Player Matchup

Ymir
Ymir
Chickapow
Ymir
Level 158
God Stats
2W - 5L
1,447 SR
Queue Stats
236W - 184L
1,575 Elo+
Solo
Thoth
Thoth
RozYu
Thoth
Level 126
God Stats
1W - 1L
1,727 SR
Queue Stats
173W - 112L
1,679 Elo+
Party 1
Hou Yi
Hou Yi
TheArcticLotus
Hou Yi
Level 160
God Stats
3W - 3L
1,541 SR
Queue Stats
163W - 142L
1,619 Elo+
Solo
Raijin
Raijin
tsmall
Raijin
Level 160
God Stats
5W - 4L
1,721 SR
Queue Stats
440W - 370L
1,649 Elo+
Party 1
Agni
Agni
uDasher
Agni
Level 140
God Stats
2W - 1L
1,766 SR
Queue Stats
156W - 94L
1,655 Elo+
Party 1
Team Averages
Level 149
1,640 SR
1,635 Elo+

VS

Team Averages
Level 147
1,530 SR
1,568 Elo+
King Arthur
King Arthur
Fumanchu1
King Arthur
Level 126
God Stats
1W - 1L
1,249 SR
Queue Stats
35W - 33L
1,556 Elo+
Party 3
Rama
Rama
Kaitykatt
Rama
Level 153
God Stats
1W - 2L
1,333 SR
Queue Stats
265W - 273L
1,575 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KillermonkeyQc
Ah Muzen Cab
Level 149
God Stats
8W - 2L
1,976 SR
Queue Stats
200W - 230L
1,584 Elo+
Party 3
Ymir
Ymir
TheAsianRaven
Ymir
Level 149
God Stats
1W - 0L
1,379 SR
Queue Stats
69W - 61L
1,596 Elo+
Solo
Fafnir
Fafnir
iGrammarJew
Fafnir
Level 157
God Stats
4W - 1L
1,712 SR
Queue Stats
307W - 329L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 6 / 9
9,086
699
3,498
17,200
18,112
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thoth
RozYu
Thoth
16
1 / 3 / 5
8,306
639
9,872
11,156
4,025
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 5 / 6
7,879
606
10,756
10,604
4,236
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
tsmall
Raijin
16
5 / 5 / 4
9,714
747
15,636
17,284
6,860
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Agni
uDasher
Agni
16
4 / 5 / 5
9,373
721
14,623
14,102
5,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fumanchu1
King Arthur
15
4 / 4 / 6
9,298
715
8,799
12,908
16,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
18
7 / 1 / 11
10,730
825
11,787
9,624
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
KillermonkeyQc
Ah Muzen Cab
19
6 / 2 / 15
10,809
831
27,402
14,291
6,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
2 / 3 / 15
10,688
822
8,324
16,348
18,387
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
16
5 / 3 / 12
10,211
785
8,644
15,005
20,549
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
83
13
Kills
24
24
Deaths
13
29
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
6
9
1.08
W
King Arthur
Fumanchu1
King Arthur
4
4
6
1.75
W
Rama
7
1
11
12.5
W
Ah Muzen Cab
KillermonkeyQc
Ah Muzen Cab
6
2
15
6.75
L
Thoth
RozYu
Thoth
1
3
5
1.17
L
1
5
6
0.8
W
2
3
15
3.17
W
Fafnir
5
3
12
3.67
L
Raijin
tsmall
Raijin
5
5
4
1.4
L
Agni
uDasher
Agni
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,385
Damage
64,956
70,346
Taken
68,176
38,988
Mitigated
66,242
21,835
Healing
30,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,498
449
948
3,412
17,200
18,112
394
3,166
13,519
9,505
0
W
King Arthur
Fumanchu1
King Arthur
8,799
394
2,962
3,004
12,908
16,096
0
7,348
5,560
0
12,570
W
Rama
11,787
5,660
2,678
3,818
9,624
4,606
1,874
7,194
2,430
0
30,545
W
Ah Muzen Cab
KillermonkeyQc
Ah Muzen Cab
27,402
5,570
3,103
7,706
14,291
6,604
2,895
10,293
3,998
0
58,035
L
Thoth
RozYu
Thoth
9,872
782
114
2,299
11,156
4,025
427
2,547
8,411
21,551
0
L
10,756
4,319
2,621
2,533
10,604
4,236
0
2,829
7,687
0
17,048
W
8,324
748
1,111
3,511
16,348
18,387
0
10,448
5,900
18,207
0
W
Fafnir
8,644
1,830
0
2,604
15,005
20,549
127
8,346
6,659
11,906
0
L
Raijin
tsmall
Raijin
15,636
903
501
5,505
17,284
6,860
135
3,572
13,292
28,635
0
L
Agni
uDasher
Agni
14,623
1,418
134
3,768
14,102
5,755
54
4,567
9,444
33,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,358
Gold Earned
51,736
137
Minions Killed
134
0
Camps Cleared
0
1,084,148
Distance Traveled
1,174,355
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,086
699
18
1
0
200,600
1
W
King Arthur
9,298
715
6
0
0
232,364
0
W
Rama
10,730
825
49
4
0
247,125
1
W
Ah Muzen Cab
10,809
831
53
4
0
243,487
0
L
Thoth
8,306
639
27
2
0
247,384
0
L
Hou Yi
7,879
606
12
1
0
180,906
4
W
Ymir
10,688
822
20
2
0
221,541
4
W
Fafnir
10,211
785
6
0
0
229,838
1
L
Raijin
9,714
747
45
3
0
231,129
0
L
Agni
9,373
721
35
3
0
224,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role