Player Matchup

Geb
Geb
A Bad Vocalist
Geb
Level 126
God Stats
6W - 4L
1,259 SR
Queue Stats
196W - 174L
1,497 Elo+
Solo
Merlin
Merlin
Ale-Goon
Merlin
Level 124
God Stats
4W - 1L
1,700 SR
Queue Stats
56W - 48L
1,541 Elo+
Party 1
He Bo
He Bo
SgtCanadianBacn
He Bo
Level 149
God Stats
1W - 1L
1,683 SR
Queue Stats
24W - 20L
1,539 Elo+
Party 1
Thanatos
Thanatos
SoftadrianxD
Thanatos
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TinyTrinkets
Danzaburou
Level 154
God Stats
7W - 0L
1,645 SR
Queue Stats
13W - 7L
1,598 Elo+
Solo
Team Averages
Level 124
1,558 SR
1,535 Elo+

VS

Team Averages
Level 109
1,416 SR
1,536 Elo+
Persephone
Persephone
Clockwork9937
Persephone
Level 128
God Stats
41W - 42L
1,679 SR
Queue Stats
499W - 514L
1,508 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KiNGxCAUSTiC
Tsukuyomi
Level 95
God Stats
11W - 16L
1,565 SR
Queue Stats
264W - 298L
1,485 Elo+
Party 3
Ganesha
Ganesha
KiingIIClutch
Ganesha
Level 153
God Stats
0W - 1L
1,138 SR
Queue Stats
11W - 7L
1,735 Elo+
Party 2
Skadi
Skadi
Ticca01
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Eset
Eset
efluim
Eset
Level 102
God Stats
1W - 1L
1,199 SR
Queue Stats
40W - 40L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
8,029
803
4,307
14,120
12,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Ale-Goon
Merlin
15
1 / 1 / 11
8,188
819
7,603
6,123
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 3 / 4
8,698
870
11,498
7,218
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
SoftadrianxD
Thanatos
13
3 / 1 / 1
7,750
775
3,131
6,988
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TinyTrinkets
Danzaburou
17
9 / 0 / 4
9,947
995
9,636
7,297
4,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Clockwork9937
Persephone
13
1 / 3 / 1
6,865
687
4,828
9,411
3,238
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
KiNGxCAUSTiC
Tsukuyomi
12
1 / 5 / 2
6,701
670
4,888
8,893
3,423
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
13
0 / 2 / 6
6,637
664
5,746
8,264
6,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Ticca01
Skadi
11
1 / 5 / 3
6,529
653
2,908
6,203
1,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
efluim
Eset
14
4 / 3 / 3
7,927
793
12,103
8,788
3,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
19
Kills
7
7
Deaths
18
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Merlin
Ale-Goon
Merlin
1
1
11
6.5
L
Persephone
Clockwork9937
Persephone
1
3
1
0.5
L
Tsukuyomi
KiNGxCAUSTiC
Tsukuyomi
1
5
2
0.4
L
Ganesha
0
2
6
1.5
W
5
3
4
2.33
W
Thanatos
SoftadrianxD
Thanatos
3
1
1
3.5
L
Skadi
Ticca01
Skadi
1
5
3
0.5
W
Danzaburou
TinyTrinkets
Danzaburou
9
0
4
11
L
Eset
efluim
Eset
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,175
Damage
30,473
41,746
Taken
41,559
23,673
Mitigated
18,933
10,591
Healing
3,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,307
467
445
4,882
14,120
12,548
338
7,639
6,481
14,937
0
W
Merlin
Ale-Goon
Merlin
7,603
202
0
720
6,123
2,056
326
3,121
3,002
25,138
0
L
Persephone
Clockwork9937
Persephone
4,828
530
0
831
9,411
3,238
0
4,917
4,491
19,666
0
L
Tsukuyomi
KiNGxCAUSTiC
Tsukuyomi
4,888
772
0
36
8,893
3,423
1
3,538
5,355
0
17,743
L
Ganesha
5,746
653
176
820
8,264
6,960
1
3,849
4,415
16,946
0
W
11,498
299
0
385
7,218
2,399
245
3,947
3,271
30,982
0
W
Thanatos
SoftadrianxD
Thanatos
3,131
486
0
2,276
6,988
2,524
130
4,345
2,643
0
10,614
L
Skadi
Ticca01
Skadi
2,908
1,167
0
0
6,203
1,950
0
5,207
996
0
8,236
W
Danzaburou
TinyTrinkets
Danzaburou
9,636
5,092
0
1,883
7,297
4,146
1,743
3,837
3,460
0
39,690
L
Eset
efluim
Eset
12,103
1,093
414
1,641
8,788
3,362
0
5,896
2,892
25,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,612
Gold Earned
34,659
231
Minions Killed
177
10
Camps Cleared
3
989,173
Distance Traveled
819,091
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,029
803
18
2
0
207,566
2
W
Merlin
8,188
819
59
6
2
198,562
0
L
Persephone
6,865
687
54
5
1
168,414
0
L
Tsukuyomi
6,701
670
39
4
0
186,312
2
L
Ganesha
6,637
664
2
0
0
181,464
2
W
He Bo
8,698
870
61
6
4
177,615
1
W
Thanatos
7,750
775
18
2
1
213,079
0
L
Skadi
6,529
653
28
3
0
99,164
0
W
Danzaburou
9,947
995
75
8
3
192,351
0
L
Eset
7,927
793
54
5
2
183,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role