Player Matchup

Arachne
Arachne
BRVWNZVILLE
Arachne
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,219 Elo+
Party 1
Ra
Ra
D3rr1ck00
Ra
Level 29
God Stats
1W - 0L
1,790 SR
Queue Stats
21W - 15L
1,401 Elo+
Party 1
Neith
Neith
DHG Undefeated
Neith
Level 68
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 5L
1,353 Elo+
Party 1
Merlin
Merlin
Ry2891
Merlin
Level 129
God Stats
3W - 1L
1,743 SR
Queue Stats
43W - 52L
1,377 Elo+
Party 1
Discordia
Discordia
ShadowKestrel5
Discordia
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,477 Elo+
Party 1
Team Averages
Level 76
1,650 SR
1,365 Elo+

VS

Team Averages
Level 76
1,567 SR
1,366 Elo+
Mulan
Mulan
LETHAL LOONA
Mulan
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 85L
1,315 Elo+
Party 3
Hou Yi
Hou Yi
LETHAL PAROXYSM
Hou Yi
Level 115
God Stats
2W - 1L
1,709 SR
Queue Stats
183W - 166L
1,424 Elo+
Party 3
Mercury
Mercury
Mr LaSkotch
Mercury
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 157L
1,439 Elo+
Party 2
Ne Zha
Ne Zha
Vorphal
Ne Zha
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 166L
1,359 Elo+
Party 2
Chang'e
Chang'e
kiri is neat
Chang'e
Level 28
God Stats
1W - 2L
1,624 SR
Queue Stats
101W - 112L
1,292 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BRVWNZVILLE
Arachne
16
4 / 6 / 16
10,463
747
6,234
13,774
6,418
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 4 / 20
13,042
932
18,141
12,682
5,397
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 3 / 21
11,599
829
11,842
10,426
3,990
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Ry2891
Merlin
20
9 / 4 / 26
12,120
866
21,292
13,487
5,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
ShadowKestrel5
Discordia
18
8 / 4 / 27
11,399
814
16,558
11,155
3,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 11
10,791
771
9,167
19,427
15,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
4 / 5 / 8
10,260
733
9,574
17,072
6,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Mr LaSkotch
Mercury
15
4 / 10 / 7
10,332
738
11,220
15,501
5,284
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Vorphal
Ne Zha
16
4 / 9 / 5
9,851
704
9,375
12,836
4,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
kiri is neat
Chang'e
17
4 / 7 / 9
10,358
740
14,213
17,597
6,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
60
37
Kills
20
21
Deaths
37
110
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Arachne
BRVWNZVILLE
Arachne
4
6
16
2
W
10
4
20
5
W
6
3
21
5.5
L
4
6
11
1.58
L
4
5
8
1.6
L
Mercury
Mr LaSkotch
Mercury
4
10
7
0.75
W
Merlin
Ry2891
Merlin
9
4
26
5.5
W
Discordia
ShadowKestrel5
Discordia
8
4
27
5.38
L
Ne Zha
Vorphal
Ne Zha
4
9
5
0.72
L
Chang'e
kiri is neat
Chang'e
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,067
Damage
53,549
61,524
Taken
82,433
24,961
Mitigated
38,349
27,379
Healing
26,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BRVWNZVILLE
Arachne
6,234
4,572
1,159
2,401
13,774
6,418
98
2,771
10,569
0
10,673
W
18,141
1,953
8,183
4,390
12,682
5,397
1,399
2,795
9,668
42,601
0
W
11,842
5,014
962
2,500
10,426
3,990
1,458
2,289
7,782
0
20,252
L
9,167
594
663
5,788
19,427
15,907
181
13,782
5,645
0
15,294
L
9,574
2,901
1,605
3,700
17,072
6,188
300
10,075
6,997
0
28,498
L
Mercury
Mr LaSkotch
Mercury
11,220
4,155
2,143
1,323
15,501
5,284
0
11,197
4,304
0
20,242
W
Merlin
Ry2891
Merlin
21,292
1,596
2,048
2,301
13,487
5,183
1,016
3,544
9,529
47,678
0
W
Discordia
ShadowKestrel5
Discordia
16,558
294
1,935
1,500
11,155
3,973
709
2,018
8,756
24,608
0
L
Ne Zha
Vorphal
Ne Zha
9,375
276
241
709
12,836
4,733
0
9,264
3,572
0
17,039
L
Chang'e
kiri is neat
Chang'e
14,213
1,683
5,570
4,631
17,597
6,237
973
11,673
5,924
28,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,623
Gold Earned
51,592
152
Minions Killed
134
0
Camps Cleared
0
1,281,492
Distance Traveled
1,156,701
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,463
747
17
1
0
258,342
3
W
Ra
13,042
932
66
5
0
273,662
3
W
Neith
11,599
829
15
1
0
240,830
0
L
Mulan
10,791
771
22
2
0
245,569
0
L
Hou Yi
10,260
733
42
3
0
219,563
1
L
Mercury
10,332
738
24
2
0
249,353
0
W
Merlin
12,120
866
40
3
0
244,187
2
W
Discordia
11,399
814
14
1
0
264,471
0
L
Ne Zha
9,851
704
14
1
0
215,298
1
L
Chang'e
10,358
740
32
2
0
226,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role