Player Matchup

Cerberus
Cerberus
Glurbo
Cerberus
Level 4
God Stats
1W - 2L
1,748 SR
Queue Stats
3W - 7L
1,294 Elo+
Party 1
Chernobog
Chernobog
Rakum12
Chernobog
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,351 Elo+
Party 1
Hel
Hel
Squmpo
Hel
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,380 Elo+
Party 1
Team Averages
Level 45
1,583 SR
1,342 Elo+

VS

Team Averages
Level 49
1,482 SR
1,383 Elo+
Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Sebastian099142
Discordia
Level 18
God Stats
7W - 6L
1,522 SR
Queue Stats
26W - 41L
1,256 Elo+
Solo
Sobek
Sobek
St Jellal
Sobek
Level 26
God Stats
2W - 0L
1,424 SR
Queue Stats
4W - 2L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Glurbo
Cerberus
11
1 / 4 / 0
7,852
523
7,305
15,804
15,455
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Rakum12
Chernobog
11
0 / 7 / 1
7,959
531
7,911
11,489
3,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
Squmpo
Hel
12
0 / 5 / 1
8,129
542
6,998
10,071
3,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
8 / 0 / 8
11,141
743
14,253
8,608
3,840
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
Sebastian099142
Discordia
14
4 / 1 / 9
10,117
674
10,504
8,854
4,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
St Jellal
Sobek
14
4 / 1 / 8
9,808
654
4,994
13,356
13,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
16
16
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
0
8
12
L
Cerberus
Glurbo
Cerberus
1
4
0
0.25
L
Chernobog
Rakum12
Chernobog
0
7
1
0.07
W
Discordia
Sebastian099142
Discordia
4
1
9
8.5
L
Hel
Squmpo
Hel
0
5
1
0.1
W
Sobek
St Jellal
Sobek
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,214
Damage
29,751
37,364
Taken
30,818
23,009
Mitigated
21,920
11,493
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,253
1,119
44
5,592
8,608
3,840
890
4,448
4,160
51,713
0
L
Cerberus
Glurbo
Cerberus
7,305
513
253
2,684
15,804
15,455
0
12,198
3,606
13,176
0
L
Chernobog
Rakum12
Chernobog
7,911
3,502
403
658
11,489
3,941
0
9,508
1,981
0
33,823
W
Discordia
Sebastian099142
Discordia
10,504
969
0
151
8,854
4,409
1,003
4,276
4,578
39,373
0
L
Hel
Squmpo
Hel
6,998
318
3,506
3,989
10,071
3,613
0
8,045
2,026
36,724
0
W
Sobek
St Jellal
Sobek
4,994
417
471
5,812
13,356
13,671
653
5,579
7,777
21,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,940
Gold Earned
31,066
124
Minions Killed
168
0
Camps Cleared
0
689,741
Distance Traveled
777,388
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,141
743
92
6
0
258,379
1
L
Cerberus
7,852
523
15
1
0
255,410
1
L
Chernobog
7,959
531
56
4
0
194,580
0
W
Discordia
10,117
674
63
4
0
259,109
0
L
Hel
8,129
542
53
4
0
239,751
0
W
Sobek
9,808
654
13
1
0
259,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role