Player Matchup

Nemesis
Nemesis
JDINGERS
Nemesis
Level 15
God Stats
29W - 26L
1,709 SR
Queue Stats
192W - 215L
1,516 Elo+
Party 2
Izanami
Izanami
KatsAndTats
Izanami
Level 58
God Stats
23W - 34L
1,498 SR
Queue Stats
305W - 380L
1,415 Elo+
Party 2
Persephone
Persephone
MorganaHex
Persephone
Level 17
God Stats
9W - 15L
1,456 SR
Queue Stats
23W - 40L
1,274 Elo+
Party 4
Guan Yu
Guan Yu
SwainWithMe
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,401 Elo+
Party 4
Nu Wa
Nu Wa
ThyloQueen
Nu Wa
Level 13
God Stats
21W - 25L
1,240 SR
Queue Stats
223W - 245L
1,396 Elo+
Party 2
Team Averages
Level 22
1,480 SR
1,400 Elo+

VS

Team Averages
Level 33
1,620 SR
1,472 Elo+
Fenrir
Fenrir
Sealio04
Fenrir
Level 4
God Stats
2W - 2L
1,761 SR
Queue Stats
2W - 7L
1,461 Elo+
Party 3
Heimdallr
Heimdallr
TheMoistLeaf
Heimdallr
Level 88
God Stats
4W - 0L
1,736 SR
Queue Stats
59W - 41L
1,564 Elo+
Party 3
Ah Puch
Ah Puch
ZirPerro
Ah Puch
Level 29
God Stats
11W - 7L
1,662 SR
Queue Stats
126W - 135L
1,395 Elo+
Party 1
Kumbhakarna
Kumbhakarna
trashpanda1221
Kumbhakarna
Level 17
God Stats
13W - 5L
1,579 SR
Queue Stats
24W - 23L
1,589 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ßøøž
Cu Chulainn
Level 29
God Stats
9W - 7L
1,360 SR
Queue Stats
115W - 123L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JDINGERS
Nemesis
19
1 / 5 / 4
12,554
448
8,991
25,458
14,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
KatsAndTats
Izanami
17
2 / 12 / 3
11,325
404
10,620
28,253
10,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
MorganaHex
Persephone
18
2 / 4 / 4
12,166
435
14,520
14,104
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
SwainWithMe
Guan Yu
20
3 / 5 / 1
12,316
440
11,809
23,815
24,419
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
20
5 / 5 / 1
12,345
441
26,712
18,950
7,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Sealio04
Fenrir
20
5 / 0 / 10
14,168
506
6,694
16,306
12,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
TheMoistLeaf
Heimdallr
20
16 / 3 / 7
16,066
574
37,894
20,427
10,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
ZirPerro
Ah Puch
20
3 / 3 / 10
14,202
507
18,614
26,183
12,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
trashpanda1221
Kumbhakarna
18
5 / 1 / 18
15,296
546
5,128
21,940
34,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cu Chulainn
ßøøž
Cu Chulainn
19
2 / 6 / 9
13,365
477
14,207
25,744
26,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
13
Kills
31
31
Deaths
13
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nemesis
JDINGERS
Nemesis
1
5
4
0.6
L
Izanami
KatsAndTats
Izanami
2
12
3
0.29
L
Persephone
MorganaHex
Persephone
2
4
4
1
W
Fenrir
Sealio04
Fenrir
5
0
10
10
L
Guan Yu
SwainWithMe
Guan Yu
3
5
1
0.7
W
Heimdallr
TheMoistLeaf
Heimdallr
16
3
7
6.5
L
Nu Wa
5
5
1
1.1
W
Ah Puch
ZirPerro
Ah Puch
3
3
10
2.67
W
Kumbhakarna
trashpanda1221
Kumbhakarna
5
1
18
14
W
Cu Chulainn
ßøøž
Cu Chulainn
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,652
Damage
82,537
110,580
Taken
110,600
61,655
Mitigated
96,609
23,365
Healing
31,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
JDINGERS
Nemesis
8,991
4,674
0
2,646
25,458
14,414
0
4,579
20,783
0
106,620
L
Izanami
KatsAndTats
Izanami
10,620
5,848
0
5,764
28,253
10,202
0
4,701
23,452
0
71,383
L
Persephone
MorganaHex
Persephone
14,520
831
0
4,672
14,104
4,779
0
3,361
10,674
70,270
0
W
Fenrir
Sealio04
Fenrir
6,694
2,367
0
7,342
16,306
12,553
0
5,816
10,224
0
101,894
L
Guan Yu
SwainWithMe
Guan Yu
11,809
2,861
337
6,124
23,815
24,419
630
3,703
18,472
0
70,256
W
Heimdallr
TheMoistLeaf
Heimdallr
37,894
28,080
0
5,306
20,427
10,114
9,617
6,574
13,659
0
143,371
L
Nu Wa
26,712
6,351
316
3,506
18,950
7,841
0
8,243
10,654
81,644
0
W
Ah Puch
ZirPerro
Ah Puch
18,614
771
0
13,430
26,183
12,621
1,568
14,772
10,637
112,638
0
W
Kumbhakarna
trashpanda1221
Kumbhakarna
5,128
406
0
0
21,940
34,347
727
8,068
13,588
28,731
0
W
Cu Chulainn
ßøøž
Cu Chulainn
14,207
2,197
0
5,076
25,744
26,974
464
4,657
20,930
2,762
78,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,706
Gold Earned
73,097
653
Minions Killed
680
0
Camps Cleared
0
2,549,485
Distance Traveled
2,528,945
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,554
448
152
5
0
571,776
5
L
Izanami
11,325
404
125
4
0
542,847
8
L
Persephone
12,166
435
123
4
0
519,492
4
W
Fenrir
14,168
506
132
5
0
556,889
0
L
Guan Yu
12,316
440
131
5
0
428,797
3
W
Heimdallr
16,066
574
204
7
0
514,545
6
L
Nu Wa
12,345
441
122
4
0
486,573
1
W
Ah Puch
14,202
507
180
6
0
477,251
0
W
Kumbhakarna
15,296
546
36
1
0
521,543
1
W
Cu Chulainn
13,365
477
128
5
0
458,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role