Player Matchup

Geb
Geb
Diamond V
FeedJungleLol
Geb
Diamond V
Level 157
God Stats
12W - 14L
1,712 SR
Queue Stats
291W - 279L
2,017 MMR
Party 3
Agni
Agni
Gold I
MysteryGuy17
Agni
Gold I
Level 148
God Stats
3W - 6L
1,500 SR
Queue Stats
64W - 50L
1,951 MMR
Party 1
Rama
Rama
Diamond V
Rektaphobia
Rama
Diamond V
Level 153
God Stats
34W - 34L
1,634 SR
Queue Stats
221W - 215L
2,055 MMR
Party 3
Nike
Nike
Platinum II
TTVLUIS_DH
Nike
Platinum II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 7L
2,141 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum I
kingkow101
Tsukuyomi
Platinum I
Level 155
God Stats
1W - 1L
1,545 SR
Queue Stats
315W - 304L
2,036 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,578 SR
2,040 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,698 SR
2,049 MMR
Janus
Janus
Diamond IV
King Hulkstuh
Janus
Diamond IV
Level 111
God Stats
13W - 5L
1,783 SR
Queue Stats
65W - 38L
2,193 MMR
Party 2
Sobek
Sobek
Platinum IV
PBnJoji
Sobek
Platinum IV
Level 66
God Stats
2W - 0L
1,827 SR
Queue Stats
34W - 11L
1,994 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond III
Z0MBACALYPSE
Erlang Shen
Diamond III
Level 117
God Stats
12W - 9L
1,818 SR
Queue Stats
343W - 328L
2,102 MMR
Party 4
Hercules
Hercules
Platinum I
o Necessary o
Hercules
Platinum I
Level 157
God Stats
19W - 9L
1,776 SR
Queue Stats
399W - 390L
1,987 MMR
Solo
Medusa
Medusa
Diamond V
sekaishoodie
Medusa
Diamond V
Level 147
God Stats
18W - 10L
1,286 SR
Queue Stats
666W - 625L
1,968 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,748
432
1,179
5,735
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 0
5,713
519
3,221
3,592
1,346
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 0
5,756
523
3,763
6,165
1,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 0
5,566
506
2,791
4,904
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
kingkow101
Tsukuyomi
10
0 / 3 / 1
5,418
493
3,185
7,922
2,580
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
TiamatMorgan Le FayAthenaGilgameshArtemis

VS

Bans
KaliSolGuan YuBaba YagaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,341
576
3,840
4,172
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
PBnJoji
Sobek
10
1 / 0 / 5
5,833
530
4,438
6,598
3,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Z0MBACALYPSE
Erlang Shen
12
5 / 0 / 1
6,889
626
1,921
6,418
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
o Necessary o
Hercules
11
0 / 1 / 2
6,248
568
4,213
6,963
6,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
11
1 / 0 / 2
6,229
566
3,542
4,982
1,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
10
10
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
0
1
3.5
L
0
1
0
0
W
Sobek
PBnJoji
Sobek
1
0
5
3.5
L
0
3
0
0
L
1
1
0
1
W
Erlang Shen
Z0MBACALYPSE
Erlang Shen
5
0
1
5.5
L
Tsukuyomi
kingkow101
Tsukuyomi
0
3
1
0.17
W
Hercules
o Necessary o
Hercules
0
1
2
1
W
Medusa
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,139
Damage
17,954
28,318
Taken
29,133
10,649
Mitigated
16,012
8,652
Healing
13,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,179
32
0
1,903
5,735
2,968
0
3,144
2,591
7,449
0
W
3,840
351
0
1,830
4,172
1,178
0
2,020
2,152
42,548
0
L
3,221
149
0
1,106
3,592
1,346
0
1,896
1,696
39,838
0
W
Sobek
PBnJoji
Sobek
4,438
369
0
3,273
6,598
3,814
0
1,898
4,613
15,470
0
L
3,763
3,418
0
1,964
6,165
1,735
0
682
5,483
0
41,096
L
2,791
604
0
1,375
4,904
2,020
0
1,468
3,436
0
35,889
W
Erlang Shen
Z0MBACALYPSE
Erlang Shen
1,921
742
0
3,070
6,418
3,492
19
220
6,198
0
37,859
L
Tsukuyomi
kingkow101
Tsukuyomi
3,185
638
0
2,304
7,922
2,580
0
1,088
6,834
0
29,578
W
Hercules
o Necessary o
Hercules
4,213
367
0
3,594
6,963
6,131
18
0
6,963
0
35,263
W
Medusa
3,542
1,530
0
1,796
4,982
1,397
0
175
4,807
0
42,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,201
Gold Earned
31,540
315
Minions Killed
357
0
Camps Cleared
0
1,114,559
Distance Traveled
1,111,109
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,748
432
11
1
0
239,337
3
W
Janus
6,341
576
86
8
0
214,893
3
L
Agni
5,713
519
83
8
0
206,545
4
W
Sobek
5,833
530
14
1
0
233,140
6
L
Rama
5,756
523
94
9
0
186,093
0
L
Nike
5,566
506
66
6
0
248,859
2
W
Erlang Shen
6,889
626
86
8
0
248,838
3
L
Tsukuyomi
5,418
493
61
6
0
233,725
4
W
Hercules
6,248
568
78
7
0
211,286
3
W
Medusa
6,229
566
93
8
0
202,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role