Player Matchup

Thoth
Thoth
DarkdioZ-
Thoth
Level 129
God Stats
1W - 1L
1,668 SR
Queue Stats
60W - 58L
1,563 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jellyslapz
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,158 Elo+
Party 3
The Morrigan
The Morrigan
M1zprincess
The Morrigan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 28L
1,158 Elo+
Party 3
Hel
Hel
jabez44
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,158 Elo+
Party 3
Cerberus
Cerberus
woodsy36
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,529 Elo+
Solo
Team Averages
Level 72
1,534 SR
1,313 Elo+

VS

Team Averages
Level 120
1,563 SR
1,477 Elo+
Hun Batz
Hun Batz
DarkstarJoker
Hun Batz
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,352 Elo+
Party 1
Cerberus
Cerberus
DragonDrew916
Cerberus
Level 133
God Stats
3W - 1L
1,692 SR
Queue Stats
135W - 149L
1,454 Elo+
Party 2
Sobek
Sobek
Kellz_inTheCut
Sobek
Level 110
God Stats
1W - 0L
1,573 SR
Queue Stats
145W - 143L
1,568 Elo+
Party 1
Vulcan
Vulcan
R2_JAY
Vulcan
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 120L
1,442 Elo+
Party 2
Chang'e
Chang'e
abillion
Chang'e
Level 145
God Stats
1W - 2L
1,548 SR
Queue Stats
180W - 194L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DarkdioZ-
Thoth
15
4 / 7 / 4
9,963
766
15,076
11,614
4,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Jellyslapz
Ah Muzen Cab
17
7 / 6 / 6
10,927
841
23,997
15,897
6,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
M1zprincess
The Morrigan
14
0 / 7 / 5
8,046
619
7,026
11,099
4,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
14
1 / 9 / 6
8,788
676
4,182
12,952
6,653
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
woodsy36
Cerberus
17
3 / 5 / 9
9,830
756
12,906
18,242
24,899
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarkstarJoker
Hun Batz
18
6 / 3 / 21
10,438
803
7,281
14,746
8,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
DragonDrew916
Cerberus
17
1 / 2 / 30
10,743
826
10,468
24,993
19,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
12 / 3 / 17
11,234
864
13,743
20,649
24,177
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
R2_JAY
Vulcan
17
5 / 5 / 15
10,421
802
15,531
9,520
3,632
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
abillion
Chang'e
18
10 / 2 / 20
11,420
878
14,443
17,254
12,664
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
137
15
Kills
34
34
Deaths
15
30
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Thoth
DarkdioZ-
Thoth
4
7
4
0.86
W
Hun Batz
DarkstarJoker
Hun Batz
6
3
21
5.5
W
Cerberus
DragonDrew916
Cerberus
1
2
30
8
L
Ah Muzen Cab
Jellyslapz
Ah Muzen Cab
7
6
6
1.67
W
12
3
17
6.83
L
The Morrigan
M1zprincess
The Morrigan
0
7
5
0.36
W
Vulcan
R2_JAY
Vulcan
5
5
15
2.5
W
Chang'e
abillion
Chang'e
10
2
20
10
L
Hel
1
9
6
0.44
L
Cerberus
woodsy36
Cerberus
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,187
Damage
61,466
69,804
Taken
87,162
47,247
Mitigated
68,267
23,179
Healing
50,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
DarkdioZ-
Thoth
15,076
809
2,185
878
11,614
4,662
611
9,222
2,302
31,707
0
W
Hun Batz
DarkstarJoker
Hun Batz
7,281
504
1,966
3,039
14,746
8,646
1,881
5,409
9,337
0
21,018
W
Cerberus
DragonDrew916
Cerberus
10,468
661
1,914
11,220
24,993
19,148
633
13,618
11,375
28,872
0
L
Ah Muzen Cab
Jellyslapz
Ah Muzen Cab
23,997
6,325
2,409
5,513
15,897
6,520
36
10,964
4,747
0
46,629
W
13,743
591
3,003
7,142
20,649
24,177
155
7,133
13,516
29,325
0
L
The Morrigan
M1zprincess
The Morrigan
7,026
1,572
1,347
1,432
11,099
4,513
462
9,184
1,745
15,728
0
W
Vulcan
R2_JAY
Vulcan
15,531
5,082
1,801
502
9,520
3,632
464
5,671
3,849
33,974
0
W
Chang'e
abillion
Chang'e
14,443
1,127
10,855
9,048
17,254
12,664
1,360
7,359
9,895
27,299
0
L
Hel
4,182
1,084
2,808
1,626
12,952
6,653
0
11,698
1,186
10,772
0
L
Cerberus
woodsy36
Cerberus
12,906
585
260
4,721
18,242
24,899
223
12,997
4,828
19,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,554
Gold Earned
54,256
132
Minions Killed
183
0
Camps Cleared
0
1,073,305
Distance Traveled
1,329,096
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,963
766
32
2
0
221,354
0
W
Hun Batz
10,438
803
22
2
0
240,269
0
W
Cerberus
10,743
826
47
4
0
279,698
1
L
Ah Muzen Cab
10,927
841
47
4
0
225,440
0
W
Sobek
11,234
864
32
2
0
270,382
4
L
The Morrigan
8,046
619
13
1
0
193,177
0
W
Vulcan
10,421
802
50
4
0
265,141
0
W
Chang'e
11,420
878
32
2
0
273,606
1
L
Hel
8,788
676
11
1
0
187,337
0
L
Cerberus
9,830
756
29
2
0
245,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role