Player Matchup

Cthulhu
Cthulhu
Aries_7585
Cthulhu
Level 38
God Stats
3W - 9L
1,282 SR
Queue Stats
11W - 29L
1,118 Elo+
Party 1
Thor
Thor
Deadly_Cross_420
Thor
Level 61
God Stats
0W - 2L
1,133 SR
Queue Stats
51W - 76L
1,230 Elo+
Party 1
Chaac
Chaac
daddyrowe113
Chaac
Level 46
God Stats
22W - 24L
1,405 SR
Queue Stats
32W - 51L
1,233 Elo+
Party 1
Team Averages
Level 48
1,274 SR
1,194 Elo+

VS

Team Averages
Level 111
1,489 SR
1,389 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ATTUTO_R9
Zeus
Level 65
God Stats
223W - 286L
1,467 SR
Queue Stats
225W - 288L
1,326 Elo+
Solo
Fenrir
Fenrir
KipWalker
Fenrir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 369L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aries_7585
Cthulhu
7
0 / 6 / 1
6,367
579
1,254
9,564
6,138
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 8 / 2
8,061
733
6,587
10,099
2,970
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
3 / 4 / 0
7,028
639
3,819
5,704
2,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 0 / 10
9,595
872
7,774
3,952
1,482
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
12
4 / 3 / 10
8,679
789
7,071
6,954
1,657
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
KipWalker
Fenrir
12
8 / 2 / 6
9,444
859
6,598
10,091
3,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
5
Kills
18
18
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
10
11
W
Zeus
4
3
10
3
L
Cthulhu
Aries_7585
Cthulhu
0
6
1
0.08
L
2
8
2
0.38
W
Fenrir
KipWalker
Fenrir
8
2
6
5.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,660
Damage
21,443
25,367
Taken
20,997
12,098
Mitigated
6,746
1,767
Healing
6,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,774
4,441
0
1,218
3,952
1,482
1,263
275
3,677
0
37,464
W
Zeus
7,071
1,060
0
2,676
6,954
1,657
906
305
6,649
29,063
0
L
Cthulhu
Aries_7585
Cthulhu
1,254
404
0
0
9,564
6,138
0
3,130
6,434
6,146
0
L
6,587
1,166
112
196
10,099
2,970
0
2,191
7,908
0
20,927
W
Fenrir
KipWalker
Fenrir
6,598
2,072
0
2,338
10,091
3,607
224
674
9,417
0
24,749
L
3,819
500
67
1,392
5,704
2,990
0
1,750
3,954
0
12,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,456
Gold Earned
27,718
47
Minions Killed
136
0
Camps Cleared
0
371,593
Distance Traveled
613,940
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,595
872
59
5
0
202,455
1
W
Zeus
8,679
789
49
4
0
199,125
0
L
Cthulhu
6,367
579
8
1
0
88,513
0
L
Thor
8,061
733
17
2
0
160,619
0
W
Fenrir
9,444
859
28
3
0
212,360
1
L
Chaac
7,028
639
22
2
0
122,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role