Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Amph1Wow
Ganesha
Level 86
God Stats
25W - 30L
1,610 SR
Queue Stats
394W - 455L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
TanoCR
Nu Wa
Level 48
God Stats
7W - 12L
1,417 SR
Queue Stats
223W - 322L
1,399 Elo+
Party 3
Izanami
Izanami
locosmashto
Izanami
Level 27
God Stats
104W - 108L
1,378 SR
Queue Stats
354W - 399L
1,323 Elo+
Party 1
King Arthur
King Arthur
psx25
King Arthur
Level 49
God Stats
0W - 2L
1,318 SR
Queue Stats
161W - 277L
1,298 Elo+
Party 3
Team Averages
Level 55
1,445 SR
1,394 Elo+

VS

Team Averages
Level 64
1,438 SR
1,283 Elo+
Baba Yaga
Baba Yaga
AntiModSquad
Baba Yaga
Level 65
God Stats
1W - 2L
1,168 SR
Queue Stats
4W - 12L
952 Elo+
Party 2
Arachne
Arachne
K0rndog
Arachne
Level 97
God Stats
5W - 5L
1,559 SR
Queue Stats
19W - 26L
1,426 Elo+
Party 2
Sylvanus
Sylvanus
Synisyst
Sylvanus
Level 83
God Stats
43W - 32L
1,445 SR
Queue Stats
74W - 63L
1,440 Elo+
Party 2
Chronos
Chronos
anon2world
Chronos
Level 68
God Stats
3W - 3L
1,518 SR
Queue Stats
89W - 88L
1,544 Elo+
Solo
Hou Yi
Hou Yi
mrbman132
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,055 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
3
1 / 0 / 0
4,357
363
442
1,461
361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
Amph1Wow
Ganesha
9
0 / 2 / 1
5,569
464
1,166
8,548
4,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
TanoCR
Nu Wa
11
1 / 2 / 2
6,237
520
6,406
7,048
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
locosmashto
Izanami
10
1 / 3 / 0
5,772
481
4,377
5,688
1,617
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
psx25
King Arthur
9
0 / 4 / 0
5,251
438
1,774
7,756
4,194
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AntiModSquad
Baba Yaga
11
0 / 1 / 2
6,256
521
5,555
7,206
2,176
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
K0rndog
Arachne
12
4 / 2 / 0
6,913
576
4,596
8,550
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Synisyst
Sylvanus
11
4 / 0 / 0
6,787
566
5,014
5,588
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
anon2world
Chronos
13
3 / 0 / 3
7,322
610
5,503
6,233
2,718
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
mrbman132
Hou Yi
9
0 / 1 / 3
5,400
450
1,132
4,276
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
11
11
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
0
0
1
L
Ganesha
Amph1Wow
Ganesha
0
2
1
0.25
W
Baba Yaga
AntiModSquad
Baba Yaga
0
1
2
1
W
Arachne
K0rndog
Arachne
4
2
0
2
W
Sylvanus
Synisyst
Sylvanus
4
0
0
4
L
Nu Wa
TanoCR
Nu Wa
1
2
2
1
W
Chronos
anon2world
Chronos
3
0
3
4.5
L
Izanami
locosmashto
Izanami
1
3
0
0.33
W
Hou Yi
mrbman132
Hou Yi
0
1
3
1.5
L
King Arthur
psx25
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,165
Damage
21,800
30,501
Taken
31,853
12,702
Mitigated
14,329
4,745
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
442
76
0
791
1,461
361
0
659
802
0
5,035
L
Ganesha
Amph1Wow
Ganesha
1,166
55
0
530
8,548
4,292
0
6,068
2,480
12,545
0
W
Baba Yaga
AntiModSquad
Baba Yaga
5,555
1,124
56
2,884
7,206
2,176
303
2,953
3,992
37,010
0
W
Arachne
K0rndog
Arachne
4,596
2,551
0
4,231
8,550
3,439
1,423
1,256
7,198
0
41,120
W
Sylvanus
Synisyst
Sylvanus
5,014
1,259
1,108
2,934
5,588
4,876
0
776
4,758
27,702
9,071
L
Nu Wa
TanoCR
Nu Wa
6,406
1,249
0
1,690
7,048
2,238
0
2,840
4,208
35,851
0
W
Chronos
anon2world
Chronos
5,503
2,373
0
3,587
6,233
2,718
598
1,637
4,476
38,699
0
L
Izanami
locosmashto
Izanami
4,377
3,427
0
613
5,688
1,617
0
2,985
2,703
0
32,562
W
Hou Yi
mrbman132
Hou Yi
1,132
541
0
979
4,276
1,120
0
604
3,618
0
14,247
L
King Arthur
psx25
King Arthur
1,774
477
0
1,121
7,756
4,194
0
3,121
4,635
0
17,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,186
Gold Earned
32,678
211
Minions Killed
308
0
Camps Cleared
0
919,018
Distance Traveled
1,104,918
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,357
363
12
1
0
60,899
1
L
Ganesha
5,569
464
6
1
0
211,970
5
W
Baba Yaga
6,256
521
63
5
0
239,851
0
W
Arachne
6,913
576
79
7
0
238,404
2
W
Sylvanus
6,787
566
63
5
0
213,025
3
L
Nu Wa
6,237
520
74
6
0
209,975
3
W
Chronos
7,322
610
83
7
0
230,146
4
L
Izanami
5,772
481
79
7
0
232,584
0
W
Hou Yi
5,400
450
20
2
0
183,492
3
L
King Arthur
5,251
438
40
3
0
203,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role