
6,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,418
263
184
2,072
16,014
4,810
375
7,090
8,924
33,811
0
W
Persephone
Daddys Hammer
Persephone
21,600
1,076
0
2,604
16,481
5,428
1,174
3,326
12,741
67,777
0
L
Ne Zha
ET_Synume
Ne Zha
12,393
4,870
0
2,888
20,984
19,888
436
11,422
9,562
0
35,634
W
Fafnir
IxAMxSNOW
Fafnir
8,135
1,215
0
2,436
19,832
21,131
443
2,246
17,163
29,744
0
W
18,876
2,228
0
4,906
24,590
23,129
780
2,846
21,214
0
66,825
L
Medusa
advola
Medusa
21,231
10,657
0
1,650
18,582
6,790
636
11,223
7,359
0
49,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,879
Gold Earned
36,354
206
Minions Killed
165
0
Camps Cleared
0
969,614
Distance Traveled
888,561
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,709
595
56
3
0
330,595
0
W
Persephone
14,102
783
104
6
0
333,152
0
L
Ne Zha
11,834
657
46
3
0
293,855
2
W
Fafnir
12,361
687
27
2
0
307,218
2
W
Mulan
14,416
801
75
4
0
329,244
2
L
Medusa
13,811
767
63
4
0
264,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role