Player Matchup

Geb
Geb
EdsonMaher
Geb
Level 123
God Stats
8W - 5L
1,567 SR
Queue Stats
396W - 324L
1,533 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jabbs uwu
Cu Chulainn
Level 106
God Stats
2W - 3L
1,463 SR
Queue Stats
557W - 468L
1,491 Elo+
Party 2
Discordia
Discordia
Jbalvinmen
Discordia
Level 23
God Stats
2W - 7L
1,447 SR
Queue Stats
283W - 163L
1,562 Elo+
Party 2
Hachiman
Hachiman
RiskRunner
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Solo
Da Ji
Da Ji
ultimatedrag0n
Da Ji
Level 104
God Stats
1W - 1L
1,751 SR
Queue Stats
328W - 215L
1,503 Elo+
Party 2
Team Averages
Level 81
1,546 SR
1,518 Elo+

VS

Team Averages
Level 72
1,542 SR
1,608 Elo+
Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
BloodOfTyrant13
Kuzenbo
Level 88
God Stats
1W - 0L
1,585 SR
Queue Stats
16W - 13L
1,508 Elo+
Party 3
He Bo
He Bo
Carnuao
He Bo
Level 33
God Stats
1W - 0L
1,291 SR
Queue Stats
81W - 48L
1,597 Elo+
Party 1
Sol
Sol
CoolBeansBra
Sol
Level 88
God Stats
13W - 11L
1,589 SR
Queue Stats
142W - 133L
1,488 Elo+
Party 3
Neith
Neith
mattrgood22
Neith
Level 29
God Stats
2W - 0L
1,742 SR
Queue Stats
11W - 1L
1,949 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,708
471
2,610
6,426
2,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Jabbs uwu
Cu Chulainn
8
1 / 1 / 0
4,937
494
3,477
5,893
2,256
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Jbalvinmen
Discordia
8
0 / 1 / 1
4,905
491
2,661
4,174
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
RiskRunner
Hachiman
9
2 / 0 / 0
5,198
520
1,518
3,737
751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 5 / 1
4,612
461
3,844
7,831
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
5 / 1 / 2
6,419
642
5,336
7,717
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 2
5,262
526
1,626
3,544
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Carnuao
He Bo
10
1 / 0 / 2
5,581
558
3,924
3,321
1,065
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 1 / 3
6,128
613
5,170
8,599
3,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 3
4,561
456
2,493
3,273
637
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
9
9
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
2
6
W
1
0
2
2
W
He Bo
Carnuao
He Bo
1
0
2
2
W
2
1
3
3.5
L
0
2
1
0.25
L
Cu Chulainn
Jabbs uwu
Cu Chulainn
1
1
0
1
L
Discordia
Jbalvinmen
Discordia
0
1
1
0.5
L
Hachiman
RiskRunner
Hachiman
2
0
0
2
W
0
1
3
1.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,110
Damage
18,549
28,061
Taken
26,454
8,838
Mitigated
10,279
6,905
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,336
3,634
0
2,482
7,717
2,698
228
1,567
6,060
0
38,512
W
1,626
515
120
1,521
3,544
2,565
0
1,006
2,461
13,600
0
W
He Bo
Carnuao
He Bo
3,924
142
0
1,504
3,321
1,065
0
1,829
1,228
33,219
0
W
5,170
1,593
0
5,547
8,599
3,314
1,240
388
8,211
31,753
0
L
2,610
245
0
940
6,426
2,359
0
2,277
3,779
9,235
0
L
Cu Chulainn
Jabbs uwu
Cu Chulainn
3,477
632
0
1,748
5,893
2,256
0
2,349
2,506
1,241
20,456
L
Discordia
Jbalvinmen
Discordia
2,661
104
0
555
4,174
1,139
0
2,066
1,882
25,962
0
L
Hachiman
RiskRunner
Hachiman
1,518
506
0
1,582
3,737
751
0
513
3,053
0
18,764
W
2,493
777
0
761
3,273
637
0
505
2,768
0
20,125
L
3,844
877
0
2,080
7,831
2,333
0
2,849
4,773
0
20,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,360
Gold Earned
27,951
187
Minions Killed
283
0
Camps Cleared
0
937,417
Distance Traveled
917,239
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,419
642
93
9
0
213,724
1
W
Kuzenbo
5,262
526
24
2
0
207,641
3
W
He Bo
5,581
558
69
7
0
176,228
2
W
Sol
6,128
613
65
7
0
167,142
1
L
Geb
4,708
471
7
1
0
186,073
1
L
Cu Chulainn
4,937
494
35
4
0
183,783
1
L
Discordia
4,905
491
57
6
0
186,161
3
L
Hachiman
5,198
520
38
4
0
185,095
0
W
Neith
4,561
456
32
3
0
152,504
1
L
Da Ji
4,612
461
50
5
0
196,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role