Player Matchup

Cthulhu
Cthulhu
ImzAbALa
Cthulhu
Level 29
God Stats
1W - 5L
1,245 SR
Queue Stats
50W - 88L
1,301 Elo+
Party 3
Apollo
Apollo
NoMercy2302
Apollo
Level 64
God Stats
1W - 10L
1,445 SR
Queue Stats
66W - 91L
1,398 Elo+
Party 1
Tiamat
Tiamat
Recolstev
Tiamat
Level 76
God Stats
6W - 6L
1,607 SR
Queue Stats
201W - 226L
1,433 Elo+
Party 1
Anubis
Anubis
SixtoJose
Anubis
Level 101
God Stats
29W - 23L
1,605 SR
Queue Stats
221W - 249L
1,433 Elo+
Party 1
Set
Set
thomaseze228
Set
Level 48
God Stats
0W - 3L
1,179 SR
Queue Stats
47W - 85L
1,278 Elo+
Party 3
Team Averages
Level 64
1,416 SR
1,369 Elo+

VS

Team Averages
Level 95
1,744 SR
1,620 Elo+
Gilgamesh
Gilgamesh
ChaloRyoden
Gilgamesh
Level 125
God Stats
12W - 2L
1,761 SR
Queue Stats
275W - 203L
1,663 Elo+
Party 2
Chang'e
Chang'e
Eklipticky
Chang'e
Level 89
God Stats
6W - 2L
1,563 SR
Queue Stats
214W - 168L
1,619 Elo+
Party 2
Ymir
Ymir
fefraqui
Ymir
Level 94
God Stats
16W - 6L
1,607 SR
Queue Stats
140W - 138L
1,465 Elo+
Solo
Izanami
Izanami
pridze
Izanami
Level 41
God Stats
1W - 1L
1,968 SR
Queue Stats
104W - 39L
1,714 Elo+
Party 2
Mulan
Mulan
waripolo321
Mulan
Level 126
God Stats
10W - 2L
1,822 SR
Queue Stats
182W - 160L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ImzAbALa
Cthulhu
10
2 / 5 / 1
7,982
499
6,614
12,544
9,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
12
1 / 4 / 1
7,296
456
5,290
9,556
2,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Recolstev
Tiamat
13
0 / 5 / 2
7,939
496
5,667
8,328
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
SixtoJose
Anubis
13
2 / 7 / 0
8,091
506
8,126
13,085
6,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 9 / 2
6,417
401
4,711
14,857
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChaloRyoden
Gilgamesh
15
8 / 0 / 8
9,471
592
12,265
11,917
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Eklipticky
Chang'e
15
4 / 1 / 6
8,913
557
6,378
8,912
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
4 / 0 / 12
8,875
555
6,068
10,428
10,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
pridze
Izanami
16
8 / 2 / 6
10,236
640
11,940
10,223
3,813
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 2 / 3
9,985
624
8,890
12,874
9,044
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
5
Kills
30
30
Deaths
5
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChaloRyoden
Gilgamesh
8
0
8
12
W
Chang'e
Eklipticky
Chang'e
4
1
6
7
L
Cthulhu
ImzAbALa
Cthulhu
2
5
1
0.5
L
Apollo
1
4
1
0.38
L
Tiamat
Recolstev
Tiamat
0
5
2
0.2
L
Anubis
SixtoJose
Anubis
2
7
0
0.29
W
Ymir
4
0
12
10
W
Izanami
pridze
Izanami
8
2
6
5.5
L
0
9
2
0.11
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,408
Damage
45,541
58,370
Taken
54,354
27,900
Mitigated
32,045
10,435
Healing
24,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChaloRyoden
Gilgamesh
12,265
4,051
0
3,430
11,917
5,242
0
2,640
9,277
0
50,745
W
Chang'e
Eklipticky
Chang'e
6,378
1,082
2,499
4,880
8,912
3,346
81
4,012
4,900
49,200
0
L
Cthulhu
ImzAbALa
Cthulhu
6,614
525
0
1,620
12,544
9,837
0
3,848
8,696
17,169
0
L
Apollo
5,290
4,044
0
1,407
9,556
2,568
0
1,029
8,527
0
49,754
L
Tiamat
Recolstev
Tiamat
5,667
202
0
962
8,328
4,033
0
2,996
5,332
46,359
0
L
Anubis
SixtoJose
Anubis
8,126
463
50
4,317
13,085
6,846
550
325
12,760
55,041
0
W
Ymir
6,068
1,006
0
3,353
10,428
10,600
328
4,507
5,921
19,939
0
W
Izanami
pridze
Izanami
11,940
7,919
0
5,153
10,223
3,813
2,813
3,591
6,632
0
95,151
L
4,711
1,854
0
2,079
14,857
4,616
0
4,248
10,609
0
31,677
W
8,890
936
0
5,247
12,874
9,044
247
5,820
7,054
0
62,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,725
Gold Earned
47,480
351
Minions Killed
468
0
Camps Cleared
0
1,499,901
Distance Traveled
1,587,145
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,471
592
84
5
0
317,482
0
W
Chang'e
8,913
557
96
6
0
324,615
4
L
Cthulhu
7,982
499
11
1
0
322,694
3
L
Apollo
7,296
456
101
6
0
318,829
4
L
Tiamat
7,939
496
89
6
0
293,558
4
L
Anubis
8,091
506
100
6
0
264,689
6
W
Ymir
8,875
555
23
1
0
337,147
4
W
Izanami
10,236
640
152
10
0
297,655
4
L
Set
6,417
401
50
3
0
300,131
3
W
Mulan
9,985
624
113
7
0
310,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role